/external/webkit/Source/WebCore/platform/graphics/chromium/ |
ShaderChromium.cpp | 47 m_matrixLocation = context->getUniformLocation(program, "matrix"); 75 m_matrixLocation = context->getUniformLocation(program, "matrix"); 76 m_yWidthScaleFactorLocation = context->getUniformLocation(program, "y_widthScaleFactor"); 77 m_uvWidthScaleFactorLocation = context->getUniformLocation(program, "uv_widthScaleFactor"); 108 m_matrixLocation = context->getUniformLocation(program, "matrix"); 132 m_matrixLocation = context->getUniformLocation(program, "matrix"); 133 m_texTransformLocation = context->getUniformLocation(program, "texTransform"); 161 m_samplerLocation = context->getUniformLocation(program, "s_texture"); 162 m_alphaLocation = context->getUniformLocation(program, "alpha"); 221 m_samplerLocation = context->getUniformLocation(program, "s_texture") [all...] |
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
TexShader.cpp | 44 m_matrixLocation = context->getUniformLocation(program, "matrix"); 45 m_texMatrixLocation = context->getUniformLocation(program, "texMatrix"); 46 m_alphaLocation = context->getUniformLocation(program, "globalAlpha"); 48 m_samplerLocation = context->getUniformLocation(program, "sampler");
|
ConvolutionShader.cpp | 45 , m_matrixLocation(context->getUniformLocation(program, "matrix")) 46 , m_texMatrixLocation(context->getUniformLocation(program, "texMatrix")) 47 , m_kernelLocation(context->getUniformLocation(program, "kernel")) 48 , m_imageLocation(context->getUniformLocation(program, "image")) 49 , m_imageIncrementLocation(context->getUniformLocation(program, "imageIncrement"))
|
BicubicShader.cpp | 43 , m_matrixLocation(context->getUniformLocation(program, "matrix")) 44 , m_texMatrixLocation(context->getUniformLocation(program, "texMatrix")) 45 , m_coefficientsLocation(context->getUniformLocation(program, "coefficients")) 46 , m_imageIncrementLocation(context->getUniformLocation(program, "imageIncrement")) 47 , m_imageLocation(context->getUniformLocation(program, "image")) 48 , m_alphaLocation(context->getUniformLocation(program, "alpha"))
|
SolidFillShader.cpp | 45 m_matrixLocation = context->getUniformLocation(program, "matrix"); 46 m_colorLocation = context->getUniformLocation(program, "color");
|
LoopBlinnShader.cpp | 37 m_worldViewProjectionLocation = context->getUniformLocation(program, "worldViewProjection");
|
LoopBlinnSolidFillShader.cpp | 51 m_colorLocation = context->getUniformLocation(program, "color");
|
/external/chromium-trace/trace-viewer/test_data/ |
huge_trace.json | [all...] |
/external/skia/src/gpu/gl/angle/ |
GrGLCreateANGLEInterface.cpp | 84 GR_GET_PROC(GrGLGetUniformLocationProc, GetUniformLocation);
|
/external/skia/src/gpu/gl/mesa/ |
GrGLCreateMesaInterface.cpp | 105 GR_GL_GET_PROC(GetUniformLocation);
|
/external/skia/src/gpu/gl/unix/ |
GrGLCreateNativeInterface_unix.cpp | 104 GR_GL_GET_PROC(GetUniformLocation);
|
/external/skia/src/gpu/gl/win/ |
GrGLCreateNativeInterface_win.cpp | 134 GR_GL_GET_PROC(GetUniformLocation);
|
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Program.h | 81 GLint getUniformLocation(const char *name, bool decorated);
|
Program.cpp | 242 GLint Program::getUniformLocation(const char *name, bool decorated) [all...] |
/external/webkit/Source/WebKit/chromium/src/ |
GraphicsContext3DChromium.cpp | 572 GC3Dint GraphicsContext3DInternal::getUniformLocation(Platform3DObject program, const String& name) 574 return m_impl->getUniformLocation(program, name.utf8().data()); [all...] |
GraphicsContext3DInternal.h | 159 GC3Dint getUniformLocation(Platform3DObject, const String& name);
|
/external/skia/src/gpu/gl/ |
GrGLUniformManager.cpp | 261 GetUniformLocation(programID, uniforms[i].fVariable.c_str()));
|
/external/webkit/Source/WebCore/platform/graphics/qt/ |
GraphicsContext3DQt.cpp | 212 glGetUniformLocationType getUniformLocation; 376 getUniformLocation = GET_PROC_ADDRESS(glGetUniformLocation); [all...] |
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 125 GLint getUniformLocation(ShaderProgramIndex prog, ShaderVariableIndex var, const char* name) 260 if (TextureMapperGLData::shaderInfo.getUniformLocation(TextureMapperGLData::shaderInfo.prog##Program, TextureMapperGLData::shaderInfo.var##Variable, #var) < 0) \
|
GraphicsContext3DOpenGL.cpp | [all...] |
/external/webkit/Source/WebKit/chromium/public/ |
WebGraphicsContext3D.h | 251 virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name) = 0;
|
/external/webkit/Source/WebCore/html/canvas/ |
WebGLRenderingContext.h | 164 PassRefPtr<WebGLUniformLocation> getUniformLocation(WebGLProgram*, const String&, ExceptionCode&);
|
WebGLRenderingContext.idl | [all...] |
WebGLRenderingContext.cpp | [all...] |
/external/webkit/Source/WebCore/platform/graphics/ |
GraphicsContext3D.h | 688 GC3Dint getUniformLocation(Platform3DObject, const String& name); [all...] |