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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 package jme3test.asset;
     34 
     35 import com.jme3.app.SimpleApplication;
     36 import com.jme3.asset.TextureKey;
     37 import com.jme3.asset.plugins.HttpZipLocator;
     38 import com.jme3.material.Material;
     39 import com.jme3.math.Vector3f;
     40 import com.jme3.scene.Geometry;
     41 import com.jme3.scene.shape.Quad;
     42 import com.jme3.texture.Texture;
     43 
     44 /**
     45  * This tests loading a file from a jar stored online.
     46  * @author Kirill Vainer
     47  */
     48 public class TestOnlineJar extends SimpleApplication {
     49 
     50     public static void main(String[] args){
     51         TestOnlineJar app = new TestOnlineJar();
     52         app.start();
     53     }
     54 
     55     @Override
     56     public void simpleInitApp() {
     57         // create a simple plane/quad
     58         Quad quadMesh = new Quad(1, 1);
     59         quadMesh.updateGeometry(1, 1, true);
     60 
     61         Geometry quad = new Geometry("Textured Quad", quadMesh);
     62         assetManager.registerLocator("http://jmonkeyengine.googlecode.com/files/town.zip",
     63                            HttpZipLocator.class);
     64 
     65         TextureKey key = new TextureKey("grass.jpg", false);
     66         key.setGenerateMips(true);
     67         Texture tex = assetManager.loadTexture(key);
     68 
     69         Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
     70         mat.setTexture("ColorMap", tex);
     71         quad.setMaterial(mat);
     72 
     73         float aspect = tex.getImage().getWidth() / (float) tex.getImage().getHeight();
     74         quad.setLocalScale(new Vector3f(aspect * 1.5f, 1.5f, 1));
     75         quad.center();
     76 
     77         rootNode.attachChild(quad);
     78     }
     79 
     80 }
     81