/external/skia/gm/ |
nocolorbleed.cpp | 48 SkRect dstRect; 53 dstRect.setXYWH(SkIntToScalar(0), SkIntToScalar(0) 55 canvas->drawBitmapRect(sprite, &srcRect, dstRect, &paint); 56 dstRect.setXYWH(SkIntToScalar(100), SkIntToScalar(0) 58 canvas->drawBitmapRect(sprite, &srcRect, dstRect); 61 dstRect.setXYWH(SkIntToScalar(25), SkIntToScalar(125) 63 canvas->drawBitmapRect(sprite, &srcRect, dstRect, &paint); 64 dstRect.setXYWH(SkIntToScalar(125), SkIntToScalar(125) 66 canvas->drawBitmapRect(sprite, &srcRect, dstRect);
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drawbitmaprect.cpp | 100 SkRect dstRect = { 0, 0, SkIntToScalar(64), SkIntToScalar(64)}; 132 canvas->drawBitmapRect(fLargeBitmap, &srcRect, dstRect); 139 SkScalar baseline = dstRect.height() + 147 canvas->drawRect(dstRect, blackPaint); 149 canvas->translate(dstRect.width() + SK_Scalar1 * kPadX, 0); 151 if ((dstRect.width() + kPadX) * rowCount > gSize) { 153 canvas->translate(0, dstRect.height() + SK_Scalar1 * kPadY); 177 canvas->drawBitmapRect(bm, &srcRect, dstRect, &paint);
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/external/qemu/distrib/sdl-1.2.15/docs/man3/ |
SDL_DisplayYUVOverlay.3 | 8 \fBint \fBSDL_DisplayYUVOverlay\fP\fR(\fBSDL_Overlay *overlay, SDL_Rect *dstrect\fR);
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SDL_FillRect.3 | 8 \fBint \fBSDL_FillRect\fP\fR(\fBSDL_Surface *dst, SDL_Rect *dstrect, Uint32 color\fR); 15 If there is a clip rectangle set on the destination (set via \fISDL_SetClipRect\fR) then this function will clip based on the intersection of the clip rectangle and the \fBdstrect\fR rectangle and the dstrect rectangle will be modified to represent the area actually filled\&.
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SDL_BlitSurface.3 | 8 \fBint \fBSDL_BlitSurface\fP\fR(\fBSDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect\fR); 48 \f(CW while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
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/external/chromium/chrome/browser/ui/cocoa/ |
image_utils.mm | 9 - (void)drawInRect:(NSRect)dstRect 25 dstRect.origin.y -= NSMaxY(dstRect) + NSMinY(dstRect); 28 [self drawInRect:dstRect
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image_utils.h | 19 - (void)drawInRect:(NSRect)dstRect
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/external/webkit/Source/WebCore/platform/graphics/ |
GeneratedImage.cpp | 37 void GeneratedImage::draw(GraphicsContext* context, const FloatRect& dstRect, const FloatRect& srcRect, ColorSpace, CompositeOperator compositeOp) 41 context->clip(dstRect); 42 context->translate(dstRect.x(), dstRect.y()); 43 if (dstRect.size() != srcRect.size()) 44 context->scale(FloatSize(dstRect.width() / srcRect.width(), dstRect.height() / srcRect.height()));
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Image.cpp | 79 void Image::fillWithSolidColor(GraphicsContext* ctxt, const FloatRect& dstRect, const Color& color, ColorSpace styleColorSpace, CompositeOperator op) 86 ctxt->fillRect(dstRect, color, styleColorSpace); 90 static inline FloatSize calculatePatternScale(const FloatRect& dstRect, const FloatRect& srcRect, Image::TileRule hRule, Image::TileRule vRule) 95 scaleX = dstRect.width() / srcRect.width(); 97 scaleY = dstRect.height() / srcRect.height(); 148 void Image::drawTiled(GraphicsContext* ctxt, const FloatRect& dstRect, const FloatRect& srcRect, TileRule hRule, TileRule vRule, ColorSpace styleColorSpace, CompositeOperator op) 151 fillWithSolidColor(ctxt, dstRect, solidColor(), styleColorSpace, op); 161 FloatSize scale = calculatePatternScale(dstRect, srcRect, hRule, vRule); 169 hPhase -= fmodf(dstRect.width(), scale.width() * srcRect.width()) / 2.0f; 171 vPhase -= fmodf(dstRect.height(), scale.height() * srcRect.height()) / 2.0f [all...] |
/external/webkit/Source/WebCore/platform/graphics/cairo/ |
ImageCairo.cpp | 99 FloatRect dstRect(dst); 101 if (dstRect.width() == 0.0f || dstRect.height() == 0.0f || 112 fillWithSolidColor(context, dstRect, solidColor(), styleColorSpace, op); 134 float scaleX = srcRect.width() / dstRect.width(); 135 float scaleY = srcRect.height() / dstRect.height(); 142 cairo_t* shadowContext = shadow->beginShadowLayer(context, dstRect); 144 cairo_translate(shadowContext, dstRect.x(), dstRect.y()); 146 cairo_rectangle(shadowContext, 0, 0, dstRect.width(), dstRect.height()) [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_yuv.c | 83 int SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect) 89 if ( overlay == NULL || dstrect == NULL ) { 90 SDL_SetError("Passed NULL overlay or dstrect"); 99 dstx = dstrect->x; 100 dsty = dstrect->y; 101 dstw = dstrect->w; 102 dsth = dstrect->h; 104 srcw += (dstx * overlay->w) / dstrect->w; 106 srcx -= (dstx * overlay->w) / dstrect->w; 111 srcw -= (extra * overlay->w) / dstrect->w [all...] |
SDL_surface.c | 408 SDL_Surface *dst, SDL_Rect *dstrect) 431 hw_dstrect = *dstrect; 434 dstrect = &hw_dstrect; 440 return(do_blit(src, srcrect, dst, dstrect)); 445 SDL_Surface *dst, SDL_Rect *dstrect) 461 if ( dstrect == NULL ) { 463 dstrect = &fulldst; 474 dstrect->x -= srcx; 485 dstrect->y -= srcy; 503 dx = clip->x - dstrect->x [all...] |
SDL_stretch.c | 203 SDL_Surface *dst, SDL_Rect *dstrect) 242 if ( dstrect ) { 243 if ( (dstrect->x < 0) || (dstrect->y < 0) || 244 ((dstrect->x+dstrect->w) > dst->w) || 245 ((dstrect->y+dstrect->h) > dst->h) ) { 254 dstrect = &full_dst; 281 inc = (srcrect->h << 16) / dstrect->h [all...] |
SDL_RLEaccel_c.h | 28 SDL_Surface *dst, SDL_Rect *dstrect); 30 SDL_Surface *dst, SDL_Rect *dstrect);
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/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/ |
SDL_fb3dfx.c | 94 SDL_Surface *dst, SDL_Rect *dstrect) 123 dstX = dstrect->x; 124 dstY = dstrect->y; 130 srcX += (dstrect->w - 1); 131 dstX += (dstrect->w - 1); 135 srcY += (dstrect->h - 1); 136 dstY += (dstrect->h - 1); 156 tdfx_out32(DSTSIZE, dstrect->w | (dstrect->h << 16));
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SDL_fbmatrox.c | 121 SDL_Surface *dst, SDL_Rect *dstrect) 134 return(src->map->sw_blit(src, srcrect, dst, dstrect)); 146 w = dstrect->w; 147 h = dstrect->h; 154 dstX += dstrect->x; 155 dstY += dstrect->y;
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SDL_fbriva.c | 112 SDL_Surface *dst, SDL_Rect *dstrect) 122 return(src->map->sw_blit(src, srcrect, dst, dstrect)); 134 dstW = dstrect->w; 135 dstH = dstrect->h; 142 dstX += dstrect->x; 143 dstY += dstrect->y;
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/external/webkit/Source/WebCore/platform/graphics/haiku/ |
ImageHaiku.cpp | 112 BRect dstRect(dst); 117 ctxt->platformContext()->DrawBitmapAsync(image, srcRect, dstRect); 124 void Image::drawPattern(GraphicsContext* context, const FloatRect& tileRect, const AffineTransform& patternTransform, const FloatPoint& phase, ColorSpace, CompositeOperator op, const FloatRect& dstRect) 152 context->clip(enclosingIntRect(dstRect)); 155 while (currentW < dstRect.x() + dstRect.width()) { 157 while (currentH < dstRect.y() + dstRect.height()) {
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
GLES2Canvas.h | 88 void drawTexturedRect(unsigned texture, const IntSize& textureSize, const FloatRect& srcRect, const FloatRect& dstRect, ColorSpace, CompositeOperator); 90 void drawTexturedRect(Texture*, const FloatRect& srcRect, const FloatRect& dstRect, ColorSpace, CompositeOperator); 92 void drawTexturedRect(Texture*, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform&, float alpha, ColorSpace, CompositeOperator, bool clip); 105 void drawTexturedRectTile(Texture* texture, int tile, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform&, float alpha); 106 void drawTexturedQuad(const IntSize& textureSize, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform&, float alpha); 107 void drawTexturedQuadMitchell(const IntSize& textureSize, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform&, float alpha); 108 void convolveRect(unsigned texture, const IntSize& textureSize, const FloatRect& srcRect, const FloatRect& dstRect, float imageIncrement[2], const float* kernel, int kernelWidth);
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GLES2Canvas.cpp | 395 void GLES2Canvas::drawTexturedRect(unsigned texture, const IntSize& textureSize, const FloatRect& srcRect, const FloatRect& dstRect, ColorSpace colorSpace, CompositeOperator compositeOp) 405 drawTexturedQuad(textureSize, srcRect, dstRect, m_state->m_ctm, m_state->m_alpha); 408 void GLES2Canvas::drawTexturedRect(Texture* texture, const FloatRect& srcRect, const FloatRect& dstRect, ColorSpace colorSpace, CompositeOperator compositeOp) 410 drawTexturedRect(texture, srcRect, dstRect, m_state->m_ctm, m_state->m_alpha, colorSpace, compositeOp, m_state->clippingEnabled()); 414 void GLES2Canvas::drawTexturedRect(Texture* texture, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform& transform, float alpha, ColorSpace colorSpace, CompositeOperator compositeOp, bool clip) 426 drawTexturedRectTile(texture, tiles.tileIndex(x, y), srcRect, dstRect, transform, alpha); 430 void GLES2Canvas::drawTexturedRectTile(Texture* texture, int tile, const FloatRect& srcRect, const FloatRect& dstRect, const AffineTransform& transform, float alpha) 432 if (dstRect.isEmpty()) 441 tiles.intersectDrawQuad(srcRect, dstRect, tile, &srcRectClippedInTileSpace, &dstRectIntersected); 448 void GLES2Canvas::convolveRect(unsigned texture, const IntSize& textureSize, const FloatRect& srcRect, const FloatRect& dstRect, float imageIncrement[2], const float* kernel, int kernelWidth [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/windx5/ |
SDL_dx5yuv.c | 254 RECT srcrect, dstrect; local 261 dstrect.top = SDL_bounds.top+dst->y; 262 dstrect.left = SDL_bounds.left+dst->x; 263 dstrect.bottom = dstrect.top+dst->h; 264 dstrect.right = dstrect.left+dst->w; 267 SDL_primary, &dstrect, DDOVER_SHOW, NULL); 273 result = IDirectDrawSurface3_Blt(SDL_primary, &dstrect, surface, &srcrect,
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/external/webkit/Source/WebCore/platform/graphics/wx/ |
ImageWx.cpp | 180 void Image::drawPattern(GraphicsContext* ctxt, const FloatRect& srcRect, const AffineTransform& patternTransform, const FloatPoint& phase, ColorSpace, CompositeOperator, const FloatRect& dstRect) 196 ctxt->clip(IntRect(dstRect.x(), dstRect.y(), dstRect.width(), dstRect.height())); 218 while ( currentW < dstRect.width() && currentW < clientSize.x - origin.x ) { 219 while ( currentH < dstRect.height() && currentH < clientSize.y - origin.y) { 227 context->Blit((wxCoord)dstRect.x() + currentW, (wxCoord)dstRect.y() + currentH,
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/external/webkit/Source/WebCore/platform/graphics/wince/ |
ImageWinCE.cpp | 91 void BitmapImage::drawFrameMatchingSourceSize(GraphicsContext* ctxt, const FloatRect& dstRect, const IntSize& srcSize, ColorSpace styleColorSpace, CompositeOperator compositeOp) 101 draw(ctxt, dstRect, FloatRect(0, 0, srcSize.width(), srcSize.height()), styleColorSpace, compositeOp); 108 draw(ctxt, dstRect, FloatRect(0, 0, imageSize.width(), imageSize.height()), styleColorSpace, compositeOp); 111 void BitmapImage::draw(GraphicsContext* ctxt, const FloatRect& dstRect, const FloatRect& srcRectIn, ColorSpace styleColorSpace, CompositeOperator compositeOp) 117 fillWithSolidColor(ctxt, dstRect, solidColor(), styleColorSpace, compositeOp); 130 bmp->draw(ctxt, enclosingIntRect(dstRect), intSrcRect, styleColorSpace, compositeOp);
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
TilingData.cpp | 205 void TilingData::intersectDrawQuad(const FloatRect& srcRect, const FloatRect& dstRect, int tile, 229 srcRectIntersectedNormX * dstRect.width() + dstRect.x(), 230 srcRectIntersectedNormY * dstRect.height() + dstRect.y(), 231 srcRectIntersectedNormW * dstRect.width(), 232 srcRectIntersectedNormH * dstRect.height());
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/external/qemu/distrib/sdl-1.2.15/docs/html/ |
sdlblitsurface.html | 109 >(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect);</CODE 135 >dstrect</I 151 >dstrect</I 164 >dstrect</I 227 > while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
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