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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 package com.jme3.input.controls;
     34 
     35 import com.jme3.input.MouseInput;
     36 
     37 /**
     38  * A <code>MouseAxisTrigger</code> is used as a mapping to mouse axis,
     39  * a mouse axis is movement along the X axis (left/right), Y axis (up/down)
     40  * and the mouse wheel (scroll up/down).
     41  *
     42  * @author Kirill Vainer
     43  */
     44 public class MouseAxisTrigger implements Trigger {
     45 
     46     private int mouseAxis;
     47     private boolean negative;
     48 
     49     /**
     50      * Create a new <code>MouseAxisTrigger</code>.
     51      * <p>
     52      * @param mouseAxis Mouse axis. See AXIS_*** constants in {@link MouseInput}
     53      * @param negative True if listen to negative axis events, false if
     54      * listen to positive axis events.
     55      */
     56     public MouseAxisTrigger(int mouseAxis, boolean negative){
     57         if (mouseAxis < 0 || mouseAxis > 2)
     58             throw new IllegalArgumentException("Mouse Axis must be between 0 and 2");
     59 
     60         this.mouseAxis = mouseAxis;
     61         this.negative = negative;
     62     }
     63 
     64     public int getMouseAxis(){
     65         return mouseAxis;
     66     }
     67 
     68     public boolean isNegative() {
     69         return negative;
     70     }
     71 
     72     public String getName() {
     73         String sign = negative ? "Negative" : "Positive";
     74         switch (mouseAxis){
     75             case MouseInput.AXIS_X: return "Mouse X Axis " + sign;
     76             case MouseInput.AXIS_Y: return "Mouse Y Axis " + sign;
     77             case MouseInput.AXIS_WHEEL: return "Mouse Wheel " + sign;
     78             default: throw new AssertionError();
     79         }
     80     }
     81 
     82     public static int mouseAxisHash(int mouseAxis, boolean negative){
     83         assert mouseAxis >= 0 && mouseAxis <= 255;
     84         return (negative ? 768 : 512) | (mouseAxis & 0xff);
     85     }
     86 
     87     public int triggerHashCode() {
     88         return mouseAxisHash(mouseAxis, negative);
     89     }
     90 }
     91