/packages/inputmethods/LatinIME/tests/src/com/android/inputmethod/keyboard/internal/ |
HermiteInterpolatorTests.java | 68 // XY-slope at p0=3.0 (-0.75/-0.25) 69 assertFloatEquals("slope x p0", -0.25f, mInterpolator.mSlope1X); 70 assertFloatEquals("slope y p0", -0.75f, mInterpolator.mSlope1Y); 71 // XY-slope at p1=1/3.0 (0.50/1.50) 72 assertFloatEquals("slope x p1", 1.50f, mInterpolator.mSlope2X); 73 assertFloatEquals("slope y p1", 0.50f, mInterpolator.mSlope2Y); 104 // XY-slope at p1=1/3.0 (0.50/1.50) 105 assertFloatEquals("slope x p1", 1.50f, mInterpolator.mSlope1X); 106 assertFloatEquals("slope y p1", 0.50f, mInterpolator.mSlope1Y); 107 // XY-slope at p2=3.0 (1.50/0.50 [all...] |
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
Vignette.java | 37 private float slope = 20.0f; field in class:Vignette 57 t.setText("Slope"); 84 slope = (float)progress; 102 center_y, scale, shade, slope); local 107 center_y, scale, shade, slope); local 112 scale, shade, slope); local 117 scale, shade, slope); local
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
Vignette.java | 33 private float slope = 20.0f; field in class:Vignette 53 t.setText("Slope"); 80 slope = (float)progress; 98 center_y, scale, shade, slope); local 103 center_y, scale, shade, slope); local 108 scale, shade, slope); local 113 scale, shade, slope); local
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
Vignette.java | 37 private float slope = 20.0f; field in class:Vignette 57 t.setText("Slope"); 84 slope = (float)progress; 102 center_y, scale, shade, slope); local 107 center_y, scale, shade, slope); local 112 scale, shade, slope); local 117 scale, shade, slope); local
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/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/keyboard/internal/ |
HermiteInterpolator.java | 35 /** The slope of the tangent at the start point. */ 37 /** The slope of the tangent at the end point. */ 70 * {@link #mP2X}, and {@link #mP2Y}. The slope of the tangents at start and end points will be 92 // Calculate the slope of the tangent at p1. 95 // The slope of the tangent is half of the vector p0->p2. 100 // B(bx,by) is the slope vector of the tangent at p2. 107 // The slope of the tangent is the mirror image of vector B to vector A. 116 // Calculate the slope of the tangent at p2. 119 // The slope of the tangent is half of the vector p1->p3. 124 // B(bx,by) is the slope vector of the tangent at p1 [all...] |
/frameworks/av/media/libstagefright/codecs/aacenc/src/ |
spreading.c | 42 /* slope to higher frequencies */ 47 /* slope to lower frequencies */
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/external/skia/legacy/src/core/ |
SkScan_Antihair.cpp | 89 static SkFixed hline(int x, int stopx, SkFixed fy, SkFixed /*slope*/, 152 static SkFixed vline(int y, int stopy, SkFixed fx, SkFixed /*slope*/, 204 SkFixed slope, SkBlitter*, int); 233 SkFixed fstart, slope; 246 slope = 0; 249 slope = fastfixdiv(y1 - y0, x1 - x0); 250 SkASSERT(slope >= -SK_Fixed1 && slope <= SK_Fixed1); 251 fstart += (slope * (32 - (x0 & 63)) + 32) >> 6; 270 fstart += slope * (clip->fLeft - istart) [all...] |
SkScan_Hairline.cpp | 98 SkFixed slope = SkFixedDiv(dy, dx); 99 SkFixed startY = SkFDot6ToFixed(y0) + (slope * ((32 - x0) & 63) >> 6); 101 horiline(ix0, ix1, startY, slope, blitter); 113 SkFixed slope = SkFixedDiv(dx, dy); 114 SkFixed startX = SkFDot6ToFixed(x0) + (slope * ((32 - y0) & 63) >> 6); 116 vertline(iy0, iy1, startX, slope, blitter);
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SkEdge.cpp | 68 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0); local 70 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2 71 fDX = slope; 108 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0); local 110 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2 111 fDX = slope;
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/external/skia/bench/ |
bench_util.py | 206 self.slope = B 216 str(self.slope), 224 """Finds the minimal slope given one standard deviation.""" 225 slope = self.slope 232 if slope < 0: 233 lower_left_y = slope*regr_start + intercept - error 234 upper_right_y = slope*regr_end + intercept + error 237 elif slope > 0: 238 upper_left_y = slope*regr_start + intercept + erro [all...] |
/external/webkit/Source/WebCore/svg/ |
SVGComponentTransferFunctionElement.h | 49 DECLARE_ANIMATED_NUMBER(Slope, slope)
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SVGComponentTransferFunctionElement.cpp | 36 DEFINE_ANIMATED_NUMBER(SVGComponentTransferFunctionElement, SVGNames::slopeAttr, Slope, slope) 148 func.slope = slope();
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SVGComponentTransferFunctionElement.idl | 42 readonly attribute SVGAnimatedNumber slope;
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/external/skia/src/core/ |
SkScan_Antihair.cpp | 100 virtual SkFixed drawCap(int x, SkFixed fy, SkFixed slope, int mod64) = 0; 101 virtual SkFixed drawLine(int x, int stopx, SkFixed fy, SkFixed slope) = 0; 109 virtual SkFixed drawCap(int x, SkFixed fy, SkFixed slope, int mod64) SK_OVERRIDE { 131 SkFixed slope) SK_OVERRIDE { 405 SkFixed fstart, slope; 423 slope = 0; 426 slope = fastfixdiv(y1 - y0, x1 - x0); 427 SkASSERT(slope >= -SK_Fixed1 && slope <= SK_Fixed1); 428 fstart += (slope * (32 - (x0 & 63)) + 32) >> 6 [all...] |
SkEdge.h | 128 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0); 131 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, dy)); // + SK_Fixed1/2 132 fDX = slope;
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SkEdge.cpp | 74 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0); local 77 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, dy)); // + SK_Fixed1/2 78 fDX = slope; 115 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0); local 118 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, dy)); // + SK_Fixed1/2 119 fDX = slope;
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/external/webkit/Source/WebCore/platform/graphics/ |
FloatPoint.cpp | 83 float slope = (p2.y() - p1.y()) / (p2.x() - p1.x()); local 84 c = p1.y() - slope * p1.x(); 85 return slope;
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/frameworks/av/media/libstagefright/codecs/amrwbenc/src/ |
isp_isf.c | 51 /* acos(isp[i])= ind*128 + ( ( isp[i]-table[ind] ) * slope[ind] )/2048 */ 52 L_tmp = vo_L_mult(vo_sub(isp[i], table[ind]), slope[ind]); 53 isf[i] = vo_round((L_tmp << 4)); /* (isp[i]-table[ind])*slope[ind])>>11 */
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/external/quake/quake/src/QW/client/ |
d_sprite.c | 204 float du, dv, vtop, vbottom, slope; local 229 slope = du / dv; 230 u_step = (int)(slope * 0x10000); 232 u = (int)((pvert->u + (slope * (vtop - pvert->v))) * 0x10000) + 266 float du, dv, vtop, vbottom, slope, uvert, unext, vvert, vnext; local 309 slope = du / dv; 310 u_step = (int)(slope * 0x10000); 312 u = (int)((uvert + (slope * (vtop - vvert))) * 0x10000) +
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/external/quake/quake/src/WinQuake/ |
d_sprite.cpp | 204 float du, dv, vtop, vbottom, slope;
local 229 slope = du / dv;
230 u_step = (int)(slope * 0x10000);
232 u = (int)((pvert->u + (slope * (vtop - pvert->v))) * 0x10000) +
266 float du, dv, vtop, vbottom, slope, uvert, unext, vvert, vnext;
local 309 slope = du / dv;
310 u_step = (int)(slope * 0x10000);
312 u = (int)((uvert + (slope * (vtop - vvert))) * 0x10000) +
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/external/webkit/Source/WebCore/platform/graphics/filters/ |
FEComponentTransfer.h | 45 , slope(0) 55 float slope; member in struct:WebCore::ComponentTransferFunction
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/external/aac/libFDK/include/ |
FDK_tools_rom.h | 134 * \brief Helper table for window slope mapping. You should prefer the usage of the 141 * \brief Window slope access helper. Obtain a window of given length and shape. 142 * \param length Length of the window slope. 143 * \param shape Shape index of the window slope. 0: sine window, 1: Kaiser-Bessel. Any other 145 * \param Pointer to window slope or NULL if the requested window slope is not available.
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/external/aac/libAACenc/src/ |
transform.cpp | 117 fl: left window slope length 118 nl: left window slope offset 119 fr: right window slope length 120 nr: right window slope offset 174 /* Left window slope offset */ 183 /* Left window slope */ 191 /* Right window slope offset */ 200 /* Right window slope */
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/frameworks/rs/java/tests/LivePreview/src/com/android/rs/livepreview/ |
yuv.rs | 104 const float slope = 20.0f; 108 float lumen = vignetteShade / (1.0f + exp((sqrt(f) - range) * slope)) + (1.0f - vignetteShade);
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/device/samsung/tuna/liblight/ |
lights.c | 37 // Slope values, based on total blink of 1000ms 42 // brightness at mid-slope, on 0 - 127 scale 152 // scale slope times based on flashOnMS
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