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Searched
full:steep
(Results
1 - 18
of
18
) sorted by null
/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/
HeightBasedTerrain.j3md
10
// slopeColorMap: the texture to be used for cliffs, and
steep
mountain sites
/external/libvpx/libvpx/vp8/common/
textblit.c
63
int
steep
= abs(y1 - y0) > abs(x1 - x0);
local
67
if (
steep
)
102
if (
steep
)
/external/jmonkeyengine/engine/src/test/jme3test/material/
TestParallax.java
149
steep
= !
steep
;
150
mat.setBoolean("SteepParallax",
steep
);
163
boolean
steep
= false;
field in class:TestParallax
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/
Lighting.j3md
70
//Set to true to activate
Steep
Parallax mapping
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainFractalGridTest.java
59
// slopeColorMap: the texture to be used for cliffs, and
steep
mountain sites
TerrainGridTest.java
69
// slopeColorMap: the texture to be used for cliffs, and
steep
mountain sites
TerrainGridTileLoaderTest.java
67
// slopeColorMap: the texture to be used for cliffs, and
steep
mountain sites
TerrainTestModifyHeight.java
341
// slopeColorMap: the texture to be used for cliffs, and
steep
mountain sites
/frameworks/base/docs/html/training/design-navigation/
wireframing.jd
78
<li>What's the learning curve? Professional vector illustration tools may have a
steep
learning curve, while tools designed for wireframing may offer a smaller set of features that are more relevant to the task.</li>
/external/quake/quake/src/QW/client/
pmove.c
486
if (!trace.startsolid && !trace.allsolid) // FIXME: check
steep
slope?
595
onground = -1; // too
steep
/external/clang/www/
comparison.html
64
which presents a
steep
learning curve to new developers.</li>
/external/quake/quake/src/WinQuake/
sv_phys.cpp
1045
// cause the player to hop up higher on a slope too
steep
to climb
[
all
...]
/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/textana/en-GB/
en-GB_lexpos.utf
1123
ADJ^N "
steep
" :G2P
[
all
...]
/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/textana/en-US/
en-US_lexpos.utf
965
ADJ^N "
steep
" :G2P
[
all
...]
/external/zxing/core/
core.jar
/packages/inputmethods/LatinIME/dictionaries/
en_GB_wordlist.combined.gz
en_US_wordlist.combined.gz
en_wordlist.combined.gz
Completed in 2375 milliseconds