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      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 package com.android.gallery3d.glrenderer;
     17 
     18 import javax.microedition.khronos.opengles.GL11;
     19 import javax.microedition.khronos.opengles.GL11ExtensionPack;
     20 
     21 /**
     22  * Open GL ES 1.1 implementation for generating and destroying texture IDs and
     23  * buffer IDs
     24  */
     25 public class GLES11IdImpl implements GLId {
     26     private static int sNextId = 1;
     27     // Mutex for sNextId
     28     private static Object sLock = new Object();
     29 
     30     @Override
     31     public int generateTexture() {
     32         synchronized (sLock) {
     33             return sNextId++;
     34         }
     35     }
     36 
     37     @Override
     38     public void glGenBuffers(int n, int[] buffers, int offset) {
     39         synchronized (sLock) {
     40             while (n-- > 0) {
     41                 buffers[offset + n] = sNextId++;
     42             }
     43         }
     44     }
     45 
     46     @Override
     47     public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) {
     48         synchronized (sLock) {
     49             gl.glDeleteTextures(n, textures, offset);
     50         }
     51     }
     52 
     53     @Override
     54     public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset) {
     55         synchronized (sLock) {
     56             gl.glDeleteBuffers(n, buffers, offset);
     57         }
     58     }
     59 
     60     @Override
     61     public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset) {
     62         synchronized (sLock) {
     63             gl11ep.glDeleteFramebuffersOES(n, buffers, offset);
     64         }
     65     }
     66 
     67 
     68 }
     69