1 <HTML> 2 <HEAD><TITLE>SDL Stable Release</TITLE></HEAD> 3 <BODY BGCOLOR="#FFEBCD" TEXT="#000000"> 4 5 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> 6 <P> 7 This source is stable, and is fully tested on all supported platforms.<br> 8 Please send bug reports or questions to the SDL mailing list:<br> 9 <a href="http://www.libsdl.org/mailing-list.php" 10 >http://www.libsdl.org/mailing-list.php</a><br> 11 The latest stable release may be found on the 12 <a href="http://www.libsdl.org/">SDL website</A>. 13 </P> 14 15 <H2> <A HREF="docs/index.html">API Documentation</A> </H2> 16 17 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> 18 19 <H2> SDL 1.2.15 Release Notes </H2> 20 <P> 21 SDL 1.2.15 is a minor bug fix release. 22 </P> 23 24 <H3> General Notes </H3> 25 26 <BLOCKQUOTE> 27 <P> 28 Fixed assembly register clobbering in CPU info routines 29 </P> 30 <P> 31 Fixed memory stomp when using stretch blit on large images 32 </P> 33 <P> 34 Fixed pixel corruption with overlapping blits 35 </P> 36 <P> 37 SDL_JOYSTICK_DEVICE can be a colon separated list of joystick devices 38 </P> 39 <P> 40 Disabled MMX blitters since they don't compile on modern compilers 41 </P> 42 </BLOCKQUOTE> 43 44 <H3> Unix Notes </H3> 45 46 <BLOCKQUOTE> 47 <P> 48 Fixed crash in joystick code on newer Linux kernels 49 </P> 50 <P> 51 Fixed channel swizzling for ALSA target with 6-channel output 52 </P> 53 <P> 54 Use the OpenGL GLX_EXT_swap_control extension if available 55 </P> 56 <P> 57 XRandR support is disabled by default because it causes desktop reconfiguring. It can be enabled with the SDL_VIDEO_X11_XRANDR=1 environment variable, or by applying this patch: <a href="http://hg.libsdl.org/SDL/raw-rev/8ec3036098df">http://hg.libsdl.org/SDL/raw-rev/8ec3036098df</a> 58 </P> 59 </BLOCKQUOTE> 60 61 <H3> Windows Notes </H3> 62 63 <BLOCKQUOTE> 64 <P> 65 Fixed SDL_GL_ACCELERATED_VISUAL handling 66 </P> 67 <P> 68 Fixed application state handling with ALT-Tab 69 </P> 70 <P> 71 Fixed occasional crash handling WM_ACTIVATEAPP in Direct X code 72 </P> 73 <P> 74 Fixed UTF-8 decoding of Russian characters 75 </P> 76 </BLOCKQUOTE> 77 78 <H3> Mac OS X Notes </H3> 79 80 <BLOCKQUOTE> 81 <P> 82 Fixed building and running on Mac OS X 10.7 (Lion) 83 </P> 84 </BLOCKQUOTE> 85 86 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> 87 88 <H2> SDL 1.2.14 Release Notes </H2> 89 <P> 90 SDL 1.2.14 is a significant bug fix release and a recommended update. 91 </P> 92 93 <H3> General Notes </H3> 94 95 <BLOCKQUOTE> 96 <P> 97 Fixed flicker when resizing the SDL window 98 </P> 99 <P> 100 Fixed crash in SDL_SetGammaRamp() 101 </P> 102 <P> 103 Fixed freeze in SDL_memset() with 0 length when assembly code is disabled. 104 </P> 105 <P> 106 Added SDL_DISABLE_LOCK_KEYS environment variable to enable normal up/down events for Caps-Lock and Num-Lock keys. 107 </P> 108 <P> 109 Fixed audio quality problem when converting between 22050 Hz and 44100 Hz. 110 </P> 111 <P> 112 Fixed a threading crash when a few threads are rapidly created and complete. 113 </P> 114 <P> 115 Increased accuracy of alpha blending routines. 116 </P> 117 <P> 118 Fixed crash loading BMP files saved with the scanlines inverted. 119 </P> 120 <P> 121 Fixed mouse coordinate clamping if SDL_SetVideoMode() isn't called in response to SDL_VIDEORESIZE event. 122 </P> 123 <P> 124 Added doxygen documentation for the SDL API headers. 125 </P> 126 </BLOCKQUOTE> 127 128 <H3> Unix Notes </H3> 129 130 <BLOCKQUOTE> 131 <P> 132 Fixed potential memory corruption due to assembly bug with SDL_revcpy() 133 </P> 134 <P> 135 Fixed crashes trying to detect SSE features on x86_64 architecture. 136 </P> 137 <P> 138 Fixed assembly for GCC optimized 50% alpha blending blits. 139 </P> 140 <P> 141 Added configure option --enable-screensaver, to allow enabling the screensaver by default. 142 </P> 143 <P> 144 Use XResetScreenSaver() instead of disabling screensaver entirely. 145 </P> 146 <P> 147 Removed the maximum window size limitation on X11. 148 </P> 149 <P> 150 Fixed SDL_GL_SWAP_CONTROL on X11. 151 </P> 152 <P> 153 Fixed setting the X11 window input hint. 154 </P> 155 <P> 156 Fixed distorted X11 window icon for some visuals. 157 </P> 158 <P> 159 Fixed detecting X11 libraries for dynamic loading on 64-bit Linux. 160 </P> 161 <P> 162 SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL) returns the correct value with GLX_SGI_swap_control. 163 </P> 164 <P> 165 Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for SDL_VIDEO_FULLSCREEN_HEAD on X11. 166 </P> 167 <P> 168 The SDL_VIDEO_FULLSCREEN_DISPLAY environment variable can be set to 0 to place fullscreen SDL windows on the first Xinerama screen. 169 </P> 170 <P> 171 Added the SDL_VIDEO_FBCON_ROTATION environment variable to control output orientation on the framebuffer console. 172 <BR> 173 Valid values are: 174 <UL> 175 <LI>not set - Not rotating, no shadow. 176 <LI>"NONE" - Not rotating, but still using shadow. 177 <LI>"CW" - Rotating screen clockwise. 178 <LI>"UD" - Rotating screen upside down. 179 <LI>"CCW" - Rotating screen counter clockwise. 180 </UL> 181 </P> 182 <P> 183 Fixed DirectFB detection on some Linux distributions. 184 </P> 185 <P> 186 Added code to use the PS3 SPE processors for YUV conversion on Linux. 187 </P> 188 <P> 189 Updated ALSA support to the latest stable API 190 </P> 191 <P> 192 ALSA is now preferred over OSS audio. (SDL_AUDIODRIVER=dsp will restore the previous behavior.) 193 </P> 194 <P> 195 Improved support for PulseAudio 196 </P> 197 <P> 198 The Network Audio System support is now dynamically loaded at runtime. 199 </P> 200 <P> 201 Fixed crash with the MP-8866 Dual USB Joypad on newer Linux kernels. 202 </P> 203 <P> 204 Fixed crash in SDL_Quit() when a joystick has been unplugged. 205 </P> 206 </BLOCKQUOTE> 207 208 <H3> Windows Notes </H3> 209 210 <BLOCKQUOTE> 211 <P> 212 Verified 100% compatibility with Windows 7. 213 </P> 214 <P> 215 Prevent loss of OpenGL context when setting the video mode in response to a window resize event. 216 </P> 217 <P> 218 Fixed video initialization with SDL_WINDOWID on Windows XP. 219 </P> 220 <P> 221 Improved mouse input responsiveness for first-person-shooter games. 222 </P> 223 <P> 224 IME messages are now generated for localized input. 225 </P> 226 <P> 227 SDL_RWFromFile() takes a UTF-8 filename when opening a file. 228 </P> 229 <P> 230 The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt. 231 </P> 232 <P> 233 Fixed dynamic object loading on Windows CE. 234 </P> 235 </BLOCKQUOTE> 236 237 <H3> Mac OS X Notes </H3> 238 239 <BLOCKQUOTE> 240 <P> 241 SDL now builds on Mac OS X 10.6 (Snow Leopard). 242 <BR> 243 Eric Wing posted a good rundown on the numerous changes here: <A HREF="http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html">http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html</A> 244 </P> 245 <P> 246 The X11 video driver is built by default. 247 </P> 248 <P> 249 Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target. 250 </P> 251 <P> 252 Fixed setting the starting working directory in release builds. 253 </P> 254 </BLOCKQUOTE> 255 256 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> 257 258 <H2> SDL 1.2.13 Release Notes </H2> 259 <P> 260 SDL 1.2.13 is a minor bug fix release. 261 </P> 262 263 <H3> General Notes </H3> 264 265 <BLOCKQUOTE> 266 <P> 267 Fixed link error when building with Intel Compiler 10. 268 </P> 269 <P> 270 Removed stray C++ comment from public headers. 271 </P> 272 </BLOCKQUOTE> 273 274 <H3> Unix Notes </H3> 275 276 <BLOCKQUOTE> 277 <P> 278 Fixed crash in SDL_SoftStretch() on secure operating systems. 279 </P> 280 <P> 281 Fixed undefined symbol on X11 implementations without UTF-8 support. 282 </P> 283 <P> 284 Worked around BadAlloc error when using XVideo on the XFree86 Intel Integrated Graphics driver. 285 </P> 286 <P> 287 Scan for all joysticks on Linux instead of stopping at one that was removed. 288 </P> 289 <P> 290 Fixed use of sdl-config arguments in sdl.m4 291 </P> 292 </BLOCKQUOTE> 293 294 <H3> Windows Notes </H3> 295 296 <BLOCKQUOTE> 297 <P> 298 Fixed crash when a video driver reports higher than 32 bpp video modes. 299 </P> 300 <P> 301 Fixed restoring the desktop after setting a 24-bit OpenGL video mode. 302 </P> 303 <P> 304 Fixed window titles on Windows 95/98/ME. 305 </P> 306 <P> 307 Added SDL_BUTTON_X1 and SDL_BUTTON_X2 constants for extended mouse buttons. 308 </P> 309 <P> 310 Added support for quoted command line arguments. 311 </P> 312 </BLOCKQUOTE> 313 314 <H3> Mac OS X Notes </H3> 315 316 <BLOCKQUOTE> 317 <P> 318 SDL now builds on Mac OS X 10.5 (Leopard). 319 </P> 320 <P> 321 Fixed high frequency crash involving text input. 322 </P> 323 <P> 324 Fixed beeping when the escape key is pressed and UNICODE translation is enabled. 325 </P> 326 <P> 327 Improved trackpad scrolling support. 328 </P> 329 <P> 330 Fixed joystick hat reporting for certain joysticks. 331 </P> 332 </BLOCKQUOTE> 333 334 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> 335 336 <H2> SDL 1.2.12 Release Notes </H2> 337 <P> 338 SDL 1.2.12 is a minor bug fix release. 339 </P> 340 341 <H3> General Notes </H3> 342 343 <BLOCKQUOTE> 344 <P> 345 Added support for the PulseAudio sound server: http://www.pulseaudio.org/ 346 </P> 347 <P> 348 Added SDL_VIDEO_ALLOW_SCREENSAVER to override SDL's disabling of the screensaver on Mac OS X, Windows, and X11. 349 </P> 350 <P> 351 Fixed buffer overrun crash when resampling audio rates. 352 </P> 353 <P> 354 Fixed audio bug where converting to mono was doubling the volume. 355 </P> 356 <P> 357 Fixed off-by-one error in the C implementation of SDL_revcpy() 358 </P> 359 <P> 360 Fixed compiling with Sun Studio. 361 </P> 362 <P> 363 Support for AmigaOS has been removed from the main SDL code. 364 </P> 365 <P> 366 Support for Nokia 9210 "EPOC" driver has been removed from the main SDL code. 367 </P> 368 <P> 369 Unofficial support for the S60/SymbianOS platform has been added. 370 </P> 371 <P> 372 Unofficial support for the Nintendo DS platform has been added. 373 </P> 374 <P> 375 Reenabled MMX assembly for YUV overlay processing (GNU C Compiler only). 376 </P> 377 </BLOCKQUOTE> 378 379 <H3> Unix Notes </H3> 380 381 <BLOCKQUOTE> 382 <P> 383 Fixed detection of X11 DGA mouse support. 384 </P> 385 <P> 386 Improved XIM support for asian character sets. 387 </P> 388 <P> 389 The GFX_Display has been added to the X11 window information in SDL_syswm.h. 390 </P> 391 <P> 392 Fixed PAGE_SIZE compile error in the fbcon video driver on newer Linux kernels. 393 </P> 394 <P> 395 Fixed hang or crash at startup if aRts can't access the hardware. 396 </P> 397 <P> 398 Fixed relative mouse mode when the cursor starts outside the X11 window. 399 </P> 400 <P> 401 Fixed accidental free of stack memory in X11 mouse acceleration code. 402 </P> 403 <P> 404 Closed minor memory leak in XME code. 405 </P> 406 <P> 407 Fixed TEXTRELs in the library to resolve some PIC issues. 408 </P> 409 </BLOCKQUOTE> 410 411 <H3> Windows Notes </H3> 412 413 <BLOCKQUOTE> 414 <P> 415 The GDI video driver makes better use of the palette in 8-bit modes. 416 </P> 417 <P> 418 The windib driver now supports more mouse buttons with WM_XBUTTON events. 419 </P> 420 <P> 421 On Windows, SDL_SetVideoMode() will re-create the window instead of failing if the multisample settings are changed. 422 </P> 423 <P> 424 Added support for UTF-8 window titles on Windows. 425 </P> 426 <P> 427 Fixed joystick detection on Windows. 428 </P> 429 <P> 430 Improved performance with Win32 file I/O. 431 </P> 432 <P> 433 Fixed HBITMAP leak in GAPI driver. 434 </P> 435 </BLOCKQUOTE> 436 437 <H3> Mac OS X Notes </H3> 438 439 <BLOCKQUOTE> 440 <P> 441 Added support for multi-axis controllers like 3Dconnxion's SpaceNavigator on Mac OS X. 442 </P> 443 <P> 444 Fixed YUV overlay crash inside Quicktime on Intel Mac OS X. 445 </P> 446 <P> 447 Fixed blitting alignment in Altivec alpha blit functions. 448 </P> 449 <P> 450 Keys F13, F14, and F15 are now usable on Apple keyboards under Mac OS X. 451 </P> 452 <P> 453 Fixed joystick calibration code on Mac OS X. 454 </P> 455 <P> 456 Fixed mouse jitter when multiple motion events are queued up in Mac OS X. 457 </P> 458 <P> 459 Fixed changing the cursor in fullscreen mode on Mac OS X. 460 </P> 461 </BLOCKQUOTE> 462 463 <H3> Mac OS Classic Notes </H3> 464 465 <BLOCKQUOTE> 466 <P> 467 Added support for gamma ramps to both toolbox and DrawSprocket video drivers. 468 </P> 469 </BLOCKQUOTE> 470 471 <H3> BeOS Notes </H3> 472 473 <BLOCKQUOTE> 474 <P> 475 Implemented mouse grabbing and mouse relative mode on BeOS. 476 </P> 477 </BLOCKQUOTE> 478 479 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> 480 481 <H2> SDL 1.2.11 Release Notes </H2> 482 <P> 483 SDL 1.2.11 is a minor bug fix release. 484 </P> 485 486 <H3> Unix Notes </H3> 487 488 <BLOCKQUOTE> 489 <P> 490 Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden. This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX. 491 </P> 492 <P> 493 Fixed building SDL with Xinerama disabled. 494 </P> 495 <P> 496 Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen(). 497 </P> 498 <P> 499 Added pkgconfig configuration support. 500 </P> 501 </BLOCKQUOTE> 502 503 <H3> Windows Notes </H3> 504 505 <BLOCKQUOTE> 506 <P> 507 Setting SDL_GL_SWAP_CONTROL now works with Windows OpenGL. 508 </P> 509 <P> 510 The Win32 window positioning code works properly for windows with menus. 511 </P> 512 <P> 513 DirectSound audio quality has been improved on certain sound cards. 514 </P> 515 <P> 516 Fixed 5.1 audio channel ordering on Windows and Mac OS X. 517 </P> 518 <P> 519 Plugged a couple of minor memory leaks in the windib video driver. 520 </P> 521 <P> 522 Fixed type collision with stdint.h when building with gcc on Win32. 523 </P> 524 <P> 525 Fixed building with the Digital Mars Compiler on Win32. 526 </P> 527 </BLOCKQUOTE> 528 529 <H3> Mac OS X Notes </H3> 530 531 <BLOCKQUOTE> 532 <P> 533 The Quartz video driver supports 32x32 cursors on Mac OS X 10.3 and above. 534 </P> 535 </BLOCKQUOTE> 536 537 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> 538 539 <H2> SDL 1.2.10 Release Notes </H2> 540 <P> 541 SDL 1.2.10 is a major release, featuring a revamp of the build system and many API improvements and bug fixes. 542 </P> 543 <H3> API enhancements </H3> 544 <UL> 545 <LI> 546 If SDL_OpenAudio() is passed zero for the desired format 547 fields, the following environment variables will be used 548 to fill them in: 549 <pre><code> 550 SDL_AUDIO_FREQUENCY 551 SDL_AUDIO_FORMAT 552 SDL_AUDIO_CHANNELS 553 SDL_AUDIO_SAMPLES 554 </code></pre> 555 If an environment variable is not specified, it will be set 556 to a reasonable default value. 557 <LI> 558 SDL_SetVideoMode() now accepts 0 for width or height and will use 559 the current video mode (or the desktop mode if no mode has been set.) 560 <LI> 561 Added current_w and current_h to the SDL_VideoInfo structure, 562 which is set to the desktop resolution during video intialization, 563 and then set to the current resolution when a video mode is set. 564 <LI> 565 SDL_GL_LoadLibrary() will load the system default OpenGL library 566 if it is passed NULL as a parameter. 567 <LI> 568 Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications. 569 <LI> 570 Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration. 571 <LI> 572 SDL_WM_SetCaption() now officially takes UTF-8 title and icon strings, and displays international characters on supported platforms. 573 <LI> 574 Added SDL_GetKeyRepeat() to query the key repeat settings. 575 <LI> 576 Added the "dummy" audio driver, which can be used to emulate audio 577 output without a sound card. 578 <LI> 579 Added SDL_config.h, with defaults for various build environments. 580 </UL> 581 582 <H3> General Notes </H3> 583 584 <BLOCKQUOTE> 585 <P> 586 The SDL website now has an <A HREF="http://www.libsdl.org/rss/rss.xml">RSS feed</A>! 587 <P> 588 The SDL development source code is now managed with <A HREF="http://www.libsdl.org/svn.php">Subversion</A>. 589 <P> 590 SDL now uses the Bugzilla <A HREF="http://bugzilla.libsdl.org/">bug tracking system</A>, hosted by icculus.org. 591 <P> 592 SDL is licensed under version 2.1 of the GNU Lesser General Public License. 593 <P> 594 The entire build system has been revamped to make it much more portable, including versions of C library functions to make it possible to run SDL on a minimal embedded environment. See README.Porting in the SDL source distribution for information on how to port SDL to a new platform. 595 <P> 596 SDL_opengl.h has been updated with the latest glext.h from <A HREF="http://oss.sgi.com/projects/ogl-sample/registry/">http://oss.sgi.com/projects/ogl-sample/registry/</A> 597 <P> 598 Alex Volkov contributed highly optimized RGB <-> RGBA blitters. 599 </BLOCKQUOTE> 600 601 <H3> Unix Notes </H3> 602 603 <BLOCKQUOTE> 604 <P> 605 The X11 libraries are dynamically loaded at runtime by default. This allows the distributed version of SDL to run on systems without X11 libraries installed. 606 <P> 607 The XiG XME extension code is now included in the X11 video driver by default. 608 <P> 609 XRandR support for video mode switching has been added to the X11 driver, but is disabled because of undesired interactions with window managers. You can enable this by setting the environment variable SDL_VIDEO_X11_XRANDR to 1. 610 <P> 611 Xinerama multi-head displays are properly handled now, and the SDL_VIDEO_FULLSCREEN_HEAD environment variable can be used to select the screen used for fullscreen video modes. Note that changing the video modes only works on screen 0. 612 <P> 613 XVidMode video modes are now sorted so they maintain the refresh rates specified in the X11 configuration file. 614 <P> 615 SDL windows are no longer transparent in X11 compositing systems like XGL. 616 <P> 617 The mouse is properly released by the X11 video driver if the fullscreen window loses focus. 618 <P> 619 The X11 input driver now uses XIM to handle international input. 620 <P> 621 The screensaver and DPMS monitor blanking are disabled while SDL games are running under the X11 and DGA video drivers. This behavior will be formalized and selectable in SDL 1.3. 622 <P> 623 Fixed a bug preventing stereo OpenGL contexts from being selected on the X11 driver. 624 <P> 625 The DGA video driver now waits for pending blits involving surfaces before they are freed. This prevents display oddities when using SDL_DisplayFormat() to convert many images. 626 <P> 627 The framebuffer console video driver now has a parser for /etc/fb.modes for improved video mode handling. 628 <P> 629 The framebuffer console video driver now allows asynchronous VT switching, and restores the full contents of the screen when switched back. 630 <P> 631 The framebuffer console now uses CTRL-ALT-FN to switch virtual terminals, to avoid collisions with application key bindings. 632 <P> 633 The framebuffer console input driver correctly sets IMPS/2 mode for wheel mice. It also properly detects when gpm is in IMPS/2 protocol mode, or passing raw protocol from an IMPS/2 mouse. 634 <P> 635 The SVGAlib video driver now has support for banked (non-linear) video modes. 636 <P> 637 A video driver for OpenBSD on the Sharp Zaurus has been contributed by Staffan Ulfberg. See the file README.wscons in the SDL source distribution for details. 638 <P> 639 Many patches have been incorporated from *BSD ports. 640 </BLOCKQUOTE> 641 642 <H3> Windows Notes </H3> 643 644 <BLOCKQUOTE> 645 <P> 646 The "windib" video driver is the default now, to prevent problems with certain laptops, 64-bit Windows, and Windows Vista. The DirectX driver is still available, and can be selected by setting the environment variable SDL_VIDEODRIVER to "directx". 647 <P> 648 SDL has been ported to 64-bit Windows. 649 <P> 650 Dmitry Yakimov contributed a GAPI video driver for Windows CE. 651 <P> 652 The default fullscreen refresh rate has been increased to match the desktop refresh rate, when using equivalent resolutions. A full API for querying and selecting refresh rates is planned for SDL 1.3. 653 <P> 654 Dialog boxes are now shown when SDL is in windowed OpenGL mode. 655 <P> 656 The SDL window is recreated when necessary to maintain OpenGL context attributes, when switching between windowed and fullscreen modes. 657 <P> 658 An SDL_VIDEORESIZE event is properly sent when the SDL window is maximized and restored. 659 <P> 660 Window positions are retained when switching between fullscreen and windowed modes. 661 <P> 662 ToUnicode() is used, when available, for improved handling of international keyboard input. 663 <P> 664 The PrtScrn is now treated normally with both key down and key up events. 665 <P> 666 Pressing ALT-F4 now delivers an SDL_QUIT event to SDL applications. 667 <P> 668 Joystick names are now correct for joysticks which have been unplugged and then plugged back in since booting. 669 <P> 670 An MCI error when playing the last track on a CD-ROM has been fixed. 671 <P> 672 OpenWatcom projects for building SDL have been provided by Marc Peter. 673 </BLOCKQUOTE> 674 675 <H3> Mac OS X Notes </H3> 676 677 <BLOCKQUOTE> 678 <P> 679 SDL now supports building Universal binaries, both through Xcode projects and when using configure/make. See README.MacOSX in the SDL source archive for details. 680 <P> 681 The X11 video driver with GLX support can be built on Mac OS X, if the X11 development SDK is installed. 682 <P> 683 Transitions between fullscreen resolutions and windowed mode now use a much faster asynchronous fade to hide desktop flicker. 684 <P> 685 Icons set with SDL_WM_SetIcon() now have the proper colors on Intel Macs. 686 </BLOCKQUOTE> 687 688 <H3> OS/2 Notes </H3> 689 690 <BLOCKQUOTE> 691 <P> 692 Projects for building SDL on OS/2 with OpenWatcom have been contributed by Doodle. See the file README.OS2 in the SDL source distribution for details. 693 </BLOCKQUOTE> 694 695 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> 696 697 </BODY> 698 </HTML> 699