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  /external/smali/smali/src/test/resources/LexerTest/
.gitattributes 1 # Prevent newlines from being normalized on windows
  /external/eigen/test/
geo_quaternion.cpp 81 q1 = AngleAxisx(a, v0.normalized());
82 q2 = AngleAxisx(a, v1.normalized());
113 && (aa.axis() - v1.normalized()).norm() < 1.99
114 && (aa.axis() + v1.normalized()).norm() < 1.99)
120 VERIFY_IS_APPROX( v2.normalized(),(q2.setFromTwoVectors(v1, v2)*v1).normalized());
121 VERIFY_IS_APPROX( v1.normalized(),(q2.setFromTwoVectors(v1, v1)*v1).normalized());
122 VERIFY_IS_APPROX(-v1.normalized(),(q2.setFromTwoVectors(v1,-v1)*v1).normalized());
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adjoint.cpp 58 // check normalized() and normalize()
59 VERIFY_IS_APPROX(v1, v1.norm() * v1.normalized());
63 VERIFY_IS_APPROX(v3, v1.normalized());
81 // check that Random().normalized() works: tricky as the random xpr must be evaluated by
82 // normalized() in order to produce a consistent result.
83 VERIFY_IS_APPROX(VectorType::Random(rows).normalized().norm(), RealScalar(1));
  /external/harfbuzz_ng/src/
hb-glib.cc 254 gchar *normalized; local
260 normalized = g_utf8_normalize (utf8, len, G_NORMALIZE_NFC);
261 len = g_utf8_strlen (normalized, -1);
266 *ab = g_utf8_get_char (normalized);
272 g_free (normalized);
291 gchar *normalized; local
296 normalized = g_utf8_normalize (utf8, len, G_NORMALIZE_NFD);
297 len = g_utf8_strlen (normalized, -1);
302 *a = g_utf8_get_char (normalized);
306 *a = g_utf8_get_char (normalized);
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hb-icu.cc 189 UChar utf16[4], normalized[5]; local
202 len = unorm_normalize (utf16, len, UNORM_NFC, 0, normalized, ARRAY_LENGTH (normalized), &icu_err);
205 if (u_countChar32 (normalized, len) == 1) {
206 U16_GET_UNSAFE (normalized, 0, *ab);
248 UChar utf16[2], normalized[2 * HB_UNICODE_MAX_DECOMPOSITION_LEN + 1]; local
263 len = unorm_normalize (utf16, len, UNORM_NFD, 0, normalized, ARRAY_LENGTH (normalized), &icu_err);
267 len = u_countChar32 (normalized, len);
270 U16_GET_UNSAFE (normalized, 0, *a)
318 UChar utf16[2], normalized[2 * HB_UNICODE_MAX_DECOMPOSITION_LEN + 1]; local
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  /external/jmonkeyengine/engine/src/core-data/Common/ShaderLib/
Optics.glsllib 9 // converts a normalized direction vector
16 // NOTE: this simplification only works if dir is normalized.
  /packages/providers/ContactsProvider/tests/src/com/android/providers/contacts/
PhotoProcessorTest.java 42 final Bitmap normalized = PhotoProcessor.getNormalizedBitmap(sourceBitmap, 50, false); local
45 assertEquals(10, normalized.getWidth());
46 assertEquals(10, normalized.getHeight());
49 assertEquals(Color.argb(255, 255, 255, 255), normalized.getPixel(0, 0));
  /external/icu4c/i18n/
nortrans.cpp 113 * must not be normalized.
118 UnicodeString input, normalized;
124 fNorm2.normalize(input, normalized, status);
126 text.handleReplaceBetween(start, limit, normalized);
128 int32_t delta = normalized.length() - length;
136 UnicodeString normalized; local
154 fNorm2.normalize(segment, normalized, errorCode);
158 if(segment != normalized) {
159 // replace the input chunk with its normalized form
160 text.handleReplaceBetween(prev, start, normalized);
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  /external/icu4c/common/unicode/
normalizer2.h 42 * The primary functions are to produce a normalized string and to detect whether
43 * a string is already normalized.
58 * When the goal is a normalized string, then the text before the boundary
70 * (to avoid replacing already-normalized text) and ucol_nextSortKeyPart()
186 * Returns the normalized form of the source string.
192 * @return normalized src
202 * Writes the normalized form of the source string to the destination string
206 * @param dest destination string; its contents is replaced with normalized src
219 * Appends the normalized form of the second string to the first string
221 * The result is normalized if the first string was normalized
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normlzr.h 38 * - static functions that normalize strings or test if strings are normalized
40 * provides iteration over its normalized form
50 * The input text is not normalized all at once, but incrementally where needed
54 * However, if the entire text is normalized, then the iterator will be
57 * original text that is close to where the normalized characters come from.
67 * At any time, next() returns the next normalized code point (UChar32),
69 * previous() returns the previous normalized code point (UChar32),
75 * needs to be normalized, then these functions will do that.
80 * getIndex() always refers to the position in the input text where the normalized
101 * The normalized results is stored in an internal string buffer, an
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  /frameworks/rs/driver/
rsdVertexArray.cpp 50 normalized = false;
55 bool normalized, uint32_t offset,
61 this->normalized = normalized;
78 mAttribs[idx].normalized,
113 mAttribs[ct].normalized,
rsdVertexArray.h 41 bool normalized; member in class:RsdVertexArray::Attrib
46 void set(uint32_t type, uint32_t size, uint32_t stride, bool normalized, uint32_t offset, const char *name);
  /packages/apps/QuickSearchBox/src/com/android/quicksearchbox/
SuggestionUtils.java 101 String normalized; local
107 normalized = DEFAULT_SCHEME + SCHEME_SEPARATOR + url;
110 normalized = url;
113 int end = normalized.length();
114 if (normalized.indexOf('/', start) == end - 1) {
117 return normalized.substring(0, end);
  /external/eigen/unsupported/test/
alignedvector3.cpp 45 VERIFY_IS_APPROX(f2.normalized(),r2.normalized());
47 VERIFY_IS_APPROX((f2+f1).normalized(),(r2+r1).normalized());
  /external/openfst/src/include/fst/
epsnormalize.h 39 // Returns an equivalent FST that is epsilon-normalized. An acceptor is
40 // epsilon-normalized if it is epsilon-removed. A transducer is input
41 // epsilon-normalized if additionally if on each path any epsilon input
42 // label follows all non-epsilon input labels. Output epsilon-normalized
interval-set.h 88 // Number of points in the intervals (undefined if not normalized).
96 // Adds an interval set to the set. The result may not be normalized.
104 // Requires intervals be normalized.
114 // Requires intervals be normalized.
119 // Requires intervals be normalized.
134 // normalized. The result is normalized.
138 // normalized. The result is normalized.
142 // normalized. The result is normalized
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  /external/srec/tools/thirdparty/OpenFst/fst/lib/
epsnormalize.h 37 // Returns an equivalent FST that is epsilon-normalized. An acceptor is
38 // epsilon-normalized if it is epsilon-removed. A transducer is input
39 // epsilon-normalized if additionally if on each path any epsilon input
40 // label follows all non-epsilon input labels. Output epsilon-normalized
  /external/eigen/test/eigen2/
eigen2_geometry.cpp 51 m << v0.normalized(),
52 (v0.cross(v1)).normalized(),
53 (v0.cross(v1).cross(v0)).normalized();
70 VERIFY_IS_APPROX(v0, AngleAxisx(a, v0.normalized()) * v0);
73 m = AngleAxisx(a, v0.normalized()).toRotationMatrix().adjoint();
74 VERIFY_IS_APPROX(Matrix3::Identity(), m * AngleAxisx(a, v0.normalized()));
75 VERIFY_IS_APPROX(Matrix3::Identity(), AngleAxisx(a, v0.normalized()) * m);
77 q1 = AngleAxisx(a, v0.normalized());
78 q2 = AngleAxisx(a, v1.normalized());
115 VERIFY_IS_APPROX(v2.normalized(),(q2.setFromTwoVectors(v1,v2)*v1).normalized())
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eigen2_geometry_with_eigen2_prefix.cpp 53 m << v0.normalized(),
54 (v0.cross(v1)).normalized(),
55 (v0.cross(v1).cross(v0)).normalized();
72 VERIFY_IS_APPROX(v0, AngleAxisx(a, v0.normalized()) * v0);
75 m = AngleAxisx(a, v0.normalized()).toRotationMatrix().adjoint();
76 VERIFY_IS_APPROX(Matrix3::Identity(), m * AngleAxisx(a, v0.normalized()));
77 VERIFY_IS_APPROX(Matrix3::Identity(), AngleAxisx(a, v0.normalized()) * m);
79 q1 = AngleAxisx(a, v0.normalized());
80 q2 = AngleAxisx(a, v1.normalized());
117 VERIFY_IS_APPROX(v2.normalized(),(q2.setFromTwoVectors(v1,v2)*v1).normalized())
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  /libcore/luni/src/main/java/java/text/
Normalizer.java 58 * Check whether the given character sequence <code>src</code> is normalized
63 * @return true if normalized according to <code>form</code>
75 * @return string normalized according to <code>form</code>
  /frameworks/compile/slang/
slang_rs_export_type.h 120 // @T was normalized by calling RSExportType::NormalizeType().
173 // @T may not be normalized
258 // @T was normalized by calling RSExportType::NormalizeType() before calling
265 bool Normalized = false);
273 bool Normalized)
276 mNormalized(Normalized) {
286 // T is normalized by calling RSExportType::NormalizeType() before
290 // @T may not be normalized
344 // @PT was normalized by calling RSExportType::NormalizeType() before calling
371 bool Normalized,
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  /sdk/emulator/opengl/host/libs/GLESv2_dec/
GL2Decoder.cpp 103 GLboolean normalized, GLsizei stride, void * data, GLuint datalen)
110 ctx->glVertexAttribPointer(indx, size, type, normalized, 0, ctx->m_contextData->pointerData(indx));
115 GLboolean normalized, GLsizei stride, GLuint data)
118 ctx->glVertexAttribPointer(indx, size, type, normalized, stride, (GLvoid *)data);
GL2Decoder.h 43 GLboolean normalized, GLsizei stride, void * data, GLuint datalen);
45 GLboolean normalized, GLsizei stride, GLuint offset);
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/
VertexDataManager.cpp 356 // VertexTypeMapping maps GL type & normalized flag to preferred and fallback D3D vertex types (as D3DVertexType enums).
357 template <GLenum GLtype, bool normalized>
377 template <bool normalized> struct VertexTypeMapping<GL_FIXED, normalized> : VertexTypeMappingBase<D3DVT_FLOAT> { }; // FixedToFloat
378 template <bool normalized> struct VertexTypeMapping<GL_FLOAT, normalized> : VertexTypeMappingBase<D3DVT_FLOAT> { }; // Identity
385 template <GLenum fromType, bool normalized, unsigned int toType>
390 // All conversions from normalized types to float use the Normalize operator.
398 // whether it is normalized or not.
399 template <class T, bool normalized>
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  /external/webkit/Source/JavaScriptCore/icu/unicode/
unorm.h 90 * It allows to work on strings that are not necessarily normalized
103 * already conform to FCD and do not need to be normalized (NFD) for such a process. The FCD quick check will
113 * Beyond collation and string search, normalized strings may be useful for string equivalence comparisons,
119 * Unicode text needs to be normalized to NFC.
183 * The string will be normalized according the specified normalization mode
212 * Indicates that string is not in the normalized format
216 * Indicates that string is in the normalized format
220 * Indicates that string cannot be determined if it is in the normalized
231 * string is in the desired normalized format, UNORM_NO determines that
232 * argument string is not in the desired normalized format. A
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