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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 package jme3test.model.shape;
     34 
     35 import com.jme3.app.SimpleApplication;
     36 import com.jme3.material.Material;
     37 import com.jme3.math.Vector3f;
     38 import com.jme3.scene.Geometry;
     39 import com.jme3.scene.shape.Sphere;
     40 
     41 public class TestSphere extends SimpleApplication  {
     42 
     43     public static void main(String[] args){
     44         TestSphere app = new TestSphere();
     45         app.start();
     46     }
     47 
     48     @Override
     49     public void simpleInitApp() {
     50         Sphere sphMesh = new Sphere(14, 14, 1);
     51         Material solidColor = assetManager.loadMaterial("Common/Materials/RedColor.j3m");
     52 
     53         for (int y = -5; y < 5; y++){
     54             for (int x = -5; x < 5; x++){
     55                 Geometry sphere = new Geometry("sphere", sphMesh);
     56                 sphere.setMaterial(solidColor);
     57                 sphere.setLocalTranslation(x * 2, 0, y * 2);
     58                 rootNode.attachChild(sphere);
     59             }
     60         }
     61         cam.setLocation(new Vector3f(0, 5, 0));
     62         cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
     63     }
     64 
     65 }
     66