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      1 /*
      2  * Copyright (C) 2008 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.systemui.statusbar.tablet;
     18 
     19 import android.content.Context;
     20 import android.graphics.Canvas;
     21 import android.util.AttributeSet;
     22 import android.view.View;
     23 
     24 public class PanelBackgroundView extends View {
     25     /*
     26     private Bitmap mTexture;
     27     private Paint mPaint;
     28     private int mTextureWidth;
     29     private int mTextureHeight;
     30     */
     31 
     32     public PanelBackgroundView(Context context, AttributeSet attrs) {
     33         super(context, attrs);
     34         /*
     35         mTexture = BitmapFactory.decodeResource(getResources(),
     36                 com.android.internal.R.drawable.status_bar_background);
     37         mTextureWidth = mTexture.getWidth();
     38         mTextureHeight = mTexture.getHeight();
     39 
     40         mPaint = new Paint();
     41         mPaint.setDither(false);
     42         */
     43     }
     44 
     45     @Override
     46     public void onDraw(Canvas canvas) {
     47         /*
     48         final Bitmap texture = mTexture;
     49         final Paint paint = mPaint;
     50 
     51         final int width = getWidth();
     52         final int height = getHeight();
     53 
     54         final int textureWidth = mTextureWidth;
     55         final int textureHeight = mTextureHeight;
     56 
     57         int x = 0;
     58         int y;
     59 
     60         while (x < width) {
     61             y = 0;
     62             while (y < height) {
     63                 canvas.drawBitmap(texture, x, y, paint);
     64                 y += textureHeight;
     65             }
     66             x += textureWidth;
     67         }
     68         */
     69     }
     70 }
     71