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"SDL_WM_SetIcon" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference"
"NAME"
SDL_WM_SetIcon - Sets the icon for the display window.
"SYNOPSIS"

#include "SDL.h" void SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask);

"DESCRIPTION"

Sets the icon for the display window. Win32 icons must be 32x32.

This function must be called before the first call to SDL_SetVideoMode.

It takes an icon surface, and a mask in MSB format.

If mask is NULL, the entire icon surface will be used as the icon.

"EXAMPLE"

SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);

"SEE ALSO"

SDL_SetVideoMode, SDL_WM_SetCaption created by instant / docbook-to-man, Tue 11 Sep 2001, 23:02