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      2 <HEAD><TITLE>SDL Stable Release</TITLE></HEAD>
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      4 
      5 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
      6 <P>
      7 This source is stable, and is fully tested on all supported platforms.<br>
      8 Please send bug reports or questions to the SDL mailing list:<br>
      9 <a href="http://www.libsdl.org/mailing-list.php"
     10         >http://www.libsdl.org/mailing-list.php</a><br>
     11 The latest stable release may be found on the
     12 	<a href="http://www.libsdl.org/">SDL website</A>.
     13 </P>
     14 
     15 <H2> <A HREF="docs/index.html">API Documentation</A> </H2>
     16 
     17 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
     18 
     19 <H2> SDL 1.2.15 Release Notes </H2>
     20 <P>
     21 SDL 1.2.15 is a minor bug fix release.
     22 </P>
     23 
     24 <H3> General Notes </H3>
     25 
     26 <BLOCKQUOTE>
     27 <P>
     28 	Fixed assembly register clobbering in CPU info routines
     29 </P>
     30 <P>
     31 	Fixed memory stomp when using stretch blit on large images
     32 </P>
     33 <P>
     34 	Fixed pixel corruption with overlapping blits
     35 </P>
     36 <P>
     37 	SDL_JOYSTICK_DEVICE can be a colon separated list of joystick devices
     38 </P>
     39 <P>
     40 	Disabled MMX blitters since they don't compile on modern compilers
     41 </P>
     42 </BLOCKQUOTE>
     43 
     44 <H3> Unix Notes </H3>
     45 
     46 <BLOCKQUOTE>
     47 <P>
     48 	Fixed crash in joystick code on newer Linux kernels
     49 </P>
     50 <P>
     51 	Fixed channel swizzling for ALSA target with 6-channel output
     52 </P>
     53 <P>
     54 	Use the OpenGL GLX_EXT_swap_control extension if available
     55 </P>
     56 <P>
     57 	XRandR support is disabled by default because it causes desktop reconfiguring.  It can be enabled with the SDL_VIDEO_X11_XRANDR=1 environment variable, or by applying this patch: <a href="http://hg.libsdl.org/SDL/raw-rev/8ec3036098df">http://hg.libsdl.org/SDL/raw-rev/8ec3036098df</a>
     58 </P>
     59 </BLOCKQUOTE>
     60 
     61 <H3> Windows Notes </H3>
     62 
     63 <BLOCKQUOTE>
     64 <P>
     65 	Fixed SDL_GL_ACCELERATED_VISUAL handling
     66 </P>
     67 <P>
     68 	Fixed application state handling with ALT-Tab
     69 </P>
     70 <P>
     71 	Fixed occasional crash handling WM_ACTIVATEAPP in Direct X code
     72 </P>
     73 <P>
     74 	Fixed UTF-8 decoding of Russian characters
     75 </P>
     76 </BLOCKQUOTE>
     77 
     78 <H3> Mac OS X Notes </H3>
     79 
     80 <BLOCKQUOTE>
     81 <P>
     82 	Fixed building and running on Mac OS X 10.7 (Lion)
     83 </P>
     84 </BLOCKQUOTE>
     85 
     86 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
     87 
     88 <H2> SDL 1.2.14 Release Notes </H2>
     89 <P>
     90 SDL 1.2.14 is a significant bug fix release and a recommended update.
     91 </P>
     92 
     93 <H3> General Notes </H3>
     94 
     95 <BLOCKQUOTE>
     96 <P>
     97 	Fixed flicker when resizing the SDL window
     98 </P>
     99 <P>
    100 	Fixed crash in SDL_SetGammaRamp()
    101 </P>
    102 <P>
    103 	Fixed freeze in SDL_memset() with 0 length when assembly code is disabled.
    104 </P>
    105 <P>
    106 	Added SDL_DISABLE_LOCK_KEYS environment variable to enable normal up/down events for Caps-Lock and Num-Lock keys.
    107 </P>
    108 <P>
    109 	Fixed audio quality problem when converting between 22050 Hz and 44100 Hz.
    110 </P>
    111 <P>
    112 	Fixed a threading crash when a few threads are rapidly created and complete.
    113 </P>
    114 <P>
    115 	Increased accuracy of alpha blending routines.
    116 </P>
    117 <P>
    118 	Fixed crash loading BMP files saved with the scanlines inverted.
    119 </P>
    120 <P>
    121 	Fixed mouse coordinate clamping if SDL_SetVideoMode() isn't called in response to SDL_VIDEORESIZE event.
    122 </P>
    123 <P>
    124 	Added doxygen documentation for the SDL API headers.
    125 </P>
    126 </BLOCKQUOTE>
    127 
    128 <H3> Unix Notes </H3>
    129 
    130 <BLOCKQUOTE>
    131 <P>
    132 	Fixed potential memory corruption due to assembly bug with SDL_revcpy()
    133 </P>
    134 <P>
    135 	Fixed crashes trying to detect SSE features on x86_64 architecture.
    136 </P>
    137 <P>
    138 	Fixed assembly for GCC optimized 50% alpha blending blits.
    139 </P>
    140 <P>
    141 	Added configure option --enable-screensaver, to allow enabling the screensaver by default.
    142 </P>
    143 <P>
    144 	Use XResetScreenSaver() instead of disabling screensaver entirely.
    145 </P>
    146 <P>
    147 	Removed the maximum window size limitation on X11.
    148 </P>
    149 <P>
    150 	Fixed SDL_GL_SWAP_CONTROL on X11.
    151 </P>
    152 <P>
    153 	Fixed setting the X11 window input hint.
    154 </P>
    155 <P>
    156 	Fixed distorted X11 window icon for some visuals.
    157 </P>
    158 <P>
    159 	Fixed detecting X11 libraries for dynamic loading on 64-bit Linux.
    160 </P>
    161 <P>
    162 	SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL) returns the correct value with GLX_SGI_swap_control.
    163 </P>
    164 <P>
    165 	Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for SDL_VIDEO_FULLSCREEN_HEAD on X11.
    166 </P>
    167 <P>
    168 	The SDL_VIDEO_FULLSCREEN_DISPLAY environment variable can be set to 0 to place fullscreen SDL windows on the first Xinerama screen.
    169 </P>
    170 <P>
    171 	Added the SDL_VIDEO_FBCON_ROTATION environment variable to control output orientation on the framebuffer console.
    172 	<BR>
    173 	Valid values are:
    174 	<UL>
    175 	<LI>not set   - Not rotating, no shadow.
    176 	<LI>"NONE"    - Not rotating, but still using shadow.
    177 	<LI>"CW"      - Rotating screen clockwise.
    178 	<LI>"UD"      - Rotating screen upside down.
    179 	<LI>"CCW"     - Rotating screen counter clockwise.
    180 	</UL>
    181 </P>
    182 <P>
    183 	Fixed DirectFB detection on some Linux distributions.
    184 </P>
    185 <P>
    186 	Added code to use the PS3 SPE processors for YUV conversion on Linux.
    187 </P>
    188 <P>
    189 	Updated ALSA support to the latest stable API
    190 </P>
    191 <P>
    192 	ALSA is now preferred over OSS audio.  (SDL_AUDIODRIVER=dsp will restore the previous behavior.)
    193 </P>
    194 <P>
    195 	Improved support for PulseAudio
    196 </P>
    197 <P>
    198 	The Network Audio System support is now dynamically loaded at runtime.
    199 </P>
    200 <P>
    201 	Fixed crash with the MP-8866 Dual USB Joypad on newer Linux kernels.
    202 </P>
    203 <P>
    204 	Fixed crash in SDL_Quit() when a joystick has been unplugged.
    205 </P>
    206 </BLOCKQUOTE>
    207 
    208 <H3> Windows Notes </H3>
    209 
    210 <BLOCKQUOTE>
    211 <P>
    212 	Verified 100% compatibility with Windows 7.
    213 </P>
    214 <P>
    215 	Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
    216 </P>
    217 <P>
    218 	Fixed video initialization with SDL_WINDOWID on Windows XP.
    219 </P>
    220 <P>
    221 	Improved mouse input responsiveness for first-person-shooter games.
    222 </P>
    223 <P>
    224 	IME messages are now generated for localized input.
    225 </P>
    226 <P>
    227 	SDL_RWFromFile() takes a UTF-8 filename when opening a file.
    228 </P>
    229 <P>
    230 	The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
    231 </P>
    232 <P>
    233 	Fixed dynamic object loading on Windows CE.
    234 </P>
    235 </BLOCKQUOTE>
    236 
    237 <H3> Mac OS X Notes </H3>
    238 
    239 <BLOCKQUOTE>
    240 <P>
    241 	SDL now builds on Mac OS X 10.6 (Snow Leopard).
    242 	<BR>
    243 	Eric Wing posted a good rundown on the numerous changes here: <A HREF="http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html">http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html</A>
    244 </P>
    245 <P>
    246 	The X11 video driver is built by default.
    247 </P>
    248 <P>
    249 	Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target.
    250 </P>
    251 <P>
    252 	Fixed setting the starting working directory in release builds.
    253 </P>
    254 </BLOCKQUOTE>
    255 
    256 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
    257 
    258 <H2> SDL 1.2.13 Release Notes </H2>
    259 <P>
    260 SDL 1.2.13 is a minor bug fix release.
    261 </P>
    262 
    263 <H3> General Notes </H3>
    264 
    265 <BLOCKQUOTE>
    266 <P>
    267 	Fixed link error when building with Intel Compiler 10.
    268 </P>
    269 <P>
    270 	Removed stray C++ comment from public headers.
    271 </P>
    272 </BLOCKQUOTE>
    273 
    274 <H3> Unix Notes </H3>
    275 
    276 <BLOCKQUOTE>
    277 <P>
    278 	Fixed crash in SDL_SoftStretch() on secure operating systems.
    279 </P>
    280 <P>
    281 	Fixed undefined symbol on X11 implementations without UTF-8 support.
    282 </P>
    283 <P>
    284 	Worked around BadAlloc error when using XVideo on the XFree86 Intel Integrated Graphics driver.
    285 </P>
    286 <P>
    287 	Scan for all joysticks on Linux instead of stopping at one that was removed.
    288 </P>
    289 <P>
    290 	Fixed use of sdl-config arguments in sdl.m4
    291 </P>
    292 </BLOCKQUOTE>
    293 
    294 <H3> Windows Notes </H3>
    295 
    296 <BLOCKQUOTE>
    297 <P>
    298 	Fixed crash when a video driver reports higher than 32 bpp video modes.
    299 </P>
    300 <P>
    301 	Fixed restoring the desktop after setting a 24-bit OpenGL video mode.
    302 </P>
    303 <P>
    304 	Fixed window titles on Windows 95/98/ME.
    305 </P>
    306 <P>
    307 	Added SDL_BUTTON_X1 and SDL_BUTTON_X2 constants for extended mouse buttons.
    308 </P>
    309 <P>
    310 	Added support for quoted command line arguments.
    311 </P>
    312 </BLOCKQUOTE>
    313 
    314 <H3> Mac OS X Notes </H3>
    315 
    316 <BLOCKQUOTE>
    317 <P>
    318 	SDL now builds on Mac OS X 10.5 (Leopard).
    319 </P>
    320 <P>
    321 	Fixed high frequency crash involving text input.
    322 </P>
    323 <P>
    324 	Fixed beeping when the escape key is pressed and UNICODE translation is enabled.
    325 </P>
    326 <P>
    327 	Improved trackpad scrolling support.
    328 </P>
    329 <P>
    330 	Fixed joystick hat reporting for certain joysticks.
    331 </P>
    332 </BLOCKQUOTE>
    333 
    334 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
    335 
    336 <H2> SDL 1.2.12 Release Notes </H2>
    337 <P>
    338 SDL 1.2.12 is a minor bug fix release.
    339 </P>
    340 
    341 <H3> General Notes </H3>
    342 
    343 <BLOCKQUOTE>
    344 <P>
    345 	Added support for the PulseAudio sound server: http://www.pulseaudio.org/
    346 </P>
    347 <P>
    348 	Added SDL_VIDEO_ALLOW_SCREENSAVER to override SDL's disabling of the screensaver on Mac OS X, Windows, and X11.
    349 </P>
    350 <P>
    351 	Fixed buffer overrun crash when resampling audio rates.
    352 </P>
    353 <P>
    354 	Fixed audio bug where converting to mono was doubling the volume.
    355 </P>
    356 <P>
    357 	Fixed off-by-one error in the C implementation of SDL_revcpy()
    358 </P>
    359 <P>
    360 	Fixed compiling with Sun Studio.
    361 </P>
    362 <P>
    363 	Support for AmigaOS has been removed from the main SDL code.
    364 </P>
    365 <P>
    366 	Support for Nokia 9210 "EPOC" driver has been removed from the main SDL code.
    367 </P>
    368 <P>
    369 	Unofficial support for the S60/SymbianOS platform has been added.
    370 </P>
    371 <P>
    372 	Unofficial support for the Nintendo DS platform has been added.
    373 </P>
    374 <P>
    375 	Reenabled MMX assembly for YUV overlay processing (GNU C Compiler only).
    376 </P>
    377 </BLOCKQUOTE>
    378 
    379 <H3> Unix Notes </H3>
    380 
    381 <BLOCKQUOTE>
    382 <P>
    383 	Fixed detection of X11 DGA mouse support.
    384 </P>
    385 <P>
    386 	Improved XIM support for asian character sets.
    387 </P>
    388 <P>
    389 	The GFX_Display has been added to the X11 window information in SDL_syswm.h.
    390 </P>
    391 <P>
    392 	Fixed PAGE_SIZE compile error in the fbcon video driver on newer Linux kernels.
    393 </P>
    394 <P>
    395 	Fixed hang or crash at startup if aRts can't access the hardware.
    396 </P>
    397 <P>
    398 	Fixed relative mouse mode when the cursor starts outside the X11 window.
    399 </P>
    400 <P>
    401 	Fixed accidental free of stack memory in X11 mouse acceleration code.
    402 </P>
    403 <P>
    404 	Closed minor memory leak in XME code.
    405 </P>
    406 <P>
    407 	Fixed TEXTRELs in the library to resolve some PIC issues.
    408 </P>
    409 </BLOCKQUOTE>
    410 
    411 <H3> Windows Notes </H3>
    412 
    413 <BLOCKQUOTE>
    414 <P>
    415 	The GDI video driver makes better use of the palette in 8-bit modes.
    416 </P>
    417 <P>
    418 	The windib driver now supports more mouse buttons with WM_XBUTTON events.
    419 </P>
    420 <P>
    421 	On Windows, SDL_SetVideoMode() will re-create the window instead of failing if the multisample settings are changed.
    422 </P>
    423 <P>
    424 	Added support for UTF-8 window titles on Windows.
    425 </P>
    426 <P>
    427 	Fixed joystick detection on Windows.
    428 </P>
    429 <P>
    430 	Improved performance with Win32 file I/O.
    431 </P>
    432 <P>
    433 	Fixed HBITMAP leak in GAPI driver.
    434 </P>
    435 </BLOCKQUOTE>
    436 
    437 <H3> Mac OS X Notes </H3>
    438 
    439 <BLOCKQUOTE>
    440 <P>
    441 	Added support for multi-axis controllers like 3Dconnxion's SpaceNavigator on Mac OS X.
    442 </P>
    443 <P>
    444 	Fixed YUV overlay crash inside Quicktime on Intel Mac OS X.
    445 </P>
    446 <P>
    447 	Fixed blitting alignment in Altivec alpha blit functions.
    448 </P>
    449 <P>
    450 	Keys F13, F14, and F15 are now usable on Apple keyboards under Mac OS X.
    451 </P>
    452 <P>
    453 	Fixed joystick calibration code on Mac OS X.
    454 </P>
    455 <P>
    456 	Fixed mouse jitter when multiple motion events are queued up in Mac OS X.
    457 </P>
    458 <P>
    459 	Fixed changing the cursor in fullscreen mode on Mac OS X.
    460 </P>
    461 </BLOCKQUOTE>
    462 
    463 <H3> Mac OS Classic Notes </H3>
    464 
    465 <BLOCKQUOTE>
    466 <P>
    467 	Added support for gamma ramps to both toolbox and DrawSprocket video drivers.
    468 </P>
    469 </BLOCKQUOTE>
    470 
    471 <H3> BeOS Notes </H3>
    472 
    473 <BLOCKQUOTE>
    474 <P>
    475 	Implemented mouse grabbing and mouse relative mode on BeOS.
    476 </P>
    477 </BLOCKQUOTE>
    478 
    479 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
    480 
    481 <H2> SDL 1.2.11 Release Notes </H2>
    482 <P>
    483 SDL 1.2.11 is a minor bug fix release.
    484 </P>
    485 
    486 <H3> Unix Notes </H3>
    487 
    488 <BLOCKQUOTE>
    489 <P>
    490 	Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden.  This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX.
    491 </P>
    492 <P>
    493 	Fixed building SDL with Xinerama disabled.
    494 </P>
    495 <P>
    496 	Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen().
    497 </P>
    498 <P>
    499 	Added pkgconfig configuration support.
    500 </P>
    501 </BLOCKQUOTE>
    502 
    503 <H3> Windows Notes </H3>
    504 
    505 <BLOCKQUOTE>
    506 <P>
    507 	Setting SDL_GL_SWAP_CONTROL now works with Windows OpenGL.
    508 </P>
    509 <P>
    510 	The Win32 window positioning code works properly for windows with menus.
    511 </P>
    512 <P>
    513 	DirectSound audio quality has been improved on certain sound cards.
    514 </P>
    515 <P>
    516 	Fixed 5.1 audio channel ordering on Windows and Mac OS X.
    517 </P>
    518 <P>
    519 	Plugged a couple of minor memory leaks in the windib video driver.
    520 </P>
    521 <P>
    522 	Fixed type collision with stdint.h when building with gcc on Win32.
    523 </P>
    524 <P>
    525 	Fixed building with the Digital Mars Compiler on Win32.
    526 </P>
    527 </BLOCKQUOTE>
    528 
    529 <H3> Mac OS X Notes </H3>
    530 
    531 <BLOCKQUOTE>
    532 <P>
    533 	The Quartz video driver supports 32x32 cursors on Mac OS X 10.3 and above.
    534 </P>
    535 </BLOCKQUOTE>
    536 
    537 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
    538 
    539 <H2> SDL 1.2.10 Release Notes </H2>
    540 <P>
    541 SDL 1.2.10 is a major release, featuring a revamp of the build system and many API improvements and bug fixes.
    542 </P>
    543 <H3> API enhancements </H3>
    544 <UL>
    545 <LI>
    546 	If SDL_OpenAudio() is passed zero for the desired format
    547 	fields, the following environment variables will be used
    548 	to fill them in:
    549 <pre><code>
    550 		SDL_AUDIO_FREQUENCY
    551 		SDL_AUDIO_FORMAT
    552 		SDL_AUDIO_CHANNELS
    553 		SDL_AUDIO_SAMPLES
    554 </code></pre>
    555 	If an environment variable is not specified, it will be set
    556 	to a reasonable default value.
    557 <LI>
    558 	SDL_SetVideoMode() now accepts 0 for width or height and will use
    559 	the current video mode (or the desktop mode if no mode has been set.)
    560 <LI>
    561 	Added current_w and current_h to the SDL_VideoInfo structure,
    562 	which is set to the desktop resolution during video intialization,
    563 	and then set to the current resolution when a video mode is set.
    564 <LI>
    565 	SDL_GL_LoadLibrary() will load the system default OpenGL library
    566 	if it is passed NULL as a parameter.
    567 <LI>
    568 	Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications.
    569 <LI>
    570 	Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
    571 <LI>
    572 	SDL_WM_SetCaption() now officially takes UTF-8 title and icon strings, and displays international characters on supported platforms.
    573 <LI>
    574 	Added SDL_GetKeyRepeat() to query the key repeat settings.
    575 <LI>
    576 	Added the "dummy" audio driver, which can be used to emulate audio
    577 	output without a sound card.
    578 <LI>
    579 	Added SDL_config.h, with defaults for various build environments.
    580 </UL>
    581 
    582 <H3> General Notes </H3>
    583 
    584 <BLOCKQUOTE>
    585 <P>
    586 	The SDL website now has an <A HREF="http://www.libsdl.org/rss/rss.xml">RSS feed</A>!
    587 <P>
    588 	The SDL development source code is now managed with <A HREF="http://www.libsdl.org/svn.php">Subversion</A>.
    589 <P>
    590 	SDL now uses the Bugzilla <A HREF="http://bugzilla.libsdl.org/">bug tracking system</A>, hosted by icculus.org.
    591 <P>
    592 	SDL is licensed under version 2.1 of the GNU Lesser General Public License.
    593 <P>
    594 	The entire build system has been revamped to make it much more portable, including versions of C library functions to make it possible to run SDL on a minimal embedded environment.  See README.Porting in the SDL source distribution for information on how to port SDL to a new platform.
    595 <P>
    596 	SDL_opengl.h has been updated with the latest glext.h from <A HREF="http://oss.sgi.com/projects/ogl-sample/registry/">http://oss.sgi.com/projects/ogl-sample/registry/</A>
    597 <P>
    598 	Alex Volkov contributed highly optimized RGB <-> RGBA blitters.
    599 </BLOCKQUOTE>
    600 
    601 <H3> Unix Notes </H3>
    602 
    603 <BLOCKQUOTE>
    604 <P>
    605 	The X11 libraries are dynamically loaded at runtime by default.  This allows the distributed version of SDL to run on systems without X11 libraries installed.
    606 <P>
    607 	The XiG XME extension code is now included in the X11 video driver by default.
    608 <P>
    609 	XRandR support for video mode switching has been added to the X11 driver, but is disabled because of undesired interactions with window managers.  You can enable this by setting the environment variable SDL_VIDEO_X11_XRANDR to 1.
    610 <P>
    611 	Xinerama multi-head displays are properly handled now, and the SDL_VIDEO_FULLSCREEN_HEAD environment variable can be used to select the screen used for fullscreen video modes.  Note that changing the video modes only works on screen 0.
    612 <P>
    613 	XVidMode video modes are now sorted so they maintain the refresh rates specified in the X11 configuration file.
    614 <P>
    615 	SDL windows are no longer transparent in X11 compositing systems like XGL.
    616 <P>
    617 	The mouse is properly released by the X11 video driver if the fullscreen window loses focus.
    618 <P>
    619 	The X11 input driver now uses XIM to handle international input.
    620 <P>
    621 	The screensaver and DPMS monitor blanking are disabled while SDL games are running under the X11 and DGA video drivers.  This behavior will be formalized and selectable in SDL 1.3.
    622 <P>
    623 	Fixed a bug preventing stereo OpenGL contexts from being selected on the X11 driver.
    624 <P>
    625 	The DGA video driver now waits for pending blits involving surfaces before they are freed.  This prevents display oddities when using SDL_DisplayFormat() to convert many images.
    626 <P>
    627 	The framebuffer console video driver now has a parser for /etc/fb.modes for improved video mode handling.
    628 <P>
    629 	The framebuffer console video driver now allows asynchronous VT switching, and restores the full contents of the screen when switched back.
    630 <P>
    631 	The framebuffer console now uses CTRL-ALT-FN to switch virtual terminals, to avoid collisions with application key bindings.
    632 <P>
    633 	The framebuffer console input driver correctly sets IMPS/2 mode for wheel mice.  It also properly detects when gpm is in IMPS/2 protocol mode, or passing raw protocol from an IMPS/2 mouse.
    634 <P>
    635 	The SVGAlib video driver now has support for banked (non-linear) video modes.
    636 <P>
    637 	A video driver for OpenBSD on the Sharp Zaurus has been contributed by Staffan Ulfberg.  See the file README.wscons in the SDL source distribution for details.
    638 <P>
    639 	Many patches have been incorporated from *BSD ports.
    640 </BLOCKQUOTE>
    641 
    642 <H3> Windows Notes </H3>
    643 
    644 <BLOCKQUOTE>
    645 <P>
    646 	The "windib" video driver is the default now, to prevent problems with certain laptops, 64-bit Windows, and Windows Vista.  The DirectX driver is still available, and can be selected by setting the environment variable SDL_VIDEODRIVER to "directx".
    647 <P>
    648 	SDL has been ported to 64-bit Windows.
    649 <P>
    650 	Dmitry Yakimov contributed a GAPI video driver for Windows CE.
    651 <P>
    652 	The default fullscreen refresh rate has been increased to match the desktop refresh rate, when using equivalent resolutions.  A full API for querying and selecting refresh rates is planned for SDL 1.3.
    653 <P>
    654 	Dialog boxes are now shown when SDL is in windowed OpenGL mode.
    655 <P>
    656 	The SDL window is recreated when necessary to maintain OpenGL context attributes, when switching between windowed and fullscreen modes.
    657 <P>
    658 	An SDL_VIDEORESIZE event is properly sent when the SDL window is maximized and restored.
    659 <P>
    660 	Window positions are retained when switching between fullscreen and windowed modes.
    661 <P>
    662 	ToUnicode() is used, when available, for improved handling of international keyboard input.
    663 <P>
    664 	The PrtScrn is now treated normally with both key down and key up events.
    665 <P>
    666 	Pressing ALT-F4 now delivers an SDL_QUIT event to SDL applications.
    667 <P>
    668 	Joystick names are now correct for joysticks which have been unplugged and then plugged back in since booting.
    669 <P>
    670 	An MCI error when playing the last track on a CD-ROM has been fixed.
    671 <P>
    672 	OpenWatcom projects for building SDL have been provided by Marc Peter.
    673 </BLOCKQUOTE>
    674 
    675 <H3> Mac OS X Notes </H3>
    676 
    677 <BLOCKQUOTE>
    678 <P>
    679 	SDL now supports building Universal binaries, both through Xcode projects and when using configure/make.  See README.MacOSX in the SDL source archive for details.
    680 <P>
    681 	The X11 video driver with GLX support can be built on Mac OS X, if the X11 development SDK is installed.
    682 <P>
    683 	Transitions between fullscreen resolutions and windowed mode now use a much faster asynchronous fade to hide desktop flicker.
    684 <P>
    685 	Icons set with SDL_WM_SetIcon() now have the proper colors on Intel Macs.
    686 </BLOCKQUOTE>
    687 
    688 <H3> OS/2 Notes </H3>
    689 
    690 <BLOCKQUOTE>
    691 <P>
    692 	Projects for building SDL on OS/2 with OpenWatcom have been contributed by Doodle.  See the file README.OS2 in the SDL source distribution for details.
    693 </BLOCKQUOTE>
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