1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 package jme3test.gui; 34 35 import com.jme3.app.SimpleApplication; 36 import com.jme3.ui.Picture; 37 38 public class TestZOrder extends SimpleApplication { 39 40 public static void main(String[] args){ 41 TestZOrder app = new TestZOrder(); 42 app.start(); 43 } 44 45 public void simpleInitApp() { 46 Picture p = new Picture("Picture1"); 47 p.move(0,0,-1); 48 p.setPosition(100, 100); 49 p.setWidth(100); 50 p.setHeight(100); 51 p.setImage(assetManager, "Interface/Logo/Monkey.png", false); 52 guiNode.attachChild(p); 53 54 Picture p2 = new Picture("Picture2"); 55 p2.move(0,0,1.001f); 56 p2.setPosition(150, 150); 57 p2.setWidth(100); 58 p2.setHeight(100); 59 p2.setImage(assetManager, "Interface/Logo/Monkey.png", false); 60 guiNode.attachChild(p2); 61 } 62 63 } 64