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      1 // Copyright 2008, Google Inc.
      2 // All rights reserved.
      3 //
      4 // Redistribution and use in source and binary forms, with or without
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     10 //     * Redistributions in binary form must reproduce the above
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     18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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     28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29 //
     30 // Author: keith.ray (at) gmail.com (Keith Ray)
     31 //
     32 // Google Test filepath utilities
     33 //
     34 // This header file declares classes and functions used internally by
     35 // Google Test.  They are subject to change without notice.
     36 //
     37 // This file is #included in testing/base/internal/gtest-internal.h
     38 // Do not include this header file separately!
     39 
     40 #ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_FILEPATH_H_
     41 #define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_FILEPATH_H_
     42 
     43 #include <gtest/internal/gtest-string.h>
     44 
     45 namespace testing {
     46 namespace internal {
     47 
     48 // FilePath - a class for file and directory pathname manipulation which
     49 // handles platform-specific conventions (like the pathname separator).
     50 // Used for helper functions for naming files in a directory for xml output.
     51 // Except for Set methods, all methods are const or static, which provides an
     52 // "immutable value object" -- useful for peace of mind.
     53 // A FilePath with a value ending in a path separator ("like/this/") represents
     54 // a directory, otherwise it is assumed to represent a file. In either case,
     55 // it may or may not represent an actual file or directory in the file system.
     56 // Names are NOT checked for syntax correctness -- no checking for illegal
     57 // characters, malformed paths, etc.
     58 
     59 class FilePath {
     60  public:
     61   FilePath() : pathname_("") { }
     62   FilePath(const FilePath& rhs) : pathname_(rhs.pathname_) { }
     63   explicit FilePath(const char* pathname) : pathname_(pathname) { }
     64   explicit FilePath(const String& pathname) : pathname_(pathname) { }
     65 
     66   void Set(const FilePath& rhs) {
     67     pathname_ = rhs.pathname_;
     68   }
     69 
     70   String ToString() const { return pathname_; }
     71   const char* c_str() const { return pathname_.c_str(); }
     72 
     73   // Given directory = "dir", base_name = "test", number = 0,
     74   // extension = "xml", returns "dir/test.xml". If number is greater
     75   // than zero (e.g., 12), returns "dir/test_12.xml".
     76   // On Windows platform, uses \ as the separator rather than /.
     77   static FilePath MakeFileName(const FilePath& directory,
     78                                const FilePath& base_name,
     79                                int number,
     80                                const char* extension);
     81 
     82   // Returns a pathname for a file that does not currently exist. The pathname
     83   // will be directory/base_name.extension or
     84   // directory/base_name_<number>.extension if directory/base_name.extension
     85   // already exists. The number will be incremented until a pathname is found
     86   // that does not already exist.
     87   // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
     88   // There could be a race condition if two or more processes are calling this
     89   // function at the same time -- they could both pick the same filename.
     90   static FilePath GenerateUniqueFileName(const FilePath& directory,
     91                                          const FilePath& base_name,
     92                                          const char* extension);
     93 
     94   // If input name has a trailing separator character, removes it and returns
     95   // the name, otherwise return the name string unmodified.
     96   // On Windows platform, uses \ as the separator, other platforms use /.
     97   FilePath RemoveTrailingPathSeparator() const;
     98 
     99   // Returns a copy of the FilePath with the directory part removed.
    100   // Example: FilePath("path/to/file").RemoveDirectoryName() returns
    101   // FilePath("file"). If there is no directory part ("just_a_file"), it returns
    102   // the FilePath unmodified. If there is no file part ("just_a_dir/") it
    103   // returns an empty FilePath ("").
    104   // On Windows platform, '\' is the path separator, otherwise it is '/'.
    105   FilePath RemoveDirectoryName() const;
    106 
    107   // RemoveFileName returns the directory path with the filename removed.
    108   // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
    109   // If the FilePath is "a_file" or "/a_file", RemoveFileName returns
    110   // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
    111   // not have a file, like "just/a/dir/", it returns the FilePath unmodified.
    112   // On Windows platform, '\' is the path separator, otherwise it is '/'.
    113   FilePath RemoveFileName() const;
    114 
    115   // Returns a copy of the FilePath with the case-insensitive extension removed.
    116   // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
    117   // FilePath("dir/file"). If a case-insensitive extension is not
    118   // found, returns a copy of the original FilePath.
    119   FilePath RemoveExtension(const char* extension) const;
    120 
    121   // Creates directories so that path exists. Returns true if successful or if
    122   // the directories already exist; returns false if unable to create
    123   // directories for any reason. Will also return false if the FilePath does
    124   // not represent a directory (that is, it doesn't end with a path separator).
    125   bool CreateDirectoriesRecursively() const;
    126 
    127   // Create the directory so that path exists. Returns true if successful or
    128   // if the directory already exists; returns false if unable to create the
    129   // directory for any reason, including if the parent directory does not
    130   // exist. Not named "CreateDirectory" because that's a macro on Windows.
    131   bool CreateFolder() const;
    132 
    133   // Returns true if FilePath describes something in the file-system,
    134   // either a file, directory, or whatever, and that something exists.
    135   bool FileOrDirectoryExists() const;
    136 
    137   // Returns true if pathname describes a directory in the file-system
    138   // that exists.
    139   bool DirectoryExists() const;
    140 
    141   // Returns true if FilePath ends with a path separator, which indicates that
    142   // it is intended to represent a directory. Returns false otherwise.
    143   // This does NOT check that a directory (or file) actually exists.
    144   bool IsDirectory() const;
    145 
    146  private:
    147   String pathname_;
    148 
    149   // Don't implement operator= because it is banned by the style guide.
    150   FilePath& operator=(const FilePath& rhs);
    151 };  // class FilePath
    152 
    153 }  // namespace internal
    154 }  // namespace testing
    155 
    156 #endif  // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_FILEPATH_H_
    157