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      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.gallery3d.ui;
     18 
     19 import android.graphics.Bitmap;
     20 import android.graphics.RectF;
     21 
     22 import com.android.gallery3d.glrenderer.BitmapTexture;
     23 import com.android.gallery3d.glrenderer.GLCanvas;
     24 
     25 public class BitmapScreenNail implements ScreenNail {
     26     private final BitmapTexture mBitmapTexture;
     27 
     28     public BitmapScreenNail(Bitmap bitmap) {
     29         mBitmapTexture = new BitmapTexture(bitmap);
     30     }
     31 
     32     @Override
     33     public int getWidth() {
     34         return mBitmapTexture.getWidth();
     35     }
     36 
     37     @Override
     38     public int getHeight() {
     39         return mBitmapTexture.getHeight();
     40     }
     41 
     42     @Override
     43     public void draw(GLCanvas canvas, int x, int y, int width, int height) {
     44         mBitmapTexture.draw(canvas, x, y, width, height);
     45     }
     46 
     47     @Override
     48     public void noDraw() {
     49         // do nothing
     50     }
     51 
     52     @Override
     53     public void recycle() {
     54         mBitmapTexture.recycle();
     55     }
     56 
     57     @Override
     58     public void draw(GLCanvas canvas, RectF source, RectF dest) {
     59         canvas.drawTexture(mBitmapTexture, source, dest);
     60     }
     61 }
     62