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      1 
      2                          Simple DirectMedia Layer
      3 
      4                                   (SDL)
      5 
      6                                 Version 1.2
      7 
      8 ---
      9 http://www.libsdl.org/
     10 
     11 This is the Simple DirectMedia Layer, a general API that provides low
     12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
     13 and 2D framebuffer across multiple platforms.
     14 
     15 The current version supports Linux, Windows CE/95/98/ME/XP/Vista, BeOS,
     16 MacOS Classic, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX,
     17 and QNX.  The code contains support for Dreamcast, Atari, AIX, OSF/Tru64,
     18 RISC OS, SymbianOS, Nintendo DS, and OS/2, but these are not officially
     19 supported.
     20 
     21 SDL is written in C, but works with C++ natively, and has bindings to
     22 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
     23 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
     24 Pike, Pliant, Python, Ruby, and Smalltalk.
     25 
     26 This library is distributed under GNU LGPL version 2, which can be
     27 found in the file  "COPYING".  This license allows you to use SDL
     28 freely in commercial programs as long as you link with the dynamic
     29 library.
     30 
     31 The best way to learn how to use SDL is to check out the header files in
     32 the "include" subdirectory and the programs in the "test" subdirectory.
     33 The header files and test programs are well commented and always up to date.
     34 More documentation is available in HTML format in "docs/index.html", and
     35 a documentation wiki is available online at:
     36 	http://www.libsdl.org/cgi/docwiki.cgi
     37 
     38 The test programs in the "test" subdirectory are in the public domain.
     39 
     40 Frequently asked questions are answered online:
     41 	http://www.libsdl.org/faq.php
     42 
     43 If you need help with the library, or just want to discuss SDL related
     44 issues, you can join the developers mailing list:
     45 	http://www.libsdl.org/mailing-list.php
     46 
     47 Enjoy!
     48 	Sam Lantinga				(slouken (a] libsdl.org)
     49 
     50