/external/v8/test/mjsunit/compiler/ |
regress-inline-callfunctionstub.js | 30 // Test inlined of calls-as-function two levels deep.
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/frameworks/base/media/jni/ |
android_media_MediaProfiles.cpp | 286 Vector<int> levels = sProfiles->getImageEncodingQualityLevels(cameraId); local 287 if (index < 0 || index >= levels.size()) { 291 return static_cast<jint>(levels[index]);
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/frameworks/native/opengl/include/GLES/ |
glext.h | [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2ext.h | [all...] |
/external/eigen/bench/btl/data/ |
gnuplot_common_settings.hh | 42 set cntrparam levels auto 5
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/external/quake/quake/src/WinQuake/ |
quake-rogue.spec.sh | 27 16 entirely new, and totally intense levels! The environmental experience of 31 of clone levels!
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menu.cpp | 2407 level_t levels[] = variable 2510 int levels; member in struct:__anon14531 [all...] |
/external/libvpx/libvpx/examples/includes/HTML-Toc-0.91/ |
TocGenerator.pm | 242 {levels}{$aClass}[$aLevel - 1] || 0; 292 # Loop through levels 347 # returns: Group id levels. 437 # Reset groups and levels 700 $groupIdManager->{levels}{$groupId}[$level - 1] += 1; 701 # Reset remaining levels of same group 702 for ($i = $level; $i < @{$groupIdManager->{levels}{$groupId}}; $i++) { 703 $groupIdManager->{levels}{$groupId}[$i] = 0; 718 $groupIdManager->{levels}{$groupId}[$level - 1] . " "; 966 $self->{levels} = undef [all...] |
Toc.pm | 92 # function: Compare levels. 107 # Levels equals? 112 # Yes, levels are equals; 117 # No, levels differ; 120 # Must groups not be nested and do group levels differ? 125 # Yes, groups must be kept apart and the group levels differ; 202 # Determine levels 213 # Compare levels 222 # Yes, levels are equal; 390 $self->{levels} = undef [all...] |
/external/replicaisland/src/com/replica/replicaisland/ |
AndouKun.java | 528 final LevelTree.LevelGroup currentGroup = LevelTree.levels.get(mLevelRow); 529 final int count = currentGroup.levels.size(); 541 if (currentGroup.levels.get(x).completed == false) { 559 if (mLevelRow < LevelTree.levels.size()) { 561 if (currentLevel.inThePast || LevelTree.levels.get(mLevelRow).levels.size() > 1) {
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/packages/apps/Gallery2/src/com/android/photos/views/ |
TiledImageRenderer.java | 181 int levels = 1; local 186 levels++; 188 return levels; 225 // 2. Decide the tile levels we want to keep as texture (in addition to 235 // The tile levels we want to keep as texture is in the range 253 // Activate the tiles of the smallest two levels.
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/external/skia/legacy/src/core/ |
SkBitmap.cpp | 58 const MipLevel* levels() const { return (const MipLevel*)(this + 1); } function in struct:SkBitmap::MipMap 59 MipLevel* levels() { return (MipLevel*)(this + 1); } function in struct:SkBitmap::MipMap 61 const void* pixels() const { return levels() + fLevelCount; } 62 void* pixels() { return levels() + fLevelCount; } 1148 MipLevel* level = mm->levels(); [all...] |
/external/skia/src/core/ |
SkBitmap.cpp | 60 const MipLevel* levels() const { return (const MipLevel*)(this + 1); } function in struct:SkBitmap::MipMap 61 MipLevel* levels() { return (MipLevel*)(this + 1); } function in struct:SkBitmap::MipMap 63 const void* pixels() const { return levels() + fLevelCount; } 64 void* pixels() { return levels() + fLevelCount; } [all...] |
/build/tools/droiddoc/templates-pdk/assets/ |
android-developer-reference.js | 40 // Handle provisional api levels; the provisional level will always be the highest possible level 41 // Provisional api levels will also have a length; other stuff that's just missing a level won't, 81 + "<p><a href='" +toRoot+ "guide/appendix/api-levels.html'>What is the API Level?</a></p></div>"); 101 // Handle provisional api levels; if this item's level is the provisional one, set it to the max
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/ndk/sources/host-tools/nawk-20071023/ |
README | 94 awk's speed, perhaps by 1/3 for highest levels.
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/sdk/eclipse/plugins/com.android.ide.eclipse.ddms/src/com/android/ide/eclipse/ddms/views/ |
OldLogCatView.java | 232 LogLevel[] levels = LogLevel.values(); local 235 String name = levels[i].getStringValue();
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 108 void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) 109 void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth )
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/external/icu4c/test/cintltst/ |
cbiditst.c | 115 static void printUnicode(const UChar *s, int32_t length, const UBiDiLevel *levels); 392 strcpy(buffer, "BAD LEVELS"); 438 const UBiDiLevel *levels; local 444 levels = ubidi_getLevels(bidi, &errorCode); 446 strcpy(levelChars, "BAD LEVELS"); 450 lev = levels[i]; 459 log_err("Levels: %s", levelChars); fputs("\n", stderr); 496 /* For UBIDI_REORDER_RUNS_ONLY, it would not be correct to check levels[i], 834 UBiDiLevel levels[UBIDI_MAX_EXPLICIT_LEVEL]={1,2,3,4,5,6,7,8,9,10}; local 838 ubidi_setPara(bidi,src,srcSize,UBIDI_DEFAULT_LTR,levels,&ec) 868 UBiDiLevel levels[UBIDI_MAX_EXPLICIT_LEVEL]={1,2,3,4,5,6,7,8,9,10}; local 1028 const UBiDiLevel *levels=test->levels; local 1139 const UBiDiLevel *levels; local [all...] |
/external/freetype/src/smooth/ |
ftgrays.c | 75 /* - It can easily be modified to render to _any_ number of gray levels */ 157 /* we don't handle tracing levels in stand-alone mode; */ 887 int* levels; local 891 levels = ras.lev_stack; 931 levels[0] = level; 935 level = levels[top]; 941 levels[top] = levels[top - 1] = level - 1; [all...] |
/external/eigen/demos/opengl/ |
quaternion_demo.cpp | 37 const int levels = 4; local 67 // generate other levels 69 for (int l=1; l<levels; l++)
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Texture.cpp | 1532 int levels = levelCount(); local 1576 int levels = levelCount(); local 1973 int levels = levelCount(); local 2017 int levels = levelCount(); local [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
gltrace_api.h | 267 void GLTrace_glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 268 void GLTrace_glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 356 void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 357 void GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 358 void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 359 void GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 360 void GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 361 void GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); [all...] |
/libcore/luni/src/main/java/java/util/concurrent/ |
ForkJoinWorkerThread.java | 750 int levels = MAX_HELP; // remaining chain length local 791 if (--levels > 0 && task.status >= 0 && 797 break; // max levels, stale, dead-end, or cyclic [all...] |
/development/samples/RenderScript/Levels/src/com/android/rs/levels/ |
LevelsDalvikActivity.java | 17 package com.android.rs.levels;
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/external/icu4c/common/ |
ubidiimp.h | 234 UBiDiLevel *levels; member in struct:UBiDi 267 const struct ImpTabPair * pImpTabPair; /* pointer to levels state table pair */ 279 /* implicitly at the paraLevel (rule (L1)) - levels may not reflect that */
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