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      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.photos.views;
     18 
     19 import android.content.Context;
     20 import android.graphics.Bitmap;
     21 import android.graphics.Rect;
     22 import android.graphics.RectF;
     23 import android.support.v4.util.LongSparseArray;
     24 import android.util.DisplayMetrics;
     25 import android.util.Log;
     26 import android.view.View;
     27 import android.view.WindowManager;
     28 
     29 import com.android.gallery3d.common.Utils;
     30 import com.android.gallery3d.glrenderer.GLCanvas;
     31 import com.android.gallery3d.glrenderer.UploadedTexture;
     32 import com.android.photos.data.GalleryBitmapPool;
     33 
     34 public class TiledImageRenderer {
     35     public static final int SIZE_UNKNOWN = -1;
     36 
     37     private static final String TAG = "TiledImageRenderer";
     38     private static final int UPLOAD_LIMIT = 1;
     39 
     40     /*
     41      *  This is the tile state in the CPU side.
     42      *  Life of a Tile:
     43      *      ACTIVATED (initial state)
     44      *              --> IN_QUEUE - by queueForDecode()
     45      *              --> RECYCLED - by recycleTile()
     46      *      IN_QUEUE --> DECODING - by decodeTile()
     47      *               --> RECYCLED - by recycleTile)
     48      *      DECODING --> RECYCLING - by recycleTile()
     49      *               --> DECODED  - by decodeTile()
     50      *               --> DECODE_FAIL - by decodeTile()
     51      *      RECYCLING --> RECYCLED - by decodeTile()
     52      *      DECODED --> ACTIVATED - (after the decoded bitmap is uploaded)
     53      *      DECODED --> RECYCLED - by recycleTile()
     54      *      DECODE_FAIL -> RECYCLED - by recycleTile()
     55      *      RECYCLED --> ACTIVATED - by obtainTile()
     56      */
     57     private static final int STATE_ACTIVATED = 0x01;
     58     private static final int STATE_IN_QUEUE = 0x02;
     59     private static final int STATE_DECODING = 0x04;
     60     private static final int STATE_DECODED = 0x08;
     61     private static final int STATE_DECODE_FAIL = 0x10;
     62     private static final int STATE_RECYCLING = 0x20;
     63     private static final int STATE_RECYCLED = 0x40;
     64 
     65     private static GalleryBitmapPool sTilePool = GalleryBitmapPool.getInstance();
     66 
     67     // TILE_SIZE must be 2^N
     68     private int mTileSize;
     69 
     70     private TileSource mModel;
     71     protected int mLevelCount;  // cache the value of mScaledBitmaps.length
     72 
     73     // The mLevel variable indicates which level of bitmap we should use.
     74     // Level 0 means the original full-sized bitmap, and a larger value means
     75     // a smaller scaled bitmap (The width and height of each scaled bitmap is
     76     // half size of the previous one). If the value is in [0, mLevelCount), we
     77     // use the bitmap in mScaledBitmaps[mLevel] for display, otherwise the value
     78     // is mLevelCount
     79     private int mLevel = 0;
     80 
     81     private int mOffsetX;
     82     private int mOffsetY;
     83 
     84     private int mUploadQuota;
     85     private boolean mRenderComplete;
     86 
     87     private final RectF mSourceRect = new RectF();
     88     private final RectF mTargetRect = new RectF();
     89 
     90     private final LongSparseArray<Tile> mActiveTiles = new LongSparseArray<Tile>();
     91 
     92     // The following three queue are guarded by mQueueLock
     93     private final Object mQueueLock = new Object();
     94     private final TileQueue mRecycledQueue = new TileQueue();
     95     private final TileQueue mUploadQueue = new TileQueue();
     96     private final TileQueue mDecodeQueue = new TileQueue();
     97 
     98     // The width and height of the full-sized bitmap
     99     protected int mImageWidth = SIZE_UNKNOWN;
    100     protected int mImageHeight = SIZE_UNKNOWN;
    101 
    102     protected int mCenterX;
    103     protected int mCenterY;
    104     protected float mScale;
    105     protected int mRotation;
    106 
    107     private boolean mLayoutTiles;
    108 
    109     // Temp variables to avoid memory allocation
    110     private final Rect mTileRange = new Rect();
    111     private final Rect mActiveRange[] = {new Rect(), new Rect()};
    112 
    113     private TileDecoder mTileDecoder;
    114     private boolean mBackgroundTileUploaded;
    115 
    116     private int mViewWidth, mViewHeight;
    117     private View mParent;
    118 
    119     public static interface TileSource {
    120         public int getTileSize();
    121         public int getImageWidth();
    122         public int getImageHeight();
    123 
    124         // The tile returned by this method can be specified this way: Assuming
    125         // the image size is (width, height), first take the intersection of (0,
    126         // 0) - (width, height) and (x, y) - (x + tileSize, y + tileSize). If
    127         // in extending the region, we found some part of the region is outside
    128         // the image, those pixels are filled with black.
    129         //
    130         // If level > 0, it does the same operation on a down-scaled version of
    131         // the original image (down-scaled by a factor of 2^level), but (x, y)
    132         // still refers to the coordinate on the original image.
    133         //
    134         // The method would be called by the decoder thread.
    135         public Bitmap getTile(int level, int x, int y, Bitmap reuse);
    136     }
    137 
    138     public static int suggestedTileSize(Context context) {
    139         return isHighResolution(context) ? 512 : 256;
    140     }
    141 
    142     private static boolean isHighResolution(Context context) {
    143         DisplayMetrics metrics = new DisplayMetrics();
    144         WindowManager wm = (WindowManager)
    145                 context.getSystemService(Context.WINDOW_SERVICE);
    146         wm.getDefaultDisplay().getMetrics(metrics);
    147         return metrics.heightPixels > 2048 ||  metrics.widthPixels > 2048;
    148     }
    149 
    150     public TiledImageRenderer(View parent) {
    151         mParent = parent;
    152         mTileDecoder = new TileDecoder();
    153         mTileDecoder.start();
    154     }
    155 
    156     public int getViewWidth() {
    157         return mViewWidth;
    158     }
    159 
    160     public int getViewHeight() {
    161         return mViewHeight;
    162     }
    163 
    164     private void invalidate() {
    165         mParent.postInvalidate();
    166     }
    167 
    168     public void setModel(TileSource model, int rotation) {
    169         if (mModel != model) {
    170             mModel = model;
    171             notifyModelInvalidated();
    172         }
    173         if (mRotation != rotation) {
    174             mRotation = rotation;
    175             mLayoutTiles = true;
    176             invalidate();
    177         }
    178     }
    179 
    180     private static int calulateLevelCount(TileSource source) {
    181         int levels = 1;
    182         int maxDim = Math.max(source.getImageWidth(), source.getImageHeight());
    183         int t = source.getTileSize();
    184         while (t < maxDim) {
    185             t <<= 1;
    186             levels++;
    187         }
    188         return levels;
    189     }
    190 
    191     public void notifyModelInvalidated() {
    192         invalidateTiles();
    193         if (mModel == null) {
    194             mImageWidth = 0;
    195             mImageHeight = 0;
    196             mLevelCount = 0;
    197         } else {
    198             mImageWidth = mModel.getImageWidth();
    199             mImageHeight = mModel.getImageHeight();
    200             mLevelCount = calulateLevelCount(mModel);
    201             mTileSize = mModel.getTileSize();
    202         }
    203         mLayoutTiles = true;
    204         invalidate();
    205     }
    206 
    207     public void setViewSize(int width, int height) {
    208         mViewWidth = width;
    209         mViewHeight = height;
    210     }
    211 
    212     public void setPosition(int centerX, int centerY, float scale) {
    213         if (mCenterX == centerX && mCenterY == centerY
    214                 && mScale == scale) return;
    215         mCenterX = centerX;
    216         mCenterY = centerY;
    217         mScale = scale;
    218         mLayoutTiles = true;
    219         invalidate();
    220     }
    221 
    222     // Prepare the tiles we want to use for display.
    223     //
    224     // 1. Decide the tile level we want to use for display.
    225     // 2. Decide the tile levels we want to keep as texture (in addition to
    226     //    the one we use for display).
    227     // 3. Recycle unused tiles.
    228     // 4. Activate the tiles we want.
    229     private void layoutTiles() {
    230         if (mViewWidth == 0 || mViewHeight == 0 || !mLayoutTiles) {
    231             return;
    232         }
    233         mLayoutTiles = false;
    234 
    235         // The tile levels we want to keep as texture is in the range
    236         // [fromLevel, endLevel).
    237         int fromLevel;
    238         int endLevel;
    239 
    240         // We want to use a texture larger than or equal to the display size.
    241         mLevel = Utils.clamp(Utils.floorLog2(1f / mScale), 0, mLevelCount);
    242 
    243         // We want to keep one more tile level as texture in addition to what
    244         // we use for display. So it can be faster when the scale moves to the
    245         // next level. We choose the level closest to the current scale.
    246         if (mLevel != mLevelCount) {
    247             Rect range = mTileRange;
    248             getRange(range, mCenterX, mCenterY, mLevel, mScale, mRotation);
    249             mOffsetX = Math.round(mViewWidth / 2f + (range.left - mCenterX) * mScale);
    250             mOffsetY = Math.round(mViewHeight / 2f + (range.top - mCenterY) * mScale);
    251             fromLevel = mScale * (1 << mLevel) > 0.75f ? mLevel - 1 : mLevel;
    252         } else {
    253             // Activate the tiles of the smallest two levels.
    254             fromLevel = mLevel - 2;
    255             mOffsetX = Math.round(mViewWidth / 2f - mCenterX * mScale);
    256             mOffsetY = Math.round(mViewHeight / 2f - mCenterY * mScale);
    257         }
    258 
    259         fromLevel = Math.max(0, Math.min(fromLevel, mLevelCount - 2));
    260         endLevel = Math.min(fromLevel + 2, mLevelCount);
    261 
    262         Rect range[] = mActiveRange;
    263         for (int i = fromLevel; i < endLevel; ++i) {
    264             getRange(range[i - fromLevel], mCenterX, mCenterY, i, mRotation);
    265         }
    266 
    267         // If rotation is transient, don't update the tile.
    268         if (mRotation % 90 != 0) return;
    269 
    270         synchronized (mQueueLock) {
    271             mDecodeQueue.clean();
    272             mUploadQueue.clean();
    273             mBackgroundTileUploaded = false;
    274 
    275             // Recycle unused tiles: if the level of the active tile is outside the
    276             // range [fromLevel, endLevel) or not in the visible range.
    277             int n = mActiveTiles.size();
    278             for (int i = 0; i < n; i++) {
    279                 Tile tile = mActiveTiles.valueAt(i);
    280                 int level = tile.mTileLevel;
    281                 if (level < fromLevel || level >= endLevel
    282                         || !range[level - fromLevel].contains(tile.mX, tile.mY)) {
    283                     mActiveTiles.removeAt(i);
    284                     i--;
    285                     n--;
    286                     recycleTile(tile);
    287                 }
    288             }
    289         }
    290 
    291         for (int i = fromLevel; i < endLevel; ++i) {
    292             int size = mTileSize << i;
    293             Rect r = range[i - fromLevel];
    294             for (int y = r.top, bottom = r.bottom; y < bottom; y += size) {
    295                 for (int x = r.left, right = r.right; x < right; x += size) {
    296                     activateTile(x, y, i);
    297                 }
    298             }
    299         }
    300         invalidate();
    301     }
    302 
    303     private void invalidateTiles() {
    304         synchronized (mQueueLock) {
    305             mDecodeQueue.clean();
    306             mUploadQueue.clean();
    307 
    308             // TODO disable decoder
    309             int n = mActiveTiles.size();
    310             for (int i = 0; i < n; i++) {
    311                 Tile tile = mActiveTiles.valueAt(i);
    312                 recycleTile(tile);
    313             }
    314             mActiveTiles.clear();
    315         }
    316     }
    317 
    318     private void getRange(Rect out, int cX, int cY, int level, int rotation) {
    319         getRange(out, cX, cY, level, 1f / (1 << (level + 1)), rotation);
    320     }
    321 
    322     // If the bitmap is scaled by the given factor "scale", return the
    323     // rectangle containing visible range. The left-top coordinate returned is
    324     // aligned to the tile boundary.
    325     //
    326     // (cX, cY) is the point on the original bitmap which will be put in the
    327     // center of the ImageViewer.
    328     private void getRange(Rect out,
    329             int cX, int cY, int level, float scale, int rotation) {
    330 
    331         double radians = Math.toRadians(-rotation);
    332         double w = mViewWidth;
    333         double h = mViewHeight;
    334 
    335         double cos = Math.cos(radians);
    336         double sin = Math.sin(radians);
    337         int width = (int) Math.ceil(Math.max(
    338                 Math.abs(cos * w - sin * h), Math.abs(cos * w + sin * h)));
    339         int height = (int) Math.ceil(Math.max(
    340                 Math.abs(sin * w + cos * h), Math.abs(sin * w - cos * h)));
    341 
    342         int left = (int) Math.floor(cX - width / (2f * scale));
    343         int top = (int) Math.floor(cY - height / (2f * scale));
    344         int right = (int) Math.ceil(left + width / scale);
    345         int bottom = (int) Math.ceil(top + height / scale);
    346 
    347         // align the rectangle to tile boundary
    348         int size = mTileSize << level;
    349         left = Math.max(0, size * (left / size));
    350         top = Math.max(0, size * (top / size));
    351         right = Math.min(mImageWidth, right);
    352         bottom = Math.min(mImageHeight, bottom);
    353 
    354         out.set(left, top, right, bottom);
    355     }
    356 
    357     public void freeTextures() {
    358         mLayoutTiles = true;
    359 
    360         synchronized (mQueueLock) {
    361             mUploadQueue.clean();
    362             mDecodeQueue.clean();
    363             Tile tile = mRecycledQueue.pop();
    364             while (tile != null) {
    365                 tile.recycle();
    366                 tile = mRecycledQueue.pop();
    367             }
    368         }
    369 
    370         int n = mActiveTiles.size();
    371         for (int i = 0; i < n; i++) {
    372             Tile texture = mActiveTiles.valueAt(i);
    373             texture.recycle();
    374         }
    375         mActiveTiles.clear();
    376         mTileRange.set(0, 0, 0, 0);
    377 
    378         if (sTilePool != null) sTilePool.clear();
    379     }
    380 
    381     public void draw(GLCanvas canvas) {
    382         layoutTiles();
    383         uploadTiles(canvas);
    384 
    385         mUploadQuota = UPLOAD_LIMIT;
    386         mRenderComplete = true;
    387 
    388         int level = mLevel;
    389         int rotation = mRotation;
    390         int flags = 0;
    391         if (rotation != 0) flags |= GLCanvas.SAVE_FLAG_MATRIX;
    392 
    393         if (flags != 0) {
    394             canvas.save(flags);
    395             if (rotation != 0) {
    396                 int centerX = mViewWidth / 2, centerY = mViewHeight / 2;
    397                 canvas.translate(centerX, centerY);
    398                 canvas.rotate(rotation, 0, 0, 1);
    399                 canvas.translate(-centerX, -centerY);
    400             }
    401         }
    402         try {
    403             if (level != mLevelCount) {
    404                 int size = (mTileSize << level);
    405                 float length = size * mScale;
    406                 Rect r = mTileRange;
    407 
    408                 for (int ty = r.top, i = 0; ty < r.bottom; ty += size, i++) {
    409                     float y = mOffsetY + i * length;
    410                     for (int tx = r.left, j = 0; tx < r.right; tx += size, j++) {
    411                         float x = mOffsetX + j * length;
    412                         drawTile(canvas, tx, ty, level, x, y, length);
    413                     }
    414                 }
    415             }
    416         } finally {
    417             if (flags != 0) canvas.restore();
    418         }
    419 
    420         if (mRenderComplete) {
    421             if (!mBackgroundTileUploaded) {
    422                 uploadBackgroundTiles(canvas);
    423             }
    424         } else {
    425             invalidate();
    426         }
    427     }
    428 
    429     private void uploadBackgroundTiles(GLCanvas canvas) {
    430         mBackgroundTileUploaded = true;
    431         int n = mActiveTiles.size();
    432         for (int i = 0; i < n; i++) {
    433             Tile tile = mActiveTiles.valueAt(i);
    434             if (!tile.isContentValid()) {
    435                 queueForDecode(tile);
    436             }
    437         }
    438     }
    439 
    440     private void queueForUpload(Tile tile) {
    441         synchronized (mQueueLock) {
    442             mUploadQueue.push(tile);
    443         }
    444         invalidate();
    445         // TODO
    446 //        if (mTileUploader.mActive.compareAndSet(false, true)) {
    447 //            getGLRoot().addOnGLIdleListener(mTileUploader);
    448 //        }
    449     }
    450 
    451    private void queueForDecode(Tile tile) {
    452        synchronized (mQueueLock) {
    453            if (tile.mTileState == STATE_ACTIVATED) {
    454                tile.mTileState = STATE_IN_QUEUE;
    455                if (mDecodeQueue.push(tile)) {
    456                    mQueueLock.notifyAll();
    457                }
    458            }
    459        }
    460     }
    461 
    462     private boolean decodeTile(Tile tile) {
    463         synchronized (mQueueLock) {
    464             if (tile.mTileState != STATE_IN_QUEUE) return false;
    465             tile.mTileState = STATE_DECODING;
    466         }
    467         boolean decodeComplete = tile.decode();
    468         synchronized (mQueueLock) {
    469             if (tile.mTileState == STATE_RECYCLING) {
    470                 tile.mTileState = STATE_RECYCLED;
    471                 if (tile.mDecodedTile != null) {
    472                     if (sTilePool != null) sTilePool.put(tile.mDecodedTile);
    473                     tile.mDecodedTile = null;
    474                 }
    475                 mRecycledQueue.push(tile);
    476                 return false;
    477             }
    478             tile.mTileState = decodeComplete ? STATE_DECODED : STATE_DECODE_FAIL;
    479             return decodeComplete;
    480         }
    481     }
    482 
    483     private Tile obtainTile(int x, int y, int level) {
    484         synchronized (mQueueLock) {
    485             Tile tile = mRecycledQueue.pop();
    486             if (tile != null) {
    487                 tile.mTileState = STATE_ACTIVATED;
    488                 tile.update(x, y, level);
    489                 return tile;
    490             }
    491             return new Tile(x, y, level);
    492         }
    493     }
    494 
    495     private void recycleTile(Tile tile) {
    496         synchronized (mQueueLock) {
    497             if (tile.mTileState == STATE_DECODING) {
    498                 tile.mTileState = STATE_RECYCLING;
    499                 return;
    500             }
    501             tile.mTileState = STATE_RECYCLED;
    502             if (tile.mDecodedTile != null) {
    503                 if (sTilePool != null) sTilePool.put(tile.mDecodedTile);
    504                 tile.mDecodedTile = null;
    505             }
    506             mRecycledQueue.push(tile);
    507         }
    508     }
    509 
    510     private void activateTile(int x, int y, int level) {
    511         long key = makeTileKey(x, y, level);
    512         Tile tile = mActiveTiles.get(key);
    513         if (tile != null) {
    514             if (tile.mTileState == STATE_IN_QUEUE) {
    515                 tile.mTileState = STATE_ACTIVATED;
    516             }
    517             return;
    518         }
    519         tile = obtainTile(x, y, level);
    520         mActiveTiles.put(key, tile);
    521     }
    522 
    523     private Tile getTile(int x, int y, int level) {
    524         return mActiveTiles.get(makeTileKey(x, y, level));
    525     }
    526 
    527     private static long makeTileKey(int x, int y, int level) {
    528         long result = x;
    529         result = (result << 16) | y;
    530         result = (result << 16) | level;
    531         return result;
    532     }
    533 
    534     private void uploadTiles(GLCanvas canvas) {
    535         int quota = UPLOAD_LIMIT;
    536         Tile tile = null;
    537         while (quota > 0) {
    538             synchronized (mQueueLock) {
    539                 tile = mUploadQueue.pop();
    540             }
    541             if (tile == null) break;
    542             if (!tile.isContentValid()) {
    543                 Utils.assertTrue(tile.mTileState == STATE_DECODED);
    544                 tile.updateContent(canvas);
    545                 --quota;
    546             }
    547         }
    548         if (tile != null) {
    549             invalidate();
    550         }
    551     }
    552 
    553     // Draw the tile to a square at canvas that locates at (x, y) and
    554     // has a side length of length.
    555     private void drawTile(GLCanvas canvas,
    556             int tx, int ty, int level, float x, float y, float length) {
    557         RectF source = mSourceRect;
    558         RectF target = mTargetRect;
    559         target.set(x, y, x + length, y + length);
    560         source.set(0, 0, mTileSize, mTileSize);
    561 
    562         Tile tile = getTile(tx, ty, level);
    563         if (tile != null) {
    564             if (!tile.isContentValid()) {
    565                 if (tile.mTileState == STATE_DECODED) {
    566                     if (mUploadQuota > 0) {
    567                         --mUploadQuota;
    568                         tile.updateContent(canvas);
    569                     } else {
    570                         mRenderComplete = false;
    571                     }
    572                 } else if (tile.mTileState != STATE_DECODE_FAIL){
    573                     mRenderComplete = false;
    574                     queueForDecode(tile);
    575                 }
    576             }
    577             drawTile(tile, canvas, source, target);
    578         }
    579     }
    580 
    581     private boolean drawTile(
    582             Tile tile, GLCanvas canvas, RectF source, RectF target) {
    583         while (true) {
    584             if (tile.isContentValid()) {
    585                 canvas.drawTexture(tile, source, target);
    586                 return true;
    587             }
    588 
    589             // Parent can be divided to four quads and tile is one of the four.
    590             Tile parent = tile.getParentTile();
    591             if (parent == null) return false;
    592             if (tile.mX == parent.mX) {
    593                 source.left /= 2f;
    594                 source.right /= 2f;
    595             } else {
    596                 source.left = (mTileSize + source.left) / 2f;
    597                 source.right = (mTileSize + source.right) / 2f;
    598             }
    599             if (tile.mY == parent.mY) {
    600                 source.top /= 2f;
    601                 source.bottom /= 2f;
    602             } else {
    603                 source.top = (mTileSize + source.top) / 2f;
    604                 source.bottom = (mTileSize + source.bottom) / 2f;
    605             }
    606             tile = parent;
    607         }
    608     }
    609 
    610     private class Tile extends UploadedTexture {
    611         public int mX;
    612         public int mY;
    613         public int mTileLevel;
    614         public Tile mNext;
    615         public Bitmap mDecodedTile;
    616         public volatile int mTileState = STATE_ACTIVATED;
    617 
    618         public Tile(int x, int y, int level) {
    619             mX = x;
    620             mY = y;
    621             mTileLevel = level;
    622         }
    623 
    624         @Override
    625         protected void onFreeBitmap(Bitmap bitmap) {
    626             if (sTilePool != null) sTilePool.put(bitmap);
    627         }
    628 
    629         boolean decode() {
    630             // Get a tile from the original image. The tile is down-scaled
    631             // by (1 << mTilelevel) from a region in the original image.
    632             try {
    633                 Bitmap reuse = sTilePool.get(mTileSize, mTileSize);
    634                 mDecodedTile = mModel.getTile(mTileLevel, mX, mY, reuse);
    635             } catch (Throwable t) {
    636                 Log.w(TAG, "fail to decode tile", t);
    637             }
    638             return mDecodedTile != null;
    639         }
    640 
    641         @Override
    642         protected Bitmap onGetBitmap() {
    643             Utils.assertTrue(mTileState == STATE_DECODED);
    644 
    645             // We need to override the width and height, so that we won't
    646             // draw beyond the boundaries.
    647             int rightEdge = ((mImageWidth - mX) >> mTileLevel);
    648             int bottomEdge = ((mImageHeight - mY) >> mTileLevel);
    649             setSize(Math.min(mTileSize, rightEdge), Math.min(mTileSize, bottomEdge));
    650 
    651             Bitmap bitmap = mDecodedTile;
    652             mDecodedTile = null;
    653             mTileState = STATE_ACTIVATED;
    654             return bitmap;
    655         }
    656 
    657         // We override getTextureWidth() and getTextureHeight() here, so the
    658         // texture can be re-used for different tiles regardless of the actual
    659         // size of the tile (which may be small because it is a tile at the
    660         // boundary).
    661         @Override
    662         public int getTextureWidth() {
    663             return mTileSize;
    664         }
    665 
    666         @Override
    667         public int getTextureHeight() {
    668             return mTileSize;
    669         }
    670 
    671         public void update(int x, int y, int level) {
    672             mX = x;
    673             mY = y;
    674             mTileLevel = level;
    675             invalidateContent();
    676         }
    677 
    678         public Tile getParentTile() {
    679             if (mTileLevel + 1 == mLevelCount) return null;
    680             int size = mTileSize << (mTileLevel + 1);
    681             int x = size * (mX / size);
    682             int y = size * (mY / size);
    683             return getTile(x, y, mTileLevel + 1);
    684         }
    685 
    686         @Override
    687         public String toString() {
    688             return String.format("tile(%s, %s, %s / %s)",
    689                     mX / mTileSize, mY / mTileSize, mLevel, mLevelCount);
    690         }
    691     }
    692 
    693     private static class TileQueue {
    694         private Tile mHead;
    695 
    696         public Tile pop() {
    697             Tile tile = mHead;
    698             if (tile != null) mHead = tile.mNext;
    699             return tile;
    700         }
    701 
    702         public boolean push(Tile tile) {
    703             boolean wasEmpty = mHead == null;
    704             tile.mNext = mHead;
    705             mHead = tile;
    706             return wasEmpty;
    707         }
    708 
    709         public void clean() {
    710             mHead = null;
    711         }
    712     }
    713 
    714     private class TileDecoder extends Thread {
    715 
    716         public void finishAndWait() {
    717             interrupt();
    718             try {
    719                 join();
    720             } catch (InterruptedException e) {
    721                 Log.w(TAG, "Interrupted while waiting for TileDecoder thread to finish!");
    722             }
    723         }
    724 
    725         private Tile waitForTile() throws InterruptedException {
    726             synchronized(mQueueLock) {
    727                 while (true) {
    728                     Tile tile = mDecodeQueue.pop();
    729                     if (tile != null) {
    730                         return tile;
    731                     }
    732                     mQueueLock.wait();
    733                 }
    734             }
    735         }
    736 
    737         @Override
    738         public void run() {
    739             try {
    740                 while (!isInterrupted()) {
    741                     Tile tile = waitForTile();
    742                     if (decodeTile(tile)) {
    743                         queueForUpload(tile);
    744                     }
    745                 }
    746             } catch (InterruptedException ex) {
    747             }
    748         }
    749 
    750     }
    751 }
    752