#include "SDL.h"
int SDL_WaitEvent(SDL_Event *event);
Waits indefinitely for the next available event, returning 1, or 0 if there was an error while waiting for events.
If event is not NULL, the next event is removed from the queue and stored in that area.
SDL_Event, SDL_PollEvent
created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00