Home | History | Annotate | Download | only in skia
      1 /*
      2  * Copyright (c) 2008, Google Inc. All rights reserved.
      3  * Copyright (C) 2009 Dirk Schulze <krit (at) webkit.org>
      4  * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
      5  *
      6  * Redistribution and use in source and binary forms, with or without
      7  * modification, are permitted provided that the following conditions are
      8  * met:
      9  *
     10  *     * Redistributions of source code must retain the above copyright
     11  * notice, this list of conditions and the following disclaimer.
     12  *     * Redistributions in binary form must reproduce the above
     13  * copyright notice, this list of conditions and the following disclaimer
     14  * in the documentation and/or other materials provided with the
     15  * distribution.
     16  *     * Neither the name of Google Inc. nor the names of its
     17  * contributors may be used to endorse or promote products derived from
     18  * this software without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     22  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     23  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     24  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     25  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     26  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     30  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 #include "config.h"
     34 #include "ImageBuffer.h"
     35 
     36 #include "Base64.h"
     37 #include "BitmapImage.h"
     38 #include "BitmapImageSingleFrameSkia.h"
     39 #include "DrawingBuffer.h"
     40 #include "GLES2Canvas.h"
     41 #include "GraphicsContext.h"
     42 #include "ImageData.h"
     43 #include "JPEGImageEncoder.h"
     44 #include "MIMETypeRegistry.h"
     45 #include "PNGImageEncoder.h"
     46 #include "PlatformContextSkia.h"
     47 #include "SkColorPriv.h"
     48 #include "SkiaUtils.h"
     49 
     50 #include <wtf/text/StringConcatenate.h>
     51 
     52 using namespace std;
     53 
     54 namespace WebCore {
     55 
     56 // We pass a technically-uninitialized canvas to the platform context here since
     57 // the canvas initialization completes in ImageBuffer::ImageBuffer. But
     58 // PlatformContext doesn't actually need to use the object, and this makes all
     59 // the ownership easier to manage.
     60 ImageBufferData::ImageBufferData(const IntSize& size)
     61     : m_platformContext(0)  // Canvas is set in ImageBuffer constructor.
     62 {
     63 }
     64 
     65 ImageBuffer::ImageBuffer(const IntSize& size, ColorSpace, RenderingMode, bool& success)
     66     : m_data(size)
     67     , m_size(size)
     68 {
     69     SkCanvas* canvas = skia::CreateBitmapCanvas(size.width(), size.height(), false);
     70     if (!canvas) {
     71         success = false;
     72         return;
     73     }
     74 
     75     m_data.m_canvas = canvas;
     76     m_data.m_platformContext.setCanvas(m_data.m_canvas.get());
     77     m_context.set(new GraphicsContext(&m_data.m_platformContext));
     78     m_context->platformContext()->setDrawingToImageBuffer(true);
     79 
     80     // Make the background transparent. It would be nice if this wasn't
     81     // required, but the canvas is currently filled with the magic transparency
     82     // color. Can we have another way to manage this?
     83     m_data.m_canvas->drawARGB(0, 0, 0, 0, SkXfermode::kClear_Mode);
     84     success = true;
     85 }
     86 
     87 ImageBuffer::~ImageBuffer()
     88 {
     89 }
     90 
     91 GraphicsContext* ImageBuffer::context() const
     92 {
     93     return m_context.get();
     94 }
     95 
     96 size_t ImageBuffer::dataSize() const
     97 {
     98     return m_size.width() * m_size.height() * 4;
     99 }
    100 
    101 bool ImageBuffer::drawsUsingCopy() const
    102 {
    103     return false;
    104 }
    105 
    106 PassRefPtr<Image> ImageBuffer::copyImage() const
    107 {
    108     m_context->platformContext()->syncSoftwareCanvas();
    109     return BitmapImageSingleFrameSkia::create(*m_data.m_platformContext.bitmap(), true);
    110 }
    111 
    112 void ImageBuffer::clip(GraphicsContext* context, const FloatRect& rect) const
    113 {
    114     context->platformContext()->beginLayerClippedToImage(rect, this);
    115 }
    116 
    117 void ImageBuffer::draw(GraphicsContext* context, ColorSpace styleColorSpace, const FloatRect& destRect, const FloatRect& srcRect,
    118                        CompositeOperator op, bool useLowQualityScale)
    119 {
    120     if (m_data.m_platformContext.useGPU() && context->platformContext()->useGPU()) {
    121         if (context->platformContext()->canAccelerate()) {
    122             m_data.m_platformContext.prepareForHardwareDraw();
    123             DrawingBuffer* sourceDrawingBuffer = m_data.m_platformContext.gpuCanvas()->drawingBuffer();
    124             unsigned sourceTexture = static_cast<unsigned>(sourceDrawingBuffer->platformColorBuffer());
    125             FloatRect destRectNormalized(normalizeRect(destRect));
    126             FloatRect srcRectFlipped(normalizeRect(srcRect));
    127             srcRectFlipped.setY(m_size.height() - srcRect.y());
    128             srcRectFlipped.setHeight(-srcRect.height());
    129             context->platformContext()->prepareForHardwareDraw();
    130             context->platformContext()->gpuCanvas()->drawTexturedRect(sourceTexture, m_size, srcRectFlipped, destRectNormalized, styleColorSpace, op);
    131             return;
    132         }
    133         m_data.m_platformContext.syncSoftwareCanvas();
    134     }
    135 
    136     RefPtr<Image> image = BitmapImageSingleFrameSkia::create(*m_data.m_platformContext.bitmap(), context == m_context);
    137     context->drawImage(image.get(), styleColorSpace, destRect, srcRect, op, useLowQualityScale);
    138 }
    139 
    140 void ImageBuffer::drawPattern(GraphicsContext* context, const FloatRect& srcRect, const AffineTransform& patternTransform,
    141                               const FloatPoint& phase, ColorSpace styleColorSpace, CompositeOperator op, const FloatRect& destRect)
    142 {
    143     RefPtr<Image> image = BitmapImageSingleFrameSkia::create(*m_data.m_platformContext.bitmap(), context == m_context);
    144     image->drawPattern(context, srcRect, patternTransform, phase, styleColorSpace, op, destRect);
    145 }
    146 
    147 void ImageBuffer::platformTransformColorSpace(const Vector<int>& lookUpTable)
    148 {
    149     const SkBitmap& bitmap = *context()->platformContext()->bitmap();
    150     if (bitmap.isNull())
    151         return;
    152 
    153     ASSERT(bitmap.config() == SkBitmap::kARGB_8888_Config);
    154     SkAutoLockPixels bitmapLock(bitmap);
    155     for (int y = 0; y < m_size.height(); ++y) {
    156         uint32_t* srcRow = bitmap.getAddr32(0, y);
    157         for (int x = 0; x < m_size.width(); ++x) {
    158             SkColor color = SkPMColorToColor(srcRow[x]);
    159             srcRow[x] = SkPreMultiplyARGB(SkColorGetA(color),
    160                                           lookUpTable[SkColorGetR(color)],
    161                                           lookUpTable[SkColorGetG(color)],
    162                                           lookUpTable[SkColorGetB(color)]);
    163         }
    164     }
    165 }
    166 
    167 template <Multiply multiplied>
    168 PassRefPtr<ByteArray> getImageData(const IntRect& rect, SkDevice& srcDevice,
    169                                    const IntSize& size)
    170 {
    171     float area = 4.0f * rect.width() * rect.height();
    172     if (area > static_cast<float>(std::numeric_limits<int>::max()))
    173         return 0;
    174 
    175     RefPtr<ByteArray> result = ByteArray::create(rect.width() * rect.height() * 4);
    176 
    177     SkBitmap::Config srcConfig = srcDevice.accessBitmap(false).config();
    178 
    179     if (srcConfig == SkBitmap::kNo_Config) {
    180         // This is an empty SkBitmap that could not be configured.
    181         ASSERT(!size.width() || !size.height());
    182         return result.release();
    183     }
    184 
    185     unsigned char* data = result->data();
    186 
    187     if (rect.x() < 0
    188         || rect.y() < 0
    189         || rect.maxX() > size.width()
    190         || rect.maxY() > size.height())
    191         memset(data, 0, result->length());
    192 
    193     int originX = rect.x();
    194     int destX = 0;
    195     if (originX < 0) {
    196         destX = -originX;
    197         originX = 0;
    198     }
    199     int endX = rect.maxX();
    200     if (endX > size.width())
    201         endX = size.width();
    202     int numColumns = endX - originX;
    203 
    204     if (numColumns <= 0)
    205         return result.release();
    206 
    207     int originY = rect.y();
    208     int destY = 0;
    209     if (originY < 0) {
    210         destY = -originY;
    211         originY = 0;
    212     }
    213     int endY = rect.maxY();
    214     if (endY > size.height())
    215         endY = size.height();
    216     int numRows = endY - originY;
    217 
    218     if (numRows <= 0)
    219         return result.release();
    220 
    221     ASSERT(srcConfig == SkBitmap::kARGB_8888_Config);
    222 
    223     unsigned destBytesPerRow = 4 * rect.width();
    224 
    225     SkBitmap srcBitmap;
    226     srcDevice.readPixels(SkIRect::MakeXYWH(originX, originY, numColumns, numRows), &srcBitmap);
    227 
    228     unsigned char* destRow = data + destY * destBytesPerRow + destX * 4;
    229 
    230     // Do conversion of byte order and alpha divide (if necessary)
    231     for (int y = 0; y < numRows; ++y) {
    232         SkPMColor* srcBitmapRow = srcBitmap.getAddr32(0, y);
    233         for (int x = 0; x < numColumns; ++x) {
    234             SkPMColor srcPMColor = srcBitmapRow[x];
    235             unsigned char* destPixel = &destRow[x * 4];
    236             if (multiplied == Unmultiplied) {
    237                 unsigned char a = SkGetPackedA32(srcPMColor);
    238                 destPixel[0] = a ? SkGetPackedR32(srcPMColor) * 255 / a : 0;
    239                 destPixel[1] = a ? SkGetPackedG32(srcPMColor) * 255 / a : 0;
    240                 destPixel[2] = a ? SkGetPackedB32(srcPMColor) * 255 / a : 0;
    241                 destPixel[3] = a;
    242             } else {
    243                 // Input and output are both pre-multiplied, we just need to re-arrange the
    244                 // bytes from the bitmap format to RGBA.
    245                 destPixel[0] = SkGetPackedR32(srcPMColor);
    246                 destPixel[1] = SkGetPackedG32(srcPMColor);
    247                 destPixel[2] = SkGetPackedB32(srcPMColor);
    248                 destPixel[3] = SkGetPackedA32(srcPMColor);
    249             }
    250         }
    251         destRow += destBytesPerRow;
    252     }
    253 
    254     return result.release();
    255 }
    256 
    257 PassRefPtr<ByteArray> ImageBuffer::getUnmultipliedImageData(const IntRect& rect) const
    258 {
    259     context()->platformContext()->syncSoftwareCanvas();
    260     return getImageData<Unmultiplied>(rect, *context()->platformContext()->canvas()->getDevice(), m_size);
    261 }
    262 
    263 PassRefPtr<ByteArray> ImageBuffer::getPremultipliedImageData(const IntRect& rect) const
    264 {
    265     context()->platformContext()->syncSoftwareCanvas();
    266     return getImageData<Premultiplied>(rect, *context()->platformContext()->canvas()->getDevice(), m_size);
    267 }
    268 
    269 template <Multiply multiplied>
    270 void putImageData(ByteArray*& source, const IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint,
    271                   SkDevice* dstDevice, const IntSize& size)
    272 {
    273     ASSERT(sourceRect.width() > 0);
    274     ASSERT(sourceRect.height() > 0);
    275 
    276     int originX = sourceRect.x();
    277     int destX = destPoint.x() + sourceRect.x();
    278     ASSERT(destX >= 0);
    279     ASSERT(destX < size.width());
    280     ASSERT(originX >= 0);
    281     ASSERT(originX < sourceRect.maxX());
    282 
    283     int endX = destPoint.x() + sourceRect.maxX();
    284     ASSERT(endX <= size.width());
    285 
    286     int numColumns = endX - destX;
    287 
    288     int originY = sourceRect.y();
    289     int destY = destPoint.y() + sourceRect.y();
    290     ASSERT(destY >= 0);
    291     ASSERT(destY < size.height());
    292     ASSERT(originY >= 0);
    293     ASSERT(originY < sourceRect.maxY());
    294 
    295     int endY = destPoint.y() + sourceRect.maxY();
    296     ASSERT(endY <= size.height());
    297     int numRows = endY - destY;
    298 
    299     unsigned srcBytesPerRow = 4 * sourceSize.width();
    300 
    301     SkBitmap deviceBitmap = dstDevice->accessBitmap(true);
    302     SkAutoLockPixels deviceAutoLock(deviceBitmap);
    303 
    304     // If the device's bitmap doesn't have pixels we will make a temp and call writePixels on the device.
    305     bool temporaryBitmap = !deviceBitmap.getPixels();
    306     SkBitmap destBitmap;
    307 
    308     if (temporaryBitmap) {
    309         destBitmap.setConfig(SkBitmap::kARGB_8888_Config, numColumns, numRows, srcBytesPerRow);
    310         if (!destBitmap.allocPixels())
    311             CRASH();
    312     } else
    313         deviceBitmap.extractSubset(&destBitmap, SkIRect::MakeXYWH(destX, destY, numColumns, numRows));
    314 
    315     // Whether we made a temporary or not destBitmap is always configured to be written at 0,0
    316     SkAutoLockPixels destAutoLock(destBitmap);
    317     const unsigned char* srcRow = source->data() + originY * srcBytesPerRow + originX * 4;
    318     for (int y = 0; y < numRows; ++y) {
    319         SkPMColor* destRow = destBitmap.getAddr32(0, y);
    320         for (int x = 0; x < numColumns; ++x) {
    321             const unsigned char* srcPixel = &srcRow[x * 4];
    322             if (multiplied == Unmultiplied) {
    323                 unsigned char alpha = srcPixel[3];
    324                 unsigned char r = SkMulDiv255Ceiling(srcPixel[0], alpha);
    325                 unsigned char g = SkMulDiv255Ceiling(srcPixel[1], alpha);
    326                 unsigned char b = SkMulDiv255Ceiling(srcPixel[2], alpha);
    327                 destRow[x] = SkPackARGB32(alpha, r, g, b);
    328             } else
    329                 destRow[x] = SkPackARGB32(srcPixel[3], srcPixel[0], srcPixel[1], srcPixel[2]);
    330         }
    331         srcRow += srcBytesPerRow;
    332     }
    333 
    334     // If we used a temporary then write it to the device
    335     if (temporaryBitmap)
    336         dstDevice->writePixels(destBitmap, destX, destY);
    337 }
    338 
    339 void ImageBuffer::putUnmultipliedImageData(ByteArray* source, const IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint)
    340 {
    341     context()->platformContext()->syncSoftwareCanvas();
    342     putImageData<Unmultiplied>(source, sourceSize, sourceRect, destPoint, context()->platformContext()->canvas()->getDevice(), m_size);
    343 }
    344 
    345 void ImageBuffer::putPremultipliedImageData(ByteArray* source, const IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint)
    346 {
    347     context()->platformContext()->syncSoftwareCanvas();
    348     putImageData<Premultiplied>(source, sourceSize, sourceRect, destPoint, context()->platformContext()->canvas()->getDevice(), m_size);
    349 }
    350 
    351 template <typename T>
    352 static String ImageToDataURL(T& source, const String& mimeType, const double* quality)
    353 {
    354     ASSERT(MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType));
    355 
    356     Vector<unsigned char> encodedImage;
    357     if (mimeType == "image/jpeg") {
    358         int compressionQuality = JPEGImageEncoder::DefaultCompressionQuality;
    359         if (quality && *quality >= 0.0 && *quality <= 1.0)
    360             compressionQuality = static_cast<int>(*quality * 100 + 0.5);
    361         if (!JPEGImageEncoder::encode(source, compressionQuality, &encodedImage))
    362             return "data:,";
    363     } else {
    364         if (!PNGImageEncoder::encode(source, &encodedImage))
    365             return "data:,";
    366         ASSERT(mimeType == "image/png");
    367     }
    368 
    369     Vector<char> base64Data;
    370     base64Encode(*reinterpret_cast<Vector<char>*>(&encodedImage), base64Data);
    371 
    372     return makeString("data:", mimeType, ";base64,", base64Data);
    373 }
    374 
    375 String ImageBuffer::toDataURL(const String& mimeType, const double* quality) const
    376 {
    377     SkDevice* device = context()->platformContext()->canvas()->getDevice();
    378     SkBitmap bitmap = device->accessBitmap(false);
    379 
    380     // if we can't see the pixels directly, call readPixels() to get a copy.
    381     // this could happen if the device is backed by a GPU.
    382     bitmap.lockPixels(); // balanced by our destructor, or explicitly if getPixels() fails
    383     if (!bitmap.getPixels()) {
    384         bitmap.unlockPixels();
    385         SkIRect bounds = SkIRect::MakeWH(device->width(), device->height());
    386         if (!device->readPixels(bounds, &bitmap))
    387             return "data:,";
    388     }
    389 
    390     return ImageToDataURL(bitmap, mimeType, quality);
    391 }
    392 
    393 String ImageDataToDataURL(const ImageData& source, const String& mimeType, const double* quality)
    394 {
    395     return ImageToDataURL(source, mimeType, quality);
    396 }
    397 
    398 } // namespace WebCore
    399