1 /** 2 * Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Library General Public 6 * License as published by the Free Software Foundation; either 7 * version 2 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Library General Public License for more details. 13 * 14 * You should have received a copy of the GNU Library General Public License 15 * along with this library; see the file COPYING.LIB. If not, write to 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * Boston, MA 02110-1301, USA. 18 * 19 */ 20 21 #include "config.h" 22 23 #if ENABLE(WML) 24 #include "WMLRefreshElement.h" 25 26 #include "Frame.h" 27 #include "FrameLoader.h" 28 #include "WMLCardElement.h" 29 #include "WMLDocument.h" 30 #include "WMLPageState.h" 31 #include "WMLTimerElement.h" 32 33 namespace WebCore { 34 35 WMLRefreshElement::WMLRefreshElement(const QualifiedName& tagName, Document* doc) 36 : WMLTaskElement(tagName, doc) 37 { 38 } 39 40 PassRefPtr<WMLRefreshElement> WMLRefreshElement::create(const QualifiedName& tagName, Document* document) 41 { 42 return adoptRef(new WMLRefreshElement(tagName, document)); 43 } 44 45 WMLRefreshElement::~WMLRefreshElement() 46 { 47 } 48 49 void WMLRefreshElement::executeTask() 50 { 51 ASSERT(document()->isWMLDocument()); 52 WMLDocument* document = static_cast<WMLDocument*>(this->document()); 53 54 WMLPageState* pageState = wmlPageStateForDocument(document); 55 if (!pageState) 56 return; 57 58 WMLCardElement* card = document->activeCard(); 59 if (!card) 60 return; 61 62 // Before perform refresh task, we store the current timeout 63 // value in the page state and then stop the timer 64 WMLTimerElement* timer = card->eventTimer(); 65 if (timer) { 66 timer->storeIntervalToPageState(); 67 timer->stop(); 68 } 69 70 storeVariableState(pageState); 71 72 // Redisplay curremt card with current variable state 73 if (Frame* frame = document->frame()) { 74 if (FrameLoader* loader = frame->loader()) 75 loader->reload(); 76 } 77 78 // After refreshing task, resume the timer if it exsits 79 if (timer) 80 timer->start(); 81 } 82 83 } 84 85 #endif 86