Home | History | Annotate | Download | only in bullet-native
      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 /**
     34  * Author: Normen Hansen
     35  */
     36 #include "com_jme3_bullet_collision_shapes_MeshCollisionShape.h"
     37 #include "jmeBulletUtil.h"
     38 #include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
     39 
     40 #ifdef __cplusplus
     41 extern "C" {
     42 #endif
     43 
     44     /*
     45      * Class:     com_jme3_bullet_collision_shapes_MeshCollisionShape
     46      * Method:    createShape
     47      * Signature: (J)J
     48      */
     49     JNIEXPORT jlong JNICALL Java_com_jme3_bullet_collision_shapes_MeshCollisionShape_createShape
     50     (JNIEnv * env, jobject object, jlong arrayId) {
     51         jmeClasses::initJavaClasses(env);
     52         btTriangleIndexVertexArray* array = reinterpret_cast<btTriangleIndexVertexArray*>(arrayId);
     53         btBvhTriangleMeshShape* shape = new btBvhTriangleMeshShape(array, true, true);
     54         return reinterpret_cast<jlong>(shape);
     55     }
     56 
     57     /*
     58      * Class:     com_jme3_bullet_collision_shapes_MeshCollisionShape
     59      * Method:    finalizeNative
     60      * Signature: (J)V
     61      */
     62     JNIEXPORT void JNICALL Java_com_jme3_bullet_collision_shapes_MeshCollisionShape_finalizeNative
     63     (JNIEnv * env, jobject object, jlong arrayId){
     64         btTriangleIndexVertexArray* array = reinterpret_cast<btTriangleIndexVertexArray*>(arrayId);
     65         delete(array);
     66     }
     67 
     68 #ifdef __cplusplus
     69 }
     70 #endif
     71