/external/webkit/Source/WebCore/platform/graphics/gpu/ |
TexShader.cpp | 73 m_context->uniform1f(m_alphaLocation, alpha);
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BicubicShader.cpp | 129 m_context->uniform1f(m_alphaLocation, alpha);
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/external/webkit/Source/WebCore/platform/graphics/chromium/cc/ |
CCVideoLayerImpl.cpp | 123 GLC(context, context->uniform1f(program->vertexShader().yWidthScaleFactorLocation(), yWidthScaleFactor)); 124 GLC(context, context->uniform1f(program->vertexShader().uvWidthScaleFactorLocation(), uvWidthScaleFactor));
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/external/skia/src/gpu/gl/angle/ |
GrGLCreateANGLEInterface.cpp | 108 GR_GET_PROC(GrGLUniform1fProc, Uniform1f);
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/external/skia/src/gpu/gl/mesa/ |
GrGLCreateMesaInterface.cpp | 128 GR_GL_GET_PROC(Uniform1f);
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/external/skia/src/gpu/gl/unix/ |
GrGLCreateNativeInterface_unix.cpp | 133 GR_GL_GET_PROC(Uniform1f);
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/external/skia/src/gpu/gl/ |
GrGLUniformManager.cpp | 50 GR_GL_CALL(fContext.interface(), Uniform1f(uni.fFSLocation, v0)); 53 GR_GL_CALL(fContext.interface(), Uniform1f(uni.fVSLocation, v0));
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/external/skia/src/gpu/gl/win/ |
GrGLCreateNativeInterface_win.cpp | 143 GR_GL_GET_PROC(Uniform1f);
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
LayerChromium.cpp | 340 GLC(context, context->uniform1f(alphaLocation, opacity));
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LayerTilerChromium.cpp | 450 GLC(context, context->uniform1f(program->fragmentShader().alphaLocation(), opacity));
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
GraphicsContext3DQt.cpp | 228 glUniform1fType uniform1f; member in class:WebCore::GraphicsContext3DInternal 392 uniform1f = GET_PROC_ADDRESS(glUniform1f); 1258 void GraphicsContext3D::uniform1f(GC3Dint location, GC3Dfloat v0) function in class:WebCore::GraphicsContext3D [all...] |
/external/webkit/Source/WebKit/chromium/src/ |
GraphicsContext3DInternal.h | 196 void uniform1f(GC3Dint location, GC3Dfloat x);
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GraphicsContext3DChromium.cpp | 626 DELEGATE_TO_IMPL_2(uniform1f, GC3Dint, GC3Dfloat) [all...] |
/external/webkit/Source/WebKit/chromium/public/ |
WebGraphicsContext3D.h | 291 virtual void uniform1f(WGC3Dint location, WGC3Dfloat x) = 0;
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/external/webkit/Source/WebCore/html/canvas/ |
WebGLRenderingContext.h | 226 void uniform1f(const WebGLUniformLocation* location, GC3Dfloat x, ExceptionCode&);
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WebGLRenderingContext.idl | [all...] |
WebGLRenderingContext.cpp | 3375 void WebGLRenderingContext::uniform1f(const WebGLUniformLocation* location, GC3Dfloat x, ExceptionCode& ec) function in class:WebCore::__anon17759::WebGLRenderingContext [all...] |
/external/webkit/Source/WebCore/platform/graphics/ |
GraphicsContext3D.h | 727 void uniform1f(GC3Dint location, GC3Dfloat x); [all...] |
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
GraphicsContext3DOpenGL.cpp | 970 void GraphicsContext3D::uniform1f(GC3Dint location, GC3Dfloat v0) function in class:WebCore::GraphicsContext3D [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
gl_mangle.h | [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/GL/ |
gl_mangle.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/GL/ |
gl_mangle.h | [all...] |