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      1 ==============================================
      2 LLVM Atomic Instructions and Concurrency Guide
      3 ==============================================
      4 
      5 .. contents::
      6    :local:
      7 
      8 Introduction
      9 ============
     10 
     11 Historically, LLVM has not had very strong support for concurrency; some minimal
     12 intrinsics were provided, and ``volatile`` was used in some cases to achieve
     13 rough semantics in the presence of concurrency.  However, this is changing;
     14 there are now new instructions which are well-defined in the presence of threads
     15 and asynchronous signals, and the model for existing instructions has been
     16 clarified in the IR.
     17 
     18 The atomic instructions are designed specifically to provide readable IR and
     19 optimized code generation for the following:
     20 
     21 * The new C++0x ``<atomic>`` header.  (`C++0x draft available here
     22   <http://www.open-std.org/jtc1/sc22/wg21/>`_.) (`C1x draft available here
     23   <http://www.open-std.org/jtc1/sc22/wg14/>`_.)
     24 
     25 * Proper semantics for Java-style memory, for both ``volatile`` and regular
     26   shared variables. (`Java Specification
     27   <http://java.sun.com/docs/books/jls/third_edition/html/memory.html>`_)
     28 
     29 * gcc-compatible ``__sync_*`` builtins. (`Description
     30   <http://gcc.gnu.org/onlinedocs/gcc/Atomic-Builtins.html>`_)
     31 
     32 * Other scenarios with atomic semantics, including ``static`` variables with
     33   non-trivial constructors in C++.
     34 
     35 Atomic and volatile in the IR are orthogonal; "volatile" is the C/C++ volatile,
     36 which ensures that every volatile load and store happens and is performed in the
     37 stated order.  A couple examples: if a SequentiallyConsistent store is
     38 immediately followed by another SequentiallyConsistent store to the same
     39 address, the first store can be erased. This transformation is not allowed for a
     40 pair of volatile stores. On the other hand, a non-volatile non-atomic load can
     41 be moved across a volatile load freely, but not an Acquire load.
     42 
     43 This document is intended to provide a guide to anyone either writing a frontend
     44 for LLVM or working on optimization passes for LLVM with a guide for how to deal
     45 with instructions with special semantics in the presence of concurrency.  This
     46 is not intended to be a precise guide to the semantics; the details can get
     47 extremely complicated and unreadable, and are not usually necessary.
     48 
     49 .. _Optimization outside atomic:
     50 
     51 Optimization outside atomic
     52 ===========================
     53 
     54 The basic ``'load'`` and ``'store'`` allow a variety of optimizations, but can
     55 lead to undefined results in a concurrent environment; see `NotAtomic`_. This
     56 section specifically goes into the one optimizer restriction which applies in
     57 concurrent environments, which gets a bit more of an extended description
     58 because any optimization dealing with stores needs to be aware of it.
     59 
     60 From the optimizer's point of view, the rule is that if there are not any
     61 instructions with atomic ordering involved, concurrency does not matter, with
     62 one exception: if a variable might be visible to another thread or signal
     63 handler, a store cannot be inserted along a path where it might not execute
     64 otherwise.  Take the following example:
     65 
     66 .. code-block:: c
     67 
     68  /* C code, for readability; run through clang -O2 -S -emit-llvm to get
     69      equivalent IR */
     70   int x;
     71   void f(int* a) {
     72     for (int i = 0; i < 100; i++) {
     73       if (a[i])
     74         x += 1;
     75     }
     76   }
     77 
     78 The following is equivalent in non-concurrent situations:
     79 
     80 .. code-block:: c
     81 
     82   int x;
     83   void f(int* a) {
     84     int xtemp = x;
     85     for (int i = 0; i < 100; i++) {
     86       if (a[i])
     87         xtemp += 1;
     88     }
     89     x = xtemp;
     90   }
     91 
     92 However, LLVM is not allowed to transform the former to the latter: it could
     93 indirectly introduce undefined behavior if another thread can access ``x`` at
     94 the same time. (This example is particularly of interest because before the
     95 concurrency model was implemented, LLVM would perform this transformation.)
     96 
     97 Note that speculative loads are allowed; a load which is part of a race returns
     98 ``undef``, but does not have undefined behavior.
     99 
    100 Atomic instructions
    101 ===================
    102 
    103 For cases where simple loads and stores are not sufficient, LLVM provides
    104 various atomic instructions. The exact guarantees provided depend on the
    105 ordering; see `Atomic orderings`_.
    106 
    107 ``load atomic`` and ``store atomic`` provide the same basic functionality as
    108 non-atomic loads and stores, but provide additional guarantees in situations
    109 where threads and signals are involved.
    110 
    111 ``cmpxchg`` and ``atomicrmw`` are essentially like an atomic load followed by an
    112 atomic store (where the store is conditional for ``cmpxchg``), but no other
    113 memory operation can happen on any thread between the load and store.  Note that
    114 LLVM's cmpxchg does not provide quite as many options as the C++0x version.
    115 
    116 A ``fence`` provides Acquire and/or Release ordering which is not part of
    117 another operation; it is normally used along with Monotonic memory operations.
    118 A Monotonic load followed by an Acquire fence is roughly equivalent to an
    119 Acquire load.
    120 
    121 Frontends generating atomic instructions generally need to be aware of the
    122 target to some degree; atomic instructions are guaranteed to be lock-free, and
    123 therefore an instruction which is wider than the target natively supports can be
    124 impossible to generate.
    125 
    126 .. _Atomic orderings:
    127 
    128 Atomic orderings
    129 ================
    130 
    131 In order to achieve a balance between performance and necessary guarantees,
    132 there are six levels of atomicity. They are listed in order of strength; each
    133 level includes all the guarantees of the previous level except for
    134 Acquire/Release. (See also `LangRef Ordering <LangRef.html#ordering>`_.)
    135 
    136 .. _NotAtomic:
    137 
    138 NotAtomic
    139 ---------
    140 
    141 NotAtomic is the obvious, a load or store which is not atomic. (This isn't
    142 really a level of atomicity, but is listed here for comparison.) This is
    143 essentially a regular load or store. If there is a race on a given memory
    144 location, loads from that location return undef.
    145 
    146 Relevant standard
    147   This is intended to match shared variables in C/C++, and to be used in any
    148   other context where memory access is necessary, and a race is impossible. (The
    149   precise definition is in `LangRef Memory Model <LangRef.html#memmodel>`_.)
    150 
    151 Notes for frontends
    152   The rule is essentially that all memory accessed with basic loads and stores
    153   by multiple threads should be protected by a lock or other synchronization;
    154   otherwise, you are likely to run into undefined behavior. If your frontend is
    155   for a "safe" language like Java, use Unordered to load and store any shared
    156   variable.  Note that NotAtomic volatile loads and stores are not properly
    157   atomic; do not try to use them as a substitute. (Per the C/C++ standards,
    158   volatile does provide some limited guarantees around asynchronous signals, but
    159   atomics are generally a better solution.)
    160 
    161 Notes for optimizers
    162   Introducing loads to shared variables along a codepath where they would not
    163   otherwise exist is allowed; introducing stores to shared variables is not. See
    164   `Optimization outside atomic`_.
    165 
    166 Notes for code generation
    167   The one interesting restriction here is that it is not allowed to write to
    168   bytes outside of the bytes relevant to a store.  This is mostly relevant to
    169   unaligned stores: it is not allowed in general to convert an unaligned store
    170   into two aligned stores of the same width as the unaligned store. Backends are
    171   also expected to generate an i8 store as an i8 store, and not an instruction
    172   which writes to surrounding bytes.  (If you are writing a backend for an
    173   architecture which cannot satisfy these restrictions and cares about
    174   concurrency, please send an email to llvmdev.)
    175 
    176 Unordered
    177 ---------
    178 
    179 Unordered is the lowest level of atomicity. It essentially guarantees that races
    180 produce somewhat sane results instead of having undefined behavior.  It also
    181 guarantees the operation to be lock-free, so it do not depend on the data being
    182 part of a special atomic structure or depend on a separate per-process global
    183 lock.  Note that code generation will fail for unsupported atomic operations; if
    184 you need such an operation, use explicit locking.
    185 
    186 Relevant standard
    187   This is intended to match the Java memory model for shared variables.
    188 
    189 Notes for frontends
    190   This cannot be used for synchronization, but is useful for Java and other
    191   "safe" languages which need to guarantee that the generated code never
    192   exhibits undefined behavior. Note that this guarantee is cheap on common
    193   platforms for loads of a native width, but can be expensive or unavailable for
    194   wider loads, like a 64-bit store on ARM. (A frontend for Java or other "safe"
    195   languages would normally split a 64-bit store on ARM into two 32-bit unordered
    196   stores.)
    197 
    198 Notes for optimizers
    199   In terms of the optimizer, this prohibits any transformation that transforms a
    200   single load into multiple loads, transforms a store into multiple stores,
    201   narrows a store, or stores a value which would not be stored otherwise.  Some
    202   examples of unsafe optimizations are narrowing an assignment into a bitfield,
    203   rematerializing a load, and turning loads and stores into a memcpy
    204   call. Reordering unordered operations is safe, though, and optimizers should
    205   take advantage of that because unordered operations are common in languages
    206   that need them.
    207 
    208 Notes for code generation
    209   These operations are required to be atomic in the sense that if you use
    210   unordered loads and unordered stores, a load cannot see a value which was
    211   never stored.  A normal load or store instruction is usually sufficient, but
    212   note that an unordered load or store cannot be split into multiple
    213   instructions (or an instruction which does multiple memory operations, like
    214   ``LDRD`` on ARM).
    215 
    216 Monotonic
    217 ---------
    218 
    219 Monotonic is the weakest level of atomicity that can be used in synchronization
    220 primitives, although it does not provide any general synchronization. It
    221 essentially guarantees that if you take all the operations affecting a specific
    222 address, a consistent ordering exists.
    223 
    224 Relevant standard
    225   This corresponds to the C++0x/C1x ``memory_order_relaxed``; see those
    226   standards for the exact definition.
    227 
    228 Notes for frontends
    229   If you are writing a frontend which uses this directly, use with caution.  The
    230   guarantees in terms of synchronization are very weak, so make sure these are
    231   only used in a pattern which you know is correct.  Generally, these would
    232   either be used for atomic operations which do not protect other memory (like
    233   an atomic counter), or along with a ``fence``.
    234 
    235 Notes for optimizers
    236   In terms of the optimizer, this can be treated as a read+write on the relevant
    237   memory location (and alias analysis will take advantage of that). In addition,
    238   it is legal to reorder non-atomic and Unordered loads around Monotonic
    239   loads. CSE/DSE and a few other optimizations are allowed, but Monotonic
    240   operations are unlikely to be used in ways which would make those
    241   optimizations useful.
    242 
    243 Notes for code generation
    244   Code generation is essentially the same as that for unordered for loads and
    245   stores.  No fences are required.  ``cmpxchg`` and ``atomicrmw`` are required
    246   to appear as a single operation.
    247 
    248 Acquire
    249 -------
    250 
    251 Acquire provides a barrier of the sort necessary to acquire a lock to access
    252 other memory with normal loads and stores.
    253 
    254 Relevant standard
    255   This corresponds to the C++0x/C1x ``memory_order_acquire``. It should also be
    256   used for C++0x/C1x ``memory_order_consume``.
    257 
    258 Notes for frontends
    259   If you are writing a frontend which uses this directly, use with caution.
    260   Acquire only provides a semantic guarantee when paired with a Release
    261   operation.
    262 
    263 Notes for optimizers
    264   Optimizers not aware of atomics can treat this like a nothrow call.  It is
    265   also possible to move stores from before an Acquire load or read-modify-write
    266   operation to after it, and move non-Acquire loads from before an Acquire
    267   operation to after it.
    268 
    269 Notes for code generation
    270   Architectures with weak memory ordering (essentially everything relevant today
    271   except x86 and SPARC) require some sort of fence to maintain the Acquire
    272   semantics.  The precise fences required varies widely by architecture, but for
    273   a simple implementation, most architectures provide a barrier which is strong
    274   enough for everything (``dmb`` on ARM, ``sync`` on PowerPC, etc.).  Putting
    275   such a fence after the equivalent Monotonic operation is sufficient to
    276   maintain Acquire semantics for a memory operation.
    277 
    278 Release
    279 -------
    280 
    281 Release is similar to Acquire, but with a barrier of the sort necessary to
    282 release a lock.
    283 
    284 Relevant standard
    285   This corresponds to the C++0x/C1x ``memory_order_release``.
    286 
    287 Notes for frontends
    288   If you are writing a frontend which uses this directly, use with caution.
    289   Release only provides a semantic guarantee when paired with a Acquire
    290   operation.
    291 
    292 Notes for optimizers
    293   Optimizers not aware of atomics can treat this like a nothrow call.  It is
    294   also possible to move loads from after a Release store or read-modify-write
    295   operation to before it, and move non-Release stores from after an Release
    296   operation to before it.
    297 
    298 Notes for code generation
    299   See the section on Acquire; a fence before the relevant operation is usually
    300   sufficient for Release. Note that a store-store fence is not sufficient to
    301   implement Release semantics; store-store fences are generally not exposed to
    302   IR because they are extremely difficult to use correctly.
    303 
    304 AcquireRelease
    305 --------------
    306 
    307 AcquireRelease (``acq_rel`` in IR) provides both an Acquire and a Release
    308 barrier (for fences and operations which both read and write memory).
    309 
    310 Relevant standard
    311   This corresponds to the C++0x/C1x ``memory_order_acq_rel``.
    312 
    313 Notes for frontends
    314   If you are writing a frontend which uses this directly, use with caution.
    315   Acquire only provides a semantic guarantee when paired with a Release
    316   operation, and vice versa.
    317 
    318 Notes for optimizers
    319   In general, optimizers should treat this like a nothrow call; the possible
    320   optimizations are usually not interesting.
    321 
    322 Notes for code generation
    323   This operation has Acquire and Release semantics; see the sections on Acquire
    324   and Release.
    325 
    326 SequentiallyConsistent
    327 ----------------------
    328 
    329 SequentiallyConsistent (``seq_cst`` in IR) provides Acquire semantics for loads
    330 and Release semantics for stores. Additionally, it guarantees that a total
    331 ordering exists between all SequentiallyConsistent operations.
    332 
    333 Relevant standard
    334   This corresponds to the C++0x/C1x ``memory_order_seq_cst``, Java volatile, and
    335   the gcc-compatible ``__sync_*`` builtins which do not specify otherwise.
    336 
    337 Notes for frontends
    338   If a frontend is exposing atomic operations, these are much easier to reason
    339   about for the programmer than other kinds of operations, and using them is
    340   generally a practical performance tradeoff.
    341 
    342 Notes for optimizers
    343   Optimizers not aware of atomics can treat this like a nothrow call.  For
    344   SequentiallyConsistent loads and stores, the same reorderings are allowed as
    345   for Acquire loads and Release stores, except that SequentiallyConsistent
    346   operations may not be reordered.
    347 
    348 Notes for code generation
    349   SequentiallyConsistent loads minimally require the same barriers as Acquire
    350   operations and SequentiallyConsistent stores require Release
    351   barriers. Additionally, the code generator must enforce ordering between
    352   SequentiallyConsistent stores followed by SequentiallyConsistent loads. This
    353   is usually done by emitting either a full fence before the loads or a full
    354   fence after the stores; which is preferred varies by architecture.
    355 
    356 Atomics and IR optimization
    357 ===========================
    358 
    359 Predicates for optimizer writers to query:
    360 
    361 * ``isSimple()``: A load or store which is not volatile or atomic.  This is
    362   what, for example, memcpyopt would check for operations it might transform.
    363 
    364 * ``isUnordered()``: A load or store which is not volatile and at most
    365   Unordered. This would be checked, for example, by LICM before hoisting an
    366   operation.
    367 
    368 * ``mayReadFromMemory()``/``mayWriteToMemory()``: Existing predicate, but note
    369   that they return true for any operation which is volatile or at least
    370   Monotonic.
    371 
    372 * Alias analysis: Note that AA will return ModRef for anything Acquire or
    373   Release, and for the address accessed by any Monotonic operation.
    374 
    375 To support optimizing around atomic operations, make sure you are using the
    376 right predicates; everything should work if that is done.  If your pass should
    377 optimize some atomic operations (Unordered operations in particular), make sure
    378 it doesn't replace an atomic load or store with a non-atomic operation.
    379 
    380 Some examples of how optimizations interact with various kinds of atomic
    381 operations:
    382 
    383 * ``memcpyopt``: An atomic operation cannot be optimized into part of a
    384   memcpy/memset, including unordered loads/stores.  It can pull operations
    385   across some atomic operations.
    386 
    387 * LICM: Unordered loads/stores can be moved out of a loop.  It just treats
    388   monotonic operations like a read+write to a memory location, and anything
    389   stricter than that like a nothrow call.
    390 
    391 * DSE: Unordered stores can be DSE'ed like normal stores.  Monotonic stores can
    392   be DSE'ed in some cases, but it's tricky to reason about, and not especially
    393   important.
    394 
    395 * Folding a load: Any atomic load from a constant global can be constant-folded,
    396   because it cannot be observed.  Similar reasoning allows scalarrepl with
    397   atomic loads and stores.
    398 
    399 Atomics and Codegen
    400 ===================
    401 
    402 Atomic operations are represented in the SelectionDAG with ``ATOMIC_*`` opcodes.
    403 On architectures which use barrier instructions for all atomic ordering (like
    404 ARM), appropriate fences are split out as the DAG is built.
    405 
    406 The MachineMemOperand for all atomic operations is currently marked as volatile;
    407 this is not correct in the IR sense of volatile, but CodeGen handles anything
    408 marked volatile very conservatively.  This should get fixed at some point.
    409 
    410 Common architectures have some way of representing at least a pointer-sized
    411 lock-free ``cmpxchg``; such an operation can be used to implement all the other
    412 atomic operations which can be represented in IR up to that size.  Backends are
    413 expected to implement all those operations, but not operations which cannot be
    414 implemented in a lock-free manner.  It is expected that backends will give an
    415 error when given an operation which cannot be implemented.  (The LLVM code
    416 generator is not very helpful here at the moment, but hopefully that will
    417 change.)
    418 
    419 The implementation of atomics on LL/SC architectures (like ARM) is currently a
    420 bit of a mess; there is a lot of copy-pasted code across targets, and the
    421 representation is relatively unsuited to optimization (it would be nice to be
    422 able to optimize loops involving cmpxchg etc.).
    423 
    424 On x86, all atomic loads generate a ``MOV``. SequentiallyConsistent stores
    425 generate an ``XCHG``, other stores generate a ``MOV``. SequentiallyConsistent
    426 fences generate an ``MFENCE``, other fences do not cause any code to be
    427 generated.  cmpxchg uses the ``LOCK CMPXCHG`` instruction.  ``atomicrmw xchg``
    428 uses ``XCHG``, ``atomicrmw add`` and ``atomicrmw sub`` use ``XADD``, and all
    429 other ``atomicrmw`` operations generate a loop with ``LOCK CMPXCHG``.  Depending
    430 on the users of the result, some ``atomicrmw`` operations can be translated into
    431 operations like ``LOCK AND``, but that does not work in general.
    432 
    433 On ARM, MIPS, and many other RISC architectures, Acquire, Release, and
    434 SequentiallyConsistent semantics require barrier instructions for every such
    435 operation. Loads and stores generate normal instructions.  ``cmpxchg`` and
    436 ``atomicrmw`` can be represented using a loop with LL/SC-style instructions
    437 which take some sort of exclusive lock on a cache line (``LDREX`` and ``STREX``
    438 on ARM, etc.). At the moment, the IR does not provide any way to represent a
    439 weak ``cmpxchg`` which would not require a loop.
    440