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      1 /*
      2  * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #include "Node.h"
     27 #include <stddef.h>
     28 #include <stdlib.h>
     29 
     30 Node* Node_new(void)
     31 {
     32     Node* node = (Node*)malloc(sizeof(Node));
     33     node->refCount = 0;
     34     node->nodeType = "Node";
     35     node->childNodesTail = NULL;
     36 
     37     return node;
     38 }
     39 
     40 void Node_appendChild(Node* node, Node* child)
     41 {
     42     Node_ref(child);
     43     NodeLink* nodeLink = (NodeLink*)malloc(sizeof(NodeLink));
     44     nodeLink->node = child;
     45     nodeLink->prev = node->childNodesTail;
     46     node->childNodesTail = nodeLink;
     47 }
     48 
     49 void Node_removeChild(Node* node, Node* child)
     50 {
     51     /* Linear search from tail -- good enough for our purposes here */
     52     NodeLink* current;
     53     NodeLink** currentHandle;
     54     for (currentHandle = &node->childNodesTail, current = *currentHandle; current; currentHandle = &current->prev, current = *currentHandle) {
     55         if (current->node == child) {
     56             Node_deref(current->node);
     57             *currentHandle = current->prev;
     58             free(current);
     59             break;
     60         }
     61     }
     62 }
     63 
     64 void Node_replaceChild(Node* node, Node* newChild, Node* oldChild)
     65 {
     66     /* Linear search from tail -- good enough for our purposes here */
     67     NodeLink* current;
     68     for (current = node->childNodesTail; current; current = current->prev) {
     69         if (current->node == oldChild) {
     70             Node_deref(current->node);
     71             current->node = newChild;
     72         }
     73     }
     74 }
     75 
     76 void Node_ref(Node* node)
     77 {
     78     ++node->refCount;
     79 }
     80 
     81 void Node_deref(Node* node)
     82 {
     83     if (--node->refCount == 0)
     84         free(node);
     85 }
     86