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    Searched refs:glDrawArrays (Results 51 - 75 of 206) sorted by null

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  /external/skia/src/gpu/gl/win/
GrGLCreateNativeInterface_win.cpp 60 interface->fDrawArrays = glDrawArrays;
  /frameworks/native/opengl/tests/gl2_basic/
gl2_basic.cpp 174 glDrawArrays(GL_TRIANGLES, 0, 3);
175 checkGlError("glDrawArrays");
  /frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 134 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
135 checkGlError("glDrawArrays");
  /packages/screensavers/Basic/src/com/android/dreams/basic/
ColorsGLRenderer.java 430 glDrawArrays(GL_TRIANGLE_FAN, 0, vertexCount);
  /sdk/emulator/opengl/host/libs/libOpenglRender/
ColorBuffer.cpp 358 s_gl.glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
GLDispatch.h 90 glDrawArrays_t glDrawArrays;
  /sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp 268 glDrawArrays(GL_TRIANGLES, 0, 3);
  /frameworks/base/libs/hwui/
OpenGLRenderer.cpp     [all...]
  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_client_context.h 51 glDrawArrays_client_proc_t glDrawArrays;
260 virtual glDrawArrays_client_proc_t set_glDrawArrays(glDrawArrays_client_proc_t f) { glDrawArrays_client_proc_t retval = glDrawArrays; glDrawArrays = f; return retval;}
    [all...]
  /cts/tests/src/android/opengl/cts/
CompressedTextureSurfaceView.java 192 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
193 checkGlError("glDrawArrays");
  /external/skia/src/gpu/gl/mac/
GrGLCreateNativeInterface_mac.cpp 79 interface->fDrawArrays = glDrawArrays;
  /frameworks/av/libvideoeditor/lvpp/
NativeWindowRenderer.cpp 374 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLTextureViewActivity.java 235 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
  /frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
GL2CameraEye.java 228 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
229 checkGlError("glDrawArrays");
  /frameworks/native/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp 279 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
280 checkGlError("glDrawArrays");
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/editors/
DurationMinimap.java 325 } else if (c.getFunction() == Function.glDrawArrays
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.h 67 void (GLAPIENTRY *glDrawArrays) (GLenum mode, GLint first, GLsizei count);
GLEScmContext.cpp 204 s_glDispatch.glDrawArrays(GL_POINTS, first+sStart, sCount);
  /sdk/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp 431 glDrawArrays(drawType, 0, 3);
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 165 glDrawArrays(GL_TRIANGLES, 0, object->count);
449 glDrawArrays(GL_TRIANGLES, 0, 6);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixTrackingGL.java 208 public void glDrawArrays(int mode, int first, int count) {
209 mgl.glDrawArrays(mode, first, count);
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java 909 glDrawArrays(convertElementMode(mode), 0, vertCount);
    [all...]
  /external/quake/quake/src/WinQuake/
gl_warp.cpp 225 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
291 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
r_part.cpp 740 glDrawArrays(GL_TRIANGLES, 0, particleIndex);
854 glDrawArrays(GL_TRIANGLES, 0, particleIndex);
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
ShaderProgram.cpp 775 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
    [all...]

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