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      1 #ifndef foopulseaudiohfoo
      2 #define foopulseaudiohfoo
      3 
      4 /* $Id: pulseaudio.h 1426 2007-02-13 15:35:19Z ossman $ */
      5 
      6 /***
      7   This file is part of PulseAudio.
      8 
      9   Copyright 2004-2006 Lennart Poettering
     10   Copyright 2006 Pierre Ossman <ossman (at) cendio.se> for Cendio AB
     11 
     12   PulseAudio is free software; you can redistribute it and/or modify
     13   it under the terms of the GNU Lesser General Public License as
     14   published by the Free Software Foundation; either version 2.1 of the
     15   License, or (at your option) any later version.
     16 
     17   PulseAudio is distributed in the hope that it will be useful, but
     18   WITHOUT ANY WARRANTY; without even the implied warranty of
     19   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
     20   Lesser General Public License for more details.
     21 
     22   You should have received a copy of the GNU Lesser General Public
     23   License along with PulseAudio; if not, write to the Free Software
     24   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
     25   USA.
     26 ***/
     27 
     28 #include <pulse/mainloop-api.h>
     29 #include <pulse/sample.h>
     30 #include <pulse/def.h>
     31 #include <pulse/context.h>
     32 #include <pulse/stream.h>
     33 #include <pulse/introspect.h>
     34 #include <pulse/subscribe.h>
     35 #include <pulse/scache.h>
     36 #include <pulse/version.h>
     37 #include <pulse/error.h>
     38 #include <pulse/operation.h>
     39 #include <pulse/channelmap.h>
     40 #include <pulse/volume.h>
     41 #include <pulse/xmalloc.h>
     42 #include <pulse/utf8.h>
     43 #include <pulse/thread-mainloop.h>
     44 #include <pulse/mainloop.h>
     45 #include <pulse/mainloop-signal.h>
     46 #include <pulse/util.h>
     47 #include <pulse/timeval.h>
     48 
     49 /** \file
     50  * Include all libpulse header files at once. The following
     51  * files are included: \ref mainloop-api.h, \ref sample.h, \ref def.h,
     52  * \ref context.h, \ref stream.h, \ref introspect.h, \ref subscribe.h,
     53  * \ref scache.h, \ref version.h, \ref error.h, \ref channelmap.h,
     54  * \ref operation.h,\ref volume.h, \ref xmalloc.h, \ref utf8.h, \ref
     55  * thread-mainloop.h, \ref mainloop.h, \ref util.h, \ref timeval.h and
     56  * \ref mainloop-signal.h at once */
     57 
     58 /** \mainpage
     59  *
     60  * \section intro_sec Introduction
     61  *
     62  * This document describes the client API for the PulseAudio sound
     63  * server. The API comes in two flavours to accomodate different styles
     64  * of applications and different needs in complexity:
     65  *
     66  * \li The complete but somewhat complicated to use asynchronous API
     67  * \li The simplified, easy to use, but limited synchronous API
     68  *
     69  * All strings in PulseAudio are in the UTF-8 encoding, regardless of current
     70  * locale. Some functions will filter invalid sequences from the string, some
     71  * will simply fail. To ensure reliable behaviour, make sure everything you
     72  * pass to the API is already in UTF-8.
     73 
     74  * \section simple_sec Simple API
     75  *
     76  * Use this if you develop your program in synchronous style and just
     77  * need a way to play or record data on the sound server. See
     78  * \subpage simple for more details.
     79  *
     80  * \section async_sec Asynchronous API
     81  *
     82  * Use this if you develop your programs in asynchronous, event loop
     83  * based style or if you want to use the advanced features of the
     84  * PulseAudio API. A guide can be found in \subpage async.
     85  *
     86  * By using the built-in threaded main loop, it is possible to acheive a
     87  * pseudo-synchronous API, which can be useful in synchronous applications
     88  * where the simple API is insufficient. See the \ref async page for
     89  * details.
     90  *
     91  * \section thread_sec Threads
     92  *
     93  * The PulseAudio client libraries are not designed to be used in a
     94  * heavily threaded environment. They are however designed to be reentrant
     95  * safe.
     96  *
     97  * To use a the libraries in a threaded environment, you must assure that
     98  * all objects are only used in one thread at a time. Normally, this means
     99  * that all objects belonging to a single context must be accessed from the
    100  * same thread.
    101  *
    102  * The included main loop implementation is also not thread safe. Take care
    103  * to make sure event lists are not manipulated when any other code is
    104  * using the main loop.
    105  *
    106  * \section pkgconfig pkg-config
    107  *
    108  * The PulseAudio libraries provide pkg-config snippets for the different
    109  * modules:
    110  *
    111  * \li libpulse - The asynchronous API and the internal main loop implementation.
    112  * \li libpulse-mainloop-glib12 - GLIB 1.2 main loop bindings.
    113  * \li libpulse-mainloop-glib - GLIB 2.x main loop bindings.
    114  * \li libpulse-simple - The simple PulseAudio API.
    115  */
    116 
    117 #endif
    118