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      1 // Copyright 2009 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
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     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 
     29 // This controls whether this sample is compiled with debugger support.
     30 // You may trace its usages in source text to see what parts of program
     31 // are responsible for debugging support.
     32 // Note that V8 itself should be compiled with enabled debugger support
     33 // to have it all working.
     34 #define SUPPORT_DEBUGGING
     35 
     36 #include <v8.h>
     37 
     38 #ifdef SUPPORT_DEBUGGING
     39 #include <v8-debug.h>
     40 #endif
     41 
     42 #include <fcntl.h>
     43 #include <string.h>
     44 #include <stdio.h>
     45 #include <stdlib.h>
     46 
     47 /**
     48  * This sample program should demonstrate certain aspects of debugging
     49  * standalone V8-based application.
     50  *
     51  * The program reads input stream, processes it line by line and print
     52  * the result to output. The actual processing is done by custom JavaScript
     53  * script. The script is specified with command line parameters.
     54  *
     55  * The main cycle of the program will sequentially read lines from standard
     56  * input, process them and print to standard output until input closes.
     57  * There are 2 possible configuration in regard to main cycle.
     58  *
     59  * 1. The main cycle is on C++ side. Program should be run with
     60  * --main-cycle-in-cpp option. Script must declare a function named
     61  * "ProcessLine". The main cycle in C++ reads lines and calls this function
     62  * for processing every time. This is a sample script:
     63 
     64 function ProcessLine(input_line) {
     65   return ">>>" + input_line + "<<<";
     66 }
     67 
     68  *
     69  * 2. The main cycle is in JavaScript. Program should be run with
     70  * --main-cycle-in-js option. Script gets run one time at all and gets
     71  * API of 2 global functions: "read_line" and "print". It should read input
     72  * and print converted lines to output itself. This a sample script:
     73 
     74 while (true) {
     75   var line = read_line();
     76   if (!line) {
     77     break;
     78   }
     79   var res = line + " | " + line;
     80   print(res);
     81 }
     82 
     83  *
     84  * When run with "-p" argument, the program starts V8 Debugger Agent and
     85  * allows remote debugger to attach and debug JavaScript code.
     86  *
     87  * Interesting aspects:
     88  * 1. Wait for remote debugger to attach
     89  * Normally the program compiles custom script and immediately runs it.
     90  * If programmer needs to debug script from the very beginning, he should
     91  * run this sample program with "--wait-for-connection" command line parameter.
     92  * This way V8 will suspend on the first statement and wait for
     93  * debugger to attach.
     94  *
     95  * 2. Unresponsive V8
     96  * V8 Debugger Agent holds a connection with remote debugger, but it does
     97  * respond only when V8 is running some script. In particular, when this program
     98  * is waiting for input, all requests from debugger get deferred until V8
     99  * is called again. See how "--callback" command-line parameter in this sample
    100  * fixes this issue.
    101  */
    102 
    103 enum MainCycleType {
    104   CycleInCpp,
    105   CycleInJs
    106 };
    107 
    108 const char* ToCString(const v8::String::Utf8Value& value);
    109 void ReportException(v8::TryCatch* handler);
    110 v8::Handle<v8::String> ReadFile(const char* name);
    111 v8::Handle<v8::String> ReadLine();
    112 
    113 v8::Handle<v8::Value> Print(const v8::Arguments& args);
    114 v8::Handle<v8::Value> ReadLine(const v8::Arguments& args);
    115 bool RunCppCycle(v8::Handle<v8::Script> script, v8::Local<v8::Context> context,
    116                  bool report_exceptions);
    117 
    118 
    119 #ifdef SUPPORT_DEBUGGING
    120 v8::Persistent<v8::Context> debug_message_context;
    121 
    122 void DispatchDebugMessages() {
    123   // We are in some random thread. We should already have v8::Locker acquired
    124   // (we requested this when registered this callback). We was called
    125   // because new debug messages arrived; they may have already been processed,
    126   // but we shouldn't worry about this.
    127   //
    128   // All we have to do is to set context and call ProcessDebugMessages.
    129   //
    130   // We should decide which V8 context to use here. This is important for
    131   // "evaluate" command, because it must be executed some context.
    132   // In our sample we have only one context, so there is nothing really to
    133   // think about.
    134   v8::Context::Scope scope(debug_message_context);
    135 
    136   v8::Debug::ProcessDebugMessages();
    137 }
    138 #endif
    139 
    140 
    141 int RunMain(int argc, char* argv[]) {
    142   v8::V8::SetFlagsFromCommandLine(&argc, argv, true);
    143   v8::HandleScope handle_scope;
    144 
    145   v8::Handle<v8::String> script_source(NULL);
    146   v8::Handle<v8::Value> script_name(NULL);
    147   int script_param_counter = 0;
    148 
    149 #ifdef SUPPORT_DEBUGGING
    150   int port_number = -1;
    151   bool wait_for_connection = false;
    152   bool support_callback = false;
    153 #endif
    154 
    155   MainCycleType cycle_type = CycleInCpp;
    156 
    157   for (int i = 1; i < argc; i++) {
    158     const char* str = argv[i];
    159     if (strcmp(str, "-f") == 0) {
    160       // Ignore any -f flags for compatibility with the other stand-
    161       // alone JavaScript engines.
    162       continue;
    163     } else if (strcmp(str, "--main-cycle-in-cpp") == 0) {
    164       cycle_type = CycleInCpp;
    165     } else if (strcmp(str, "--main-cycle-in-js") == 0) {
    166       cycle_type = CycleInJs;
    167 #ifdef SUPPORT_DEBUGGING
    168     } else if (strcmp(str, "--callback") == 0) {
    169       support_callback = true;
    170     } else if (strcmp(str, "--wait-for-connection") == 0) {
    171       wait_for_connection = true;
    172     } else if (strcmp(str, "-p") == 0 && i + 1 < argc) {
    173       port_number = atoi(argv[i + 1]);  // NOLINT
    174       i++;
    175 #endif
    176     } else if (strncmp(str, "--", 2) == 0) {
    177       printf("Warning: unknown flag %s.\nTry --help for options\n", str);
    178     } else if (strcmp(str, "-e") == 0 && i + 1 < argc) {
    179       script_source = v8::String::New(argv[i + 1]);
    180       script_name = v8::String::New("unnamed");
    181       i++;
    182       script_param_counter++;
    183     } else {
    184       // Use argument as a name of file to load.
    185       script_source = ReadFile(str);
    186       script_name = v8::String::New(str);
    187       if (script_source.IsEmpty()) {
    188         printf("Error reading '%s'\n", str);
    189         return 1;
    190       }
    191       script_param_counter++;
    192     }
    193   }
    194 
    195   if (script_param_counter == 0) {
    196     printf("Script is not specified\n");
    197     return 1;
    198   }
    199   if (script_param_counter != 1) {
    200     printf("Only one script may be specified\n");
    201     return 1;
    202   }
    203 
    204   // Create a template for the global object.
    205   v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New();
    206 
    207   // Bind the global 'print' function to the C++ Print callback.
    208   global->Set(v8::String::New("print"), v8::FunctionTemplate::New(Print));
    209 
    210   if (cycle_type == CycleInJs) {
    211     // Bind the global 'read_line' function to the C++ Print callback.
    212     global->Set(v8::String::New("read_line"),
    213                 v8::FunctionTemplate::New(ReadLine));
    214   }
    215 
    216   // Create a new execution environment containing the built-in
    217   // functions
    218   v8::Handle<v8::Context> context = v8::Context::New(NULL, global);
    219   // Enter the newly created execution environment.
    220   v8::Context::Scope context_scope(context);
    221 
    222 #ifdef SUPPORT_DEBUGGING
    223   debug_message_context = v8::Persistent<v8::Context>::New(context);
    224 
    225   v8::Locker locker;
    226 
    227   if (support_callback) {
    228     v8::Debug::SetDebugMessageDispatchHandler(DispatchDebugMessages, true);
    229   }
    230 
    231   if (port_number != -1) {
    232     v8::Debug::EnableAgent("lineprocessor", port_number, wait_for_connection);
    233   }
    234 #endif
    235 
    236   bool report_exceptions = true;
    237 
    238   v8::Handle<v8::Script> script;
    239   {
    240     // Compile script in try/catch context.
    241     v8::TryCatch try_catch;
    242     script = v8::Script::Compile(script_source, script_name);
    243     if (script.IsEmpty()) {
    244       // Print errors that happened during compilation.
    245       if (report_exceptions)
    246         ReportException(&try_catch);
    247       return 1;
    248     }
    249   }
    250 
    251   {
    252     v8::TryCatch try_catch;
    253 
    254     script->Run();
    255     if (try_catch.HasCaught()) {
    256       if (report_exceptions)
    257         ReportException(&try_catch);
    258       return 1;
    259     }
    260   }
    261 
    262   if (cycle_type == CycleInCpp) {
    263     bool res = RunCppCycle(script, v8::Context::GetCurrent(),
    264                            report_exceptions);
    265     return !res;
    266   } else {
    267     // All is already done.
    268   }
    269   return 0;
    270 }
    271 
    272 
    273 bool RunCppCycle(v8::Handle<v8::Script> script, v8::Local<v8::Context> context,
    274                  bool report_exceptions) {
    275 #ifdef SUPPORT_DEBUGGING
    276   v8::Locker lock;
    277 #endif
    278 
    279   v8::Handle<v8::String> fun_name = v8::String::New("ProcessLine");
    280   v8::Handle<v8::Value> process_val =
    281       v8::Context::GetCurrent()->Global()->Get(fun_name);
    282 
    283   // If there is no Process function, or if it is not a function,
    284   // bail out
    285   if (!process_val->IsFunction()) {
    286     printf("Error: Script does not declare 'ProcessLine' global function.\n");
    287     return 1;
    288   }
    289 
    290   // It is a function; cast it to a Function
    291   v8::Handle<v8::Function> process_fun =
    292       v8::Handle<v8::Function>::Cast(process_val);
    293 
    294 
    295   while (!feof(stdin)) {
    296     v8::HandleScope handle_scope;
    297 
    298     v8::Handle<v8::String> input_line = ReadLine();
    299     if (input_line == v8::Undefined()) {
    300       continue;
    301     }
    302 
    303     const int argc = 1;
    304     v8::Handle<v8::Value> argv[argc] = { input_line };
    305 
    306     v8::Handle<v8::Value> result;
    307     {
    308       v8::TryCatch try_catch;
    309       result = process_fun->Call(v8::Context::GetCurrent()->Global(),
    310                                  argc, argv);
    311       if (try_catch.HasCaught()) {
    312         if (report_exceptions)
    313           ReportException(&try_catch);
    314         return false;
    315       }
    316     }
    317     v8::String::Utf8Value str(result);
    318     const char* cstr = ToCString(str);
    319     printf("%s\n", cstr);
    320   }
    321 
    322   return true;
    323 }
    324 
    325 int main(int argc, char* argv[]) {
    326   int result = RunMain(argc, argv);
    327   v8::V8::Dispose();
    328   return result;
    329 }
    330 
    331 
    332 // Extracts a C string from a V8 Utf8Value.
    333 const char* ToCString(const v8::String::Utf8Value& value) {
    334   return *value ? *value : "<string conversion failed>";
    335 }
    336 
    337 
    338 // Reads a file into a v8 string.
    339 v8::Handle<v8::String> ReadFile(const char* name) {
    340   FILE* file = fopen(name, "rb");
    341   if (file == NULL) return v8::Handle<v8::String>();
    342 
    343   fseek(file, 0, SEEK_END);
    344   int size = ftell(file);
    345   rewind(file);
    346 
    347   char* chars = new char[size + 1];
    348   chars[size] = '\0';
    349   for (int i = 0; i < size;) {
    350     int read = fread(&chars[i], 1, size - i, file);
    351     i += read;
    352   }
    353   fclose(file);
    354   v8::Handle<v8::String> result = v8::String::New(chars, size);
    355   delete[] chars;
    356   return result;
    357 }
    358 
    359 
    360 void ReportException(v8::TryCatch* try_catch) {
    361   v8::HandleScope handle_scope;
    362   v8::String::Utf8Value exception(try_catch->Exception());
    363   const char* exception_string = ToCString(exception);
    364   v8::Handle<v8::Message> message = try_catch->Message();
    365   if (message.IsEmpty()) {
    366     // V8 didn't provide any extra information about this error; just
    367     // print the exception.
    368     printf("%s\n", exception_string);
    369   } else {
    370     // Print (filename):(line number): (message).
    371     v8::String::Utf8Value filename(message->GetScriptResourceName());
    372     const char* filename_string = ToCString(filename);
    373     int linenum = message->GetLineNumber();
    374     printf("%s:%i: %s\n", filename_string, linenum, exception_string);
    375     // Print line of source code.
    376     v8::String::Utf8Value sourceline(message->GetSourceLine());
    377     const char* sourceline_string = ToCString(sourceline);
    378     printf("%s\n", sourceline_string);
    379     // Print wavy underline (GetUnderline is deprecated).
    380     int start = message->GetStartColumn();
    381     for (int i = 0; i < start; i++) {
    382       printf(" ");
    383     }
    384     int end = message->GetEndColumn();
    385     for (int i = start; i < end; i++) {
    386       printf("^");
    387     }
    388     printf("\n");
    389   }
    390 }
    391 
    392 
    393 // The callback that is invoked by v8 whenever the JavaScript 'print'
    394 // function is called.  Prints its arguments on stdout separated by
    395 // spaces and ending with a newline.
    396 v8::Handle<v8::Value> Print(const v8::Arguments& args) {
    397   bool first = true;
    398   for (int i = 0; i < args.Length(); i++) {
    399     v8::HandleScope handle_scope;
    400     if (first) {
    401       first = false;
    402     } else {
    403       printf(" ");
    404     }
    405     v8::String::Utf8Value str(args[i]);
    406     const char* cstr = ToCString(str);
    407     printf("%s", cstr);
    408   }
    409   printf("\n");
    410   fflush(stdout);
    411   return v8::Undefined();
    412 }
    413 
    414 
    415 // The callback that is invoked by v8 whenever the JavaScript 'read_line'
    416 // function is called. Reads a string from standard input and returns.
    417 v8::Handle<v8::Value> ReadLine(const v8::Arguments& args) {
    418   if (args.Length() > 0) {
    419     return v8::ThrowException(v8::String::New("Unexpected arguments"));
    420   }
    421   return ReadLine();
    422 }
    423 
    424 v8::Handle<v8::String> ReadLine() {
    425   const int kBufferSize = 1024 + 1;
    426   char buffer[kBufferSize];
    427 
    428   char* res;
    429   {
    430 #ifdef SUPPORT_DEBUGGING
    431     v8::Unlocker unlocker;
    432 #endif
    433     res = fgets(buffer, kBufferSize, stdin);
    434   }
    435   if (res == NULL) {
    436     v8::Handle<v8::Primitive> t = v8::Undefined();
    437     return reinterpret_cast<v8::Handle<v8::String>&>(t);
    438   }
    439   // remove newline char
    440   for (char* pos = buffer; *pos != '\0'; pos++) {
    441     if (*pos == '\n') {
    442       *pos = '\0';
    443       break;
    444     }
    445   }
    446   return v8::String::New(buffer);
    447 }
    448