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      1 
      2 /*
      3  * Copyright 2011 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 #include "gm.h"
      9 #include "SkShader.h"
     10 #include "SkColorPriv.h"
     11 #include "SkBlurMaskFilter.h"
     12 
     13 // effects
     14 #include "SkGradientShader.h"
     15 
     16 
     17 namespace skiagm {
     18 
     19 static SkBitmap make_chessbm(int w, int h) {
     20     SkBitmap bm;
     21     bm.setConfig(SkBitmap::kARGB_8888_Config , w, h);
     22     bm.allocPixels();
     23 
     24     for (int y = 0; y < bm.height(); y++) {
     25         uint32_t* p = bm.getAddr32(0, y);
     26         for (int x = 0; x < bm.width(); x++) {
     27             p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK;
     28         }
     29     }
     30     bm.unlockPixels();
     31     return bm;
     32 }
     33 
     34 static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
     35     bm->setConfig(config, w, h);
     36     bm->allocPixels();
     37     bm->eraseColor(SK_ColorTRANSPARENT);
     38 
     39     SkCanvas    canvas(*bm);
     40 
     41     SkScalar wScalar = SkIntToScalar(w);
     42     SkScalar hScalar = SkIntToScalar(h);
     43 
     44     SkPoint     pt = { wScalar / 2, hScalar / 2 };
     45 
     46     SkScalar    radius = 4 * SkMaxScalar(wScalar, hScalar);
     47 
     48     SkColor     colors[] = { SK_ColorRED, SK_ColorYELLOW,
     49                              SK_ColorGREEN, SK_ColorMAGENTA,
     50                              SK_ColorBLUE, SK_ColorCYAN,
     51                              SK_ColorRED};
     52 
     53     SkScalar    pos[] = {0,
     54                          SK_Scalar1 / 6,
     55                          2 * SK_Scalar1 / 6,
     56                          3 * SK_Scalar1 / 6,
     57                          4 * SK_Scalar1 / 6,
     58                          5 * SK_Scalar1 / 6,
     59                          SK_Scalar1};
     60 
     61     SkPaint     paint;
     62     paint.setShader(SkGradientShader::CreateRadial(
     63                     pt, radius,
     64                     colors, pos,
     65                     SK_ARRAY_COUNT(colors),
     66                     SkShader::kRepeat_TileMode))->unref();
     67     SkRect rect = SkRect::MakeWH(wScalar, hScalar);
     68     SkMatrix mat = SkMatrix::I();
     69     for (int i = 0; i < 4; ++i) {
     70         paint.getShader()->setLocalMatrix(mat);
     71         canvas.drawRect(rect, paint);
     72         rect.inset(wScalar / 8, hScalar / 8);
     73         mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4);
     74     }
     75 }
     76 
     77 static const int gSize = 1024;
     78 
     79 class DrawBitmapRectGM : public GM {
     80 public:
     81     DrawBitmapRectGM() {
     82     }
     83 
     84     SkBitmap    fLargeBitmap;
     85 
     86 protected:
     87     SkString onShortName() {
     88         return SkString("drawbitmaprect");
     89     }
     90 
     91     SkISize onISize() { return make_isize(gSize, gSize); }
     92 
     93     virtual void onDraw(SkCanvas* canvas) {
     94         static const int kBmpSize = 2048;
     95         if (fLargeBitmap.isNull()) {
     96             makebm(&fLargeBitmap,
     97                    SkBitmap::kARGB_8888_Config,
     98                    kBmpSize, kBmpSize);
     99         }
    100         SkRect dstRect = { 0, 0, SkIntToScalar(64), SkIntToScalar(64)};
    101         static const int kMaxSrcRectSize = 1 << (SkNextLog2(kBmpSize) + 2);
    102 
    103         static const int kPadX = 30;
    104         static const int kPadY = 40;
    105         SkPaint paint;
    106         paint.setAlpha(0x20);
    107         canvas->drawBitmapRect(fLargeBitmap, NULL,
    108                                SkRect::MakeWH(gSize * SK_Scalar1,
    109                                               gSize * SK_Scalar1),
    110                                &paint);
    111         canvas->translate(SK_Scalar1 * kPadX / 2,
    112                           SK_Scalar1 * kPadY / 2);
    113         SkPaint blackPaint;
    114         SkScalar titleHeight = SK_Scalar1 * 24;
    115         blackPaint.setColor(SK_ColorBLACK);
    116         blackPaint.setTextSize(titleHeight);
    117         blackPaint.setAntiAlias(true);
    118         SkString title;
    119         title.printf("Bitmap size: %d x %d", kBmpSize, kBmpSize);
    120         canvas->drawText(title.c_str(), title.size(), 0,
    121                          titleHeight, blackPaint);
    122 
    123         canvas->translate(0, SK_Scalar1 * kPadY / 2  + titleHeight);
    124         int rowCount = 0;
    125         canvas->save();
    126         for (int w = 1; w <= kMaxSrcRectSize; w *= 4) {
    127             for (int h = 1; h <= kMaxSrcRectSize; h *= 4) {
    128 
    129                 SkIRect srcRect = SkIRect::MakeXYWH((kBmpSize - w) / 2,
    130                                                     (kBmpSize - h) / 2,
    131                                                     w, h);
    132                 canvas->drawBitmapRect(fLargeBitmap, &srcRect, dstRect);
    133 
    134                 SkString label;
    135                 label.appendf("%d x %d", w, h);
    136                 blackPaint.setAntiAlias(true);
    137                 blackPaint.setStyle(SkPaint::kFill_Style);
    138                 blackPaint.setTextSize(SK_Scalar1 * 10);
    139                 SkScalar baseline = dstRect.height() +
    140                                     blackPaint.getTextSize() + SK_Scalar1 * 3;
    141                 canvas->drawText(label.c_str(), label.size(),
    142                                     0, baseline,
    143                                     blackPaint);
    144                 blackPaint.setStyle(SkPaint::kStroke_Style);
    145                 blackPaint.setStrokeWidth(SK_Scalar1);
    146                 blackPaint.setAntiAlias(false);
    147                 canvas->drawRect(dstRect, blackPaint);
    148 
    149                 canvas->translate(dstRect.width() + SK_Scalar1 * kPadX, 0);
    150                 ++rowCount;
    151                 if ((dstRect.width() + kPadX) * rowCount > gSize) {
    152                     canvas->restore();
    153                     canvas->translate(0, dstRect.height() + SK_Scalar1 * kPadY);
    154                     canvas->save();
    155                     rowCount = 0;
    156                 }
    157             }
    158         }
    159 
    160         {
    161             // test the following code path:
    162             // SkGpuDevice::drawPath() -> SkGpuDevice::drawWithMaskFilter()
    163             SkIRect srcRect;
    164             SkPaint paint;
    165             SkBitmap bm;
    166 
    167             bm = make_chessbm(5, 5);
    168             paint.setFilterBitmap(true);
    169 
    170             srcRect.setXYWH(1, 1, 3, 3);
    171             SkMaskFilter* mf = SkBlurMaskFilter::Create(
    172                 5,
    173                 SkBlurMaskFilter::kNormal_BlurStyle,
    174                 SkBlurMaskFilter::kHighQuality_BlurFlag |
    175                 SkBlurMaskFilter::kIgnoreTransform_BlurFlag);
    176             paint.setMaskFilter(mf)->unref();
    177             canvas->drawBitmapRect(bm, &srcRect, dstRect, &paint);
    178         }
    179     }
    180 
    181 private:
    182     typedef GM INHERITED;
    183 };
    184 
    185 //////////////////////////////////////////////////////////////////////////////
    186 
    187 #ifndef SK_BUILD_FOR_ANDROID
    188 static GM* MyFactory(void*) { return new DrawBitmapRectGM; }
    189 static GMRegistry reg(MyFactory);
    190 #endif
    191 }
    192