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      1 // Generated Code - DO NOT EDIT !!
      2 // generated by 'emugen'
      3 #ifndef __GUARD_gl2_opcodes_h_
      4 #define __GUARD_gl2_opcodes_h_
      5 
      6 #define OP_glActiveTexture 					2048
      7 #define OP_glAttachShader 					2049
      8 #define OP_glBindAttribLocation 					2050
      9 #define OP_glBindBuffer 					2051
     10 #define OP_glBindFramebuffer 					2052
     11 #define OP_glBindRenderbuffer 					2053
     12 #define OP_glBindTexture 					2054
     13 #define OP_glBlendColor 					2055
     14 #define OP_glBlendEquation 					2056
     15 #define OP_glBlendEquationSeparate 					2057
     16 #define OP_glBlendFunc 					2058
     17 #define OP_glBlendFuncSeparate 					2059
     18 #define OP_glBufferData 					2060
     19 #define OP_glBufferSubData 					2061
     20 #define OP_glCheckFramebufferStatus 					2062
     21 #define OP_glClear 					2063
     22 #define OP_glClearColor 					2064
     23 #define OP_glClearDepthf 					2065
     24 #define OP_glClearStencil 					2066
     25 #define OP_glColorMask 					2067
     26 #define OP_glCompileShader 					2068
     27 #define OP_glCompressedTexImage2D 					2069
     28 #define OP_glCompressedTexSubImage2D 					2070
     29 #define OP_glCopyTexImage2D 					2071
     30 #define OP_glCopyTexSubImage2D 					2072
     31 #define OP_glCreateProgram 					2073
     32 #define OP_glCreateShader 					2074
     33 #define OP_glCullFace 					2075
     34 #define OP_glDeleteBuffers 					2076
     35 #define OP_glDeleteFramebuffers 					2077
     36 #define OP_glDeleteProgram 					2078
     37 #define OP_glDeleteRenderbuffers 					2079
     38 #define OP_glDeleteShader 					2080
     39 #define OP_glDeleteTextures 					2081
     40 #define OP_glDepthFunc 					2082
     41 #define OP_glDepthMask 					2083
     42 #define OP_glDepthRangef 					2084
     43 #define OP_glDetachShader 					2085
     44 #define OP_glDisable 					2086
     45 #define OP_glDisableVertexAttribArray 					2087
     46 #define OP_glDrawArrays 					2088
     47 #define OP_glDrawElements 					2089
     48 #define OP_glEnable 					2090
     49 #define OP_glEnableVertexAttribArray 					2091
     50 #define OP_glFinish 					2092
     51 #define OP_glFlush 					2093
     52 #define OP_glFramebufferRenderbuffer 					2094
     53 #define OP_glFramebufferTexture2D 					2095
     54 #define OP_glFrontFace 					2096
     55 #define OP_glGenBuffers 					2097
     56 #define OP_glGenerateMipmap 					2098
     57 #define OP_glGenFramebuffers 					2099
     58 #define OP_glGenRenderbuffers 					2100
     59 #define OP_glGenTextures 					2101
     60 #define OP_glGetActiveAttrib 					2102
     61 #define OP_glGetActiveUniform 					2103
     62 #define OP_glGetAttachedShaders 					2104
     63 #define OP_glGetAttribLocation 					2105
     64 #define OP_glGetBooleanv 					2106
     65 #define OP_glGetBufferParameteriv 					2107
     66 #define OP_glGetError 					2108
     67 #define OP_glGetFloatv 					2109
     68 #define OP_glGetFramebufferAttachmentParameteriv 					2110
     69 #define OP_glGetIntegerv 					2111
     70 #define OP_glGetProgramiv 					2112
     71 #define OP_glGetProgramInfoLog 					2113
     72 #define OP_glGetRenderbufferParameteriv 					2114
     73 #define OP_glGetShaderiv 					2115
     74 #define OP_glGetShaderInfoLog 					2116
     75 #define OP_glGetShaderPrecisionFormat 					2117
     76 #define OP_glGetShaderSource 					2118
     77 #define OP_glGetString 					2119
     78 #define OP_glGetTexParameterfv 					2120
     79 #define OP_glGetTexParameteriv 					2121
     80 #define OP_glGetUniformfv 					2122
     81 #define OP_glGetUniformiv 					2123
     82 #define OP_glGetUniformLocation 					2124
     83 #define OP_glGetVertexAttribfv 					2125
     84 #define OP_glGetVertexAttribiv 					2126
     85 #define OP_glGetVertexAttribPointerv 					2127
     86 #define OP_glHint 					2128
     87 #define OP_glIsBuffer 					2129
     88 #define OP_glIsEnabled 					2130
     89 #define OP_glIsFramebuffer 					2131
     90 #define OP_glIsProgram 					2132
     91 #define OP_glIsRenderbuffer 					2133
     92 #define OP_glIsShader 					2134
     93 #define OP_glIsTexture 					2135
     94 #define OP_glLineWidth 					2136
     95 #define OP_glLinkProgram 					2137
     96 #define OP_glPixelStorei 					2138
     97 #define OP_glPolygonOffset 					2139
     98 #define OP_glReadPixels 					2140
     99 #define OP_glReleaseShaderCompiler 					2141
    100 #define OP_glRenderbufferStorage 					2142
    101 #define OP_glSampleCoverage 					2143
    102 #define OP_glScissor 					2144
    103 #define OP_glShaderBinary 					2145
    104 #define OP_glShaderSource 					2146
    105 #define OP_glStencilFunc 					2147
    106 #define OP_glStencilFuncSeparate 					2148
    107 #define OP_glStencilMask 					2149
    108 #define OP_glStencilMaskSeparate 					2150
    109 #define OP_glStencilOp 					2151
    110 #define OP_glStencilOpSeparate 					2152
    111 #define OP_glTexImage2D 					2153
    112 #define OP_glTexParameterf 					2154
    113 #define OP_glTexParameterfv 					2155
    114 #define OP_glTexParameteri 					2156
    115 #define OP_glTexParameteriv 					2157
    116 #define OP_glTexSubImage2D 					2158
    117 #define OP_glUniform1f 					2159
    118 #define OP_glUniform1fv 					2160
    119 #define OP_glUniform1i 					2161
    120 #define OP_glUniform1iv 					2162
    121 #define OP_glUniform2f 					2163
    122 #define OP_glUniform2fv 					2164
    123 #define OP_glUniform2i 					2165
    124 #define OP_glUniform2iv 					2166
    125 #define OP_glUniform3f 					2167
    126 #define OP_glUniform3fv 					2168
    127 #define OP_glUniform3i 					2169
    128 #define OP_glUniform3iv 					2170
    129 #define OP_glUniform4f 					2171
    130 #define OP_glUniform4fv 					2172
    131 #define OP_glUniform4i 					2173
    132 #define OP_glUniform4iv 					2174
    133 #define OP_glUniformMatrix2fv 					2175
    134 #define OP_glUniformMatrix3fv 					2176
    135 #define OP_glUniformMatrix4fv 					2177
    136 #define OP_glUseProgram 					2178
    137 #define OP_glValidateProgram 					2179
    138 #define OP_glVertexAttrib1f 					2180
    139 #define OP_glVertexAttrib1fv 					2181
    140 #define OP_glVertexAttrib2f 					2182
    141 #define OP_glVertexAttrib2fv 					2183
    142 #define OP_glVertexAttrib3f 					2184
    143 #define OP_glVertexAttrib3fv 					2185
    144 #define OP_glVertexAttrib4f 					2186
    145 #define OP_glVertexAttrib4fv 					2187
    146 #define OP_glVertexAttribPointer 					2188
    147 #define OP_glViewport 					2189
    148 #define OP_glEGLImageTargetTexture2DOES 					2190
    149 #define OP_glEGLImageTargetRenderbufferStorageOES 					2191
    150 #define OP_glGetProgramBinaryOES 					2192
    151 #define OP_glProgramBinaryOES 					2193
    152 #define OP_glMapBufferOES 					2194
    153 #define OP_glUnmapBufferOES 					2195
    154 #define OP_glTexImage3DOES 					2196
    155 #define OP_glTexSubImage3DOES 					2197
    156 #define OP_glCopyTexSubImage3DOES 					2198
    157 #define OP_glCompressedTexImage3DOES 					2199
    158 #define OP_glCompressedTexSubImage3DOES 					2200
    159 #define OP_glFramebufferTexture3DOES 					2201
    160 #define OP_glBindVertexArrayOES 					2202
    161 #define OP_glDeleteVertexArraysOES 					2203
    162 #define OP_glGenVertexArraysOES 					2204
    163 #define OP_glIsVertexArrayOES 					2205
    164 #define OP_glDiscardFramebufferEXT 					2206
    165 #define OP_glMultiDrawArraysEXT 					2207
    166 #define OP_glMultiDrawElementsEXT 					2208
    167 #define OP_glGetPerfMonitorGroupsAMD 					2209
    168 #define OP_glGetPerfMonitorCountersAMD 					2210
    169 #define OP_glGetPerfMonitorGroupStringAMD 					2211
    170 #define OP_glGetPerfMonitorCounterStringAMD 					2212
    171 #define OP_glGetPerfMonitorCounterInfoAMD 					2213
    172 #define OP_glGenPerfMonitorsAMD 					2214
    173 #define OP_glDeletePerfMonitorsAMD 					2215
    174 #define OP_glSelectPerfMonitorCountersAMD 					2216
    175 #define OP_glBeginPerfMonitorAMD 					2217
    176 #define OP_glEndPerfMonitorAMD 					2218
    177 #define OP_glGetPerfMonitorCounterDataAMD 					2219
    178 #define OP_glRenderbufferStorageMultisampleIMG 					2220
    179 #define OP_glFramebufferTexture2DMultisampleIMG 					2221
    180 #define OP_glDeleteFencesNV 					2222
    181 #define OP_glGenFencesNV 					2223
    182 #define OP_glIsFenceNV 					2224
    183 #define OP_glTestFenceNV 					2225
    184 #define OP_glGetFenceivNV 					2226
    185 #define OP_glFinishFenceNV 					2227
    186 #define OP_glSetFenceNV 					2228
    187 #define OP_glCoverageMaskNV 					2229
    188 #define OP_glCoverageOperationNV 					2230
    189 #define OP_glGetDriverControlsQCOM 					2231
    190 #define OP_glGetDriverControlStringQCOM 					2232
    191 #define OP_glEnableDriverControlQCOM 					2233
    192 #define OP_glDisableDriverControlQCOM 					2234
    193 #define OP_glExtGetTexturesQCOM 					2235
    194 #define OP_glExtGetBuffersQCOM 					2236
    195 #define OP_glExtGetRenderbuffersQCOM 					2237
    196 #define OP_glExtGetFramebuffersQCOM 					2238
    197 #define OP_glExtGetTexLevelParameterivQCOM 					2239
    198 #define OP_glExtTexObjectStateOverrideiQCOM 					2240
    199 #define OP_glExtGetTexSubImageQCOM 					2241
    200 #define OP_glExtGetBufferPointervQCOM 					2242
    201 #define OP_glExtGetShadersQCOM 					2243
    202 #define OP_glExtGetProgramsQCOM 					2244
    203 #define OP_glExtIsProgramBinaryQCOM 					2245
    204 #define OP_glExtGetProgramBinarySourceQCOM 					2246
    205 #define OP_glStartTilingQCOM 					2247
    206 #define OP_glEndTilingQCOM 					2248
    207 #define OP_glVertexAttribPointerData 					2249
    208 #define OP_glVertexAttribPointerOffset 					2250
    209 #define OP_glDrawElementsOffset 					2251
    210 #define OP_glDrawElementsData 					2252
    211 #define OP_glGetCompressedTextureFormats 					2253
    212 #define OP_glShaderString 					2254
    213 #define OP_glFinishRoundTrip 					2255
    214 #define OP_last 					2256
    215 
    216 
    217 #endif
    218