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      1 /*
      2  * Copyright (C) 2002 Lars Knoll (knoll (at) kde.org)
      3  *           (C) 2002 Dirk Mueller (mueller (at) kde.org)
      4  * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc.
      5  *
      6  * This library is free software; you can redistribute it and/or
      7  * modify it under the terms of the GNU Library General Public
      8  * License as published by the Free Software Foundation; either
      9  * version 2 of the License.
     10  *
     11  * This library is distributed in the hope that it will be useful,
     12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     14  * Library General Public License for more details.
     15  *
     16  * You should have received a copy of the GNU Library General Public License
     17  * along with this library; see the file COPYING.LIB.  If not, write to
     18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     19  * Boston, MA 02110-1301, USA.
     20  */
     21 
     22 #include "config.h"
     23 #include "FixedTableLayout.h"
     24 
     25 #include "RenderTable.h"
     26 #include "RenderTableCell.h"
     27 #include "RenderTableCol.h"
     28 #include "RenderTableSection.h"
     29 
     30 /*
     31   The text below is from the CSS 2.1 specs.
     32 
     33   Fixed table layout
     34 
     35   With this (fast) algorithm, the horizontal layout of the table does
     36   not depend on the contents of the cells; it only depends on the
     37   table's width, the width of the columns, and borders or cell
     38   spacing.
     39 
     40   The table's width may be specified explicitly with the 'width'
     41   property. A value of 'auto' (for both 'display: table' and 'display:
     42   inline-table') means use the automatic table layout algorithm.
     43 
     44   In the fixed table layout algorithm, the width of each column is
     45   determined as follows:
     46 
     47     1. A column element with a value other than 'auto' for the 'width'
     48     property sets the width for that column.
     49 
     50     2. Otherwise, a cell in the first row with a value other than
     51     'auto' for the 'width' property sets the width for that column. If
     52     the cell spans more than one column, the width is divided over the
     53     columns.
     54 
     55     3. Any remaining columns equally divide the remaining horizontal
     56     table space (minus borders or cell spacing).
     57 
     58   The width of the table is then the greater of the value of the
     59   'width' property for the table element and the sum of the column
     60   widths (plus cell spacing or borders). If the table is wider than
     61   the columns, the extra space should be distributed over the columns.
     62 
     63 
     64   In this manner, the user agent can begin to lay out the table once
     65   the entire first row has been received. Cells in subsequent rows do
     66   not affect column widths. Any cell that has content that overflows
     67   uses the 'overflow' property to determine whether to clip the
     68   overflow content.
     69 */
     70 
     71 using namespace std;
     72 
     73 namespace WebCore {
     74 
     75 FixedTableLayout::FixedTableLayout(RenderTable* table)
     76     : TableLayout(table)
     77 {
     78 }
     79 
     80 int FixedTableLayout::calcWidthArray(int)
     81 {
     82     int usedWidth = 0;
     83 
     84     // iterate over all <col> elements
     85     RenderObject* child = m_table->firstChild();
     86     int nEffCols = m_table->numEffCols();
     87     m_width.resize(nEffCols);
     88     m_width.fill(Length(Auto));
     89 
     90     int currentEffectiveColumn = 0;
     91     Length grpWidth;
     92     while (child && child->isTableCol()) {
     93         RenderTableCol* col = toRenderTableCol(child);
     94         if (col->firstChild())
     95             grpWidth = col->style()->logicalWidth();
     96         else {
     97             Length w = col->style()->logicalWidth();
     98             if (w.isAuto())
     99                 w = grpWidth;
    100             int effWidth = 0;
    101             if (w.isFixed() && w.value() > 0)
    102                 effWidth = w.value();
    103 
    104             int span = col->span();
    105             while (span) {
    106                 int spanInCurrentEffectiveColumn;
    107                 if (currentEffectiveColumn >= nEffCols) {
    108                     m_table->appendColumn(span);
    109                     nEffCols++;
    110                     m_width.append(Length());
    111                     spanInCurrentEffectiveColumn = span;
    112                 } else {
    113                     if (span < m_table->spanOfEffCol(currentEffectiveColumn)) {
    114                         m_table->splitColumn(currentEffectiveColumn, span);
    115                         nEffCols++;
    116                         m_width.append(Length());
    117                     }
    118                     spanInCurrentEffectiveColumn = m_table->spanOfEffCol(currentEffectiveColumn);
    119                 }
    120                 if ((w.isFixed() || w.isPercent()) && w.isPositive()) {
    121                     m_width[currentEffectiveColumn] = w;
    122                     m_width[currentEffectiveColumn] *= spanInCurrentEffectiveColumn;
    123                     usedWidth += effWidth * spanInCurrentEffectiveColumn;
    124                 }
    125                 span -= spanInCurrentEffectiveColumn;
    126                 currentEffectiveColumn++;
    127             }
    128         }
    129         col->computePreferredLogicalWidths();
    130 
    131         RenderObject* next = child->firstChild();
    132         if (!next)
    133             next = child->nextSibling();
    134         if (!next && child->parent()->isTableCol()) {
    135             next = child->parent()->nextSibling();
    136             grpWidth = Length();
    137         }
    138         child = next;
    139     }
    140 
    141     // Iterate over the first row in case some are unspecified.
    142     RenderTableSection* section = m_table->header();
    143     if (!section)
    144         section = m_table->firstBody();
    145     if (!section)
    146         section = m_table->footer();
    147     if (section && !section->numRows())
    148         section = m_table->sectionBelow(section, true);
    149     if (section) {
    150         int cCol = 0;
    151         RenderObject* firstRow = section->firstChild();
    152         child = firstRow->firstChild();
    153         while (child) {
    154             if (child->isTableCell()) {
    155                 RenderTableCell* cell = toRenderTableCell(child);
    156                 if (cell->preferredLogicalWidthsDirty())
    157                     cell->computePreferredLogicalWidths();
    158 
    159                 Length w = cell->styleOrColLogicalWidth();
    160                 int span = cell->colSpan();
    161                 int effWidth = 0;
    162                 if (w.isFixed() && w.isPositive())
    163                     effWidth = w.value();
    164 
    165                 int usedSpan = 0;
    166                 int i = 0;
    167                 while (usedSpan < span && cCol + i < nEffCols) {
    168                     float eSpan = m_table->spanOfEffCol(cCol + i);
    169                     // Only set if no col element has already set it.
    170                     if (m_width[cCol + i].isAuto() && w.type() != Auto) {
    171                         m_width[cCol + i] = w;
    172                         m_width[cCol + i] *= eSpan / span;
    173                         usedWidth += effWidth * eSpan / span;
    174                     }
    175                     usedSpan += eSpan;
    176                     i++;
    177                 }
    178                 cCol += i;
    179             }
    180             child = child->nextSibling();
    181         }
    182     }
    183 
    184     return usedWidth;
    185 }
    186 
    187 // Use a very large value (in effect infinite). But not too large!
    188 // numeric_limits<int>::max() will too easily overflow widths.
    189 // Keep this in synch with BLOCK_MAX_WIDTH in RenderBlock.cpp
    190 #define TABLE_MAX_WIDTH 15000
    191 
    192 void FixedTableLayout::computePreferredLogicalWidths(int& minWidth, int& maxWidth)
    193 {
    194     // FIXME: This entire calculation is incorrect for both minwidth and maxwidth.
    195 
    196     // we might want to wait until we have all of the first row before
    197     // layouting for the first time.
    198 
    199     // only need to calculate the minimum width as the sum of the
    200     // cols/cells with a fixed width.
    201     //
    202     // The maximum width is max(minWidth, tableWidth).
    203     int bordersPaddingAndSpacing = m_table->bordersPaddingAndSpacingInRowDirection();
    204 
    205     int tableLogicalWidth = m_table->style()->logicalWidth().isFixed() ? m_table->style()->logicalWidth().value() - bordersPaddingAndSpacing : 0;
    206     int mw = calcWidthArray(tableLogicalWidth) + bordersPaddingAndSpacing;
    207 
    208     minWidth = max(mw, tableLogicalWidth);
    209     maxWidth = minWidth;
    210 
    211     // This quirk is very similar to one that exists in RenderBlock::calcBlockPrefWidths().
    212     // Here's the example for this one:
    213     /*
    214         <table style="width:100%; background-color:red"><tr><td>
    215             <table style="background-color:blue"><tr><td>
    216                 <table style="width:100%; background-color:green; table-layout:fixed"><tr><td>
    217                     Content
    218                 </td></tr></table>
    219             </td></tr></table>
    220         </td></tr></table>
    221     */
    222     // In this example, the two inner tables should be as large as the outer table.
    223     // We can achieve this effect by making the maxwidth of fixed tables with percentage
    224     // widths be infinite.
    225     if (m_table->document()->inQuirksMode() && m_table->style()->logicalWidth().isPercent() && maxWidth < TABLE_MAX_WIDTH)
    226         maxWidth = TABLE_MAX_WIDTH;
    227 }
    228 
    229 void FixedTableLayout::layout()
    230 {
    231     int tableLogicalWidth = m_table->logicalWidth() - m_table->bordersPaddingAndSpacingInRowDirection();
    232     int nEffCols = m_table->numEffCols();
    233     Vector<int> calcWidth(nEffCols, 0);
    234 
    235     int numAuto = 0;
    236     int autoSpan = 0;
    237     int totalFixedWidth = 0;
    238     int totalPercentWidth = 0;
    239     float totalPercent = 0;
    240 
    241     // Compute requirements and try to satisfy fixed and percent widths.
    242     // Percentages are of the table's width, so for example
    243     // for a table width of 100px with columns (40px, 10%), the 10% compute
    244     // to 10px here, and will scale up to 20px in the final (80px, 20px).
    245     for (int i = 0; i < nEffCols; i++) {
    246         if (m_width[i].isFixed()) {
    247             calcWidth[i] = m_width[i].value();
    248             totalFixedWidth += calcWidth[i];
    249         } else if (m_width[i].isPercent()) {
    250             calcWidth[i] = m_width[i].calcValue(tableLogicalWidth);
    251             totalPercentWidth += calcWidth[i];
    252             totalPercent += m_width[i].percent();
    253         } else if (m_width[i].isAuto()) {
    254             numAuto++;
    255             autoSpan += m_table->spanOfEffCol(i);
    256         }
    257     }
    258 
    259     int hspacing = m_table->hBorderSpacing();
    260     int totalWidth = totalFixedWidth + totalPercentWidth;
    261     if (!numAuto || totalWidth > tableLogicalWidth) {
    262         // If there are no auto columns, or if the total is too wide, take
    263         // what we have and scale it to fit as necessary.
    264         if (totalWidth != tableLogicalWidth) {
    265             // Fixed widths only scale up
    266             if (totalFixedWidth && totalWidth < tableLogicalWidth) {
    267                 totalFixedWidth = 0;
    268                 for (int i = 0; i < nEffCols; i++) {
    269                     if (m_width[i].isFixed()) {
    270                         calcWidth[i] = calcWidth[i] * tableLogicalWidth / totalWidth;
    271                         totalFixedWidth += calcWidth[i];
    272                     }
    273                 }
    274             }
    275             if (totalPercent) {
    276                 totalPercentWidth = 0;
    277                 for (int i = 0; i < nEffCols; i++) {
    278                     if (m_width[i].isPercent()) {
    279                         calcWidth[i] = m_width[i].percent() * (tableLogicalWidth - totalFixedWidth) / totalPercent;
    280                         totalPercentWidth += calcWidth[i];
    281                     }
    282                 }
    283             }
    284             totalWidth = totalFixedWidth + totalPercentWidth;
    285         }
    286     } else {
    287         // Divide the remaining width among the auto columns.
    288         int remainingWidth = tableLogicalWidth - totalFixedWidth - totalPercentWidth - hspacing * (autoSpan - numAuto);
    289         int lastAuto = 0;
    290         for (int i = 0; i < nEffCols; i++) {
    291             if (m_width[i].isAuto()) {
    292                 int span = m_table->spanOfEffCol(i);
    293                 int w = remainingWidth * span / autoSpan;
    294                 calcWidth[i] = w + hspacing * (span - 1);
    295                 remainingWidth -= w;
    296                 if (!remainingWidth)
    297                     break;
    298                 lastAuto = i;
    299                 numAuto--;
    300                 autoSpan -= span;
    301             }
    302         }
    303         // Last one gets the remainder.
    304         if (remainingWidth)
    305             calcWidth[lastAuto] += remainingWidth;
    306         totalWidth = tableLogicalWidth;
    307     }
    308 
    309     if (totalWidth < tableLogicalWidth) {
    310         // Spread extra space over columns.
    311         int remainingWidth = tableLogicalWidth - totalWidth;
    312         int total = nEffCols;
    313         while (total) {
    314             int w = remainingWidth / total;
    315             remainingWidth -= w;
    316             calcWidth[--total] += w;
    317         }
    318         if (nEffCols > 0)
    319             calcWidth[nEffCols - 1] += remainingWidth;
    320     }
    321 
    322     int pos = 0;
    323     for (int i = 0; i < nEffCols; i++) {
    324         m_table->columnPositions()[i] = pos;
    325         pos += calcWidth[i] + hspacing;
    326     }
    327     int colPositionsSize = m_table->columnPositions().size();
    328     if (colPositionsSize > 0)
    329         m_table->columnPositions()[colPositionsSize - 1] = pos;
    330 }
    331 
    332 } // namespace WebCore
    333