Home | History | Annotate | Download | only in qtopia
      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2012 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Library General Public
      7     License as published by the Free Software Foundation; either
      8     version 2 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Library General Public License for more details.
     14 
     15     You should have received a copy of the GNU Library General Public
     16     License along with this library; if not, write to the Free
     17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 #include <qpe/qpeapplication.h>
     25 #include <qapplication.h>
     26 #include <qevent.h>
     27 
     28 #include "SDL_thread.h"
     29 #include "SDL_timer.h"
     30 #include "SDL_error.h"
     31 
     32 /* Flag to tell whether or not the Be application is active or not */
     33 int SDL_QPEAppActive = 0;
     34 static QPEApplication *app;
     35 
     36 int SDL_InitQPEApp() {
     37   if(SDL_QPEAppActive <= 0) {
     38     if(!qApp) {
     39       int argc = 1;
     40       char *argv[] = { { "SDLApp" } };
     41       app = new QPEApplication(argc, argv);
     42       QWidget dummy;
     43       app->showMainWidget(&dummy);
     44     } else {
     45       app = (QPEApplication*)qApp;
     46     }
     47     SDL_QPEAppActive++;
     48   }
     49   return 0;
     50 }
     51 
     52 /* Quit the QPE Application, if there's nothing left to do */
     53 void SDL_QuitQPEApp(void)
     54 {
     55   /* Decrement the application reference count */
     56   SDL_QPEAppActive--;
     57   /* If the reference count reached zero, clean up the app */
     58   if ( SDL_QPEAppActive == 0 && app) {
     59     delete app;
     60     app = 0;
     61     qApp = 0;
     62   }
     63 }
     64