/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 226 GLES20.glShaderSource(shader, source);
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gles3jni.cpp | 47 glShaderSource(shader, 1, &src, NULL);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 160 GLES20.glShaderSource(shader, source);
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 158 GLES20.glShaderSource(shader, source);
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/external/skia/src/gpu/gl/iOS/ |
GrGLCreateNativeInterface_iOS.cpp | 72 interface->fShaderSource = glShaderSource;
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
OpenGLShims.cpp | 149 ASSIGN_FUNCTION_TABLE_ENTRY(glShaderSource, success);
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 48 void glShaderSource(GLuint, GLsizei, const char**, const GLint*); 50 void glShaderSource(GLuint, GLsizei, const char**, const GLint*); 134 GL_CMD(glShaderSource(vertexShader, 1, &vertexShaderSource, 0)) 135 GL_CMD(glShaderSource(fragmentShader, 1, &fragmentShaderSource, 0))
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
TestLatencyView.java | 172 GLES20.glShaderSource(shader, source);
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/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
SurfaceTextureView.java | 37 GLES20.glShaderSource(shader, source);
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/frameworks/native/opengl/tests/gl2_basic/ |
gl2_basic.cpp | 79 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/native/opengl/tests/gl_perf/ |
fill_common.cpp | 36 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 238 GLES20.glShaderSource(shader, source);
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/packages/screensavers/Basic/src/com/android/dreams/basic/ |
ColorsGLRenderer.java | 264 glShaderSource(shader, source);
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/sdk/emulator/opengl/tests/translator_tests/GLES_V2/ |
triangleV2.cpp | 126 glShaderSource(shader, 1, &shaderSrc, NULL);
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_client_context.h | 109 glShaderSource_client_proc_t glShaderSource; 318 virtual glShaderSource_client_proc_t set_glShaderSource(glShaderSource_client_proc_t f) { glShaderSource_client_proc_t retval = glShaderSource; glShaderSource = f; return retval;} [all...] |
/cts/tests/src/android/opengl/cts/ |
CompressedTextureSurfaceView.java | 370 GLES20.glShaderSource(shader, source);
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 302 GLES20.glShaderSource(shader, source);
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/frameworks/av/libvideoeditor/lvpp/ |
NativeWindowRenderer.cpp | 288 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
GLTextureViewActivity.java | 314 glShaderSource(shader, source);
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/frameworks/native/cmds/flatland/ |
GLHelper.cpp | 307 glShaderSource(shader, 1, &src, NULL);
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 385 GLES20.glShaderSource(shader, source);
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 79 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 86 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/native/opengl/libs/GLES_trace/ |
gltrace.proto | 329 glShaderSource = 303;
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES20.spec | 100 void glShaderSource ( GLuint shader )
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