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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 package jme3test.effect;
     34 
     35 import com.jme3.app.SimpleApplication;
     36 import com.jme3.effect.ParticleEmitter;
     37 import com.jme3.effect.ParticleMesh.Type;
     38 import com.jme3.effect.shapes.EmitterBoxShape;
     39 import com.jme3.input.KeyInput;
     40 import com.jme3.input.controls.ActionListener;
     41 import com.jme3.input.controls.KeyTrigger;
     42 import com.jme3.material.Material;
     43 import com.jme3.math.ColorRGBA;
     44 import com.jme3.math.Vector3f;
     45 
     46 public class TestPointSprite extends SimpleApplication {
     47 
     48     public static void main(String[] args){
     49         TestPointSprite app = new TestPointSprite();
     50         app.start();
     51     }
     52 
     53     @Override
     54     public void simpleInitApp() {
     55         final ParticleEmitter emit = new ParticleEmitter("Emitter", Type.Point, 10000);
     56         emit.setShape(new EmitterBoxShape(new Vector3f(-1.8f, -1.8f, -1.8f),
     57                                           new Vector3f(1.8f, 1.8f, 1.8f)));
     58         emit.setGravity(0, 0, 0);
     59         emit.setLowLife(60);
     60         emit.setHighLife(60);
     61         emit.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 0, 0));
     62         emit.setImagesX(15);
     63         emit.setStartSize(0.05f);
     64         emit.setEndSize(0.05f);
     65         emit.setStartColor(ColorRGBA.White);
     66         emit.setEndColor(ColorRGBA.White);
     67         emit.setSelectRandomImage(true);
     68         emit.emitAllParticles();
     69 
     70         Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
     71         mat.setBoolean("PointSprite", true);
     72         mat.setTexture("Texture", assetManager.loadTexture("Effects/Smoke/Smoke.png"));
     73         emit.setMaterial(mat);
     74 
     75         rootNode.attachChild(emit);
     76         inputManager.addListener(new ActionListener() {
     77 
     78             public void onAction(String name, boolean isPressed, float tpf) {
     79                 if ("setNum".equals(name) && isPressed) {
     80                     emit.setNumParticles(5000);
     81                     emit.emitAllParticles();
     82                 }
     83             }
     84         }, "setNum");
     85 
     86         inputManager.addMapping("setNum", new KeyTrigger(KeyInput.KEY_SPACE));
     87 
     88     }
     89 
     90 }
     91