1 /**************************************************************************** 2 **************************************************************************** 3 *** 4 *** This header was automatically generated from a Linux kernel header 5 *** of the same name, to make information necessary for userspace to 6 *** call into the kernel available to libc. It contains only constants, 7 *** structures, and macros generated from the original header, and thus, 8 *** contains no copyrightable information. 9 *** 10 **************************************************************************** 11 ****************************************************************************/ 12 #ifndef _LINUX_FB_H 13 #define _LINUX_FB_H 14 15 #include <asm/types.h> 16 17 #define FB_MAJOR 29 18 #define FB_MAX 32 19 20 #define FBIOGET_VSCREENINFO 0x4600 21 #define FBIOPUT_VSCREENINFO 0x4601 22 #define FBIOGET_FSCREENINFO 0x4602 23 #define FBIOGETCMAP 0x4604 24 #define FBIOPUTCMAP 0x4605 25 #define FBIOPAN_DISPLAY 0x4606 26 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor) 27 28 #define FBIOGET_CON2FBMAP 0x460F 29 #define FBIOPUT_CON2FBMAP 0x4610 30 #define FBIOBLANK 0x4611 31 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank) 32 #define FBIO_ALLOC 0x4613 33 #define FBIO_FREE 0x4614 34 #define FBIOGET_GLYPH 0x4615 35 #define FBIOGET_HWCINFO 0x4616 36 #define FBIOPUT_MODEINFO 0x4617 37 #define FBIOGET_DISPINFO 0x4618 38 39 #define FB_TYPE_PACKED_PIXELS 0 40 #define FB_TYPE_PLANES 1 41 #define FB_TYPE_INTERLEAVED_PLANES 2 42 #define FB_TYPE_TEXT 3 43 #define FB_TYPE_VGA_PLANES 4 44 45 #define FB_AUX_TEXT_MDA 0 46 #define FB_AUX_TEXT_CGA 1 47 #define FB_AUX_TEXT_S3_MMIO 2 48 #define FB_AUX_TEXT_MGA_STEP16 3 49 #define FB_AUX_TEXT_MGA_STEP8 4 50 51 #define FB_AUX_VGA_PLANES_VGA4 0 52 #define FB_AUX_VGA_PLANES_CFB4 1 53 #define FB_AUX_VGA_PLANES_CFB8 2 54 55 #define FB_VISUAL_MONO01 0 56 #define FB_VISUAL_MONO10 1 57 #define FB_VISUAL_TRUECOLOR 2 58 #define FB_VISUAL_PSEUDOCOLOR 3 59 #define FB_VISUAL_DIRECTCOLOR 4 60 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 61 62 #define FB_ACCEL_NONE 0 63 #define FB_ACCEL_ATARIBLITT 1 64 #define FB_ACCEL_AMIGABLITT 2 65 #define FB_ACCEL_S3_TRIO64 3 66 #define FB_ACCEL_NCR_77C32BLT 4 67 #define FB_ACCEL_S3_VIRGE 5 68 #define FB_ACCEL_ATI_MACH64GX 6 69 #define FB_ACCEL_DEC_TGA 7 70 #define FB_ACCEL_ATI_MACH64CT 8 71 #define FB_ACCEL_ATI_MACH64VT 9 72 #define FB_ACCEL_ATI_MACH64GT 10 73 #define FB_ACCEL_SUN_CREATOR 11 74 #define FB_ACCEL_SUN_CGSIX 12 75 #define FB_ACCEL_SUN_LEO 13 76 #define FB_ACCEL_IMS_TWINTURBO 14 77 #define FB_ACCEL_3DLABS_PERMEDIA2 15 78 #define FB_ACCEL_MATROX_MGA2064W 16 79 #define FB_ACCEL_MATROX_MGA1064SG 17 80 #define FB_ACCEL_MATROX_MGA2164W 18 81 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 82 #define FB_ACCEL_MATROX_MGAG100 20 83 #define FB_ACCEL_MATROX_MGAG200 21 84 #define FB_ACCEL_SUN_CG14 22 85 #define FB_ACCEL_SUN_BWTWO 23 86 #define FB_ACCEL_SUN_CGTHREE 24 87 #define FB_ACCEL_SUN_TCX 25 88 #define FB_ACCEL_MATROX_MGAG400 26 89 #define FB_ACCEL_NV3 27 90 #define FB_ACCEL_NV4 28 91 #define FB_ACCEL_NV5 29 92 #define FB_ACCEL_CT_6555x 30 93 #define FB_ACCEL_3DFX_BANSHEE 31 94 #define FB_ACCEL_ATI_RAGE128 32 95 #define FB_ACCEL_IGS_CYBER2000 33 96 #define FB_ACCEL_IGS_CYBER2010 34 97 #define FB_ACCEL_IGS_CYBER5000 35 98 #define FB_ACCEL_SIS_GLAMOUR 36 99 #define FB_ACCEL_3DLABS_PERMEDIA3 37 100 #define FB_ACCEL_ATI_RADEON 38 101 #define FB_ACCEL_I810 39 102 #define FB_ACCEL_SIS_GLAMOUR_2 40 103 #define FB_ACCEL_SIS_XABRE 41 104 #define FB_ACCEL_I830 42 105 #define FB_ACCEL_NV_10 43 106 #define FB_ACCEL_NV_20 44 107 #define FB_ACCEL_NV_30 45 108 #define FB_ACCEL_NV_40 46 109 #define FB_ACCEL_XGI_VOLARI_V 47 110 #define FB_ACCEL_XGI_VOLARI_Z 48 111 #define FB_ACCEL_OMAP1610 49 112 #define FB_ACCEL_NEOMAGIC_NM2070 90 113 #define FB_ACCEL_NEOMAGIC_NM2090 91 114 #define FB_ACCEL_NEOMAGIC_NM2093 92 115 #define FB_ACCEL_NEOMAGIC_NM2097 93 116 #define FB_ACCEL_NEOMAGIC_NM2160 94 117 #define FB_ACCEL_NEOMAGIC_NM2200 95 118 #define FB_ACCEL_NEOMAGIC_NM2230 96 119 #define FB_ACCEL_NEOMAGIC_NM2360 97 120 #define FB_ACCEL_NEOMAGIC_NM2380 98 121 122 #define FB_ACCEL_SAVAGE4 0x80 123 #define FB_ACCEL_SAVAGE3D 0x81 124 #define FB_ACCEL_SAVAGE3D_MV 0x82 125 #define FB_ACCEL_SAVAGE2000 0x83 126 #define FB_ACCEL_SAVAGE_MX_MV 0x84 127 #define FB_ACCEL_SAVAGE_MX 0x85 128 #define FB_ACCEL_SAVAGE_IX_MV 0x86 129 #define FB_ACCEL_SAVAGE_IX 0x87 130 #define FB_ACCEL_PROSAVAGE_PM 0x88 131 #define FB_ACCEL_PROSAVAGE_KM 0x89 132 #define FB_ACCEL_S3TWISTER_P 0x8a 133 #define FB_ACCEL_S3TWISTER_K 0x8b 134 #define FB_ACCEL_SUPERSAVAGE 0x8c 135 #define FB_ACCEL_PROSAVAGE_DDR 0x8d 136 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e 137 138 struct fb_fix_screeninfo { 139 char id[16]; 140 unsigned long smem_start; 141 142 __u32 smem_len; 143 __u32 type; 144 __u32 type_aux; 145 __u32 visual; 146 __u16 xpanstep; 147 __u16 ypanstep; 148 __u16 ywrapstep; 149 __u32 line_length; 150 unsigned long mmio_start; 151 152 __u32 mmio_len; 153 __u32 accel; 154 155 __u16 reserved[3]; 156 }; 157 158 struct fb_bitfield { 159 __u32 offset; 160 __u32 length; 161 __u32 msb_right; 162 163 }; 164 165 #define FB_NONSTD_HAM 1 166 167 #define FB_ACTIVATE_NOW 0 168 #define FB_ACTIVATE_NXTOPEN 1 169 #define FB_ACTIVATE_TEST 2 170 #define FB_ACTIVATE_MASK 15 171 172 #define FB_ACTIVATE_VBL 16 173 #define FB_CHANGE_CMAP_VBL 32 174 #define FB_ACTIVATE_ALL 64 175 #define FB_ACTIVATE_FORCE 128 176 #define FB_ACTIVATE_INV_MODE 256 177 178 #define FB_ACCELF_TEXT 1 179 180 #define FB_SYNC_HOR_HIGH_ACT 1 181 #define FB_SYNC_VERT_HIGH_ACT 2 182 #define FB_SYNC_EXT 4 183 #define FB_SYNC_COMP_HIGH_ACT 8 184 #define FB_SYNC_BROADCAST 16 185 186 #define FB_SYNC_ON_GREEN 32 187 188 #define FB_VMODE_NONINTERLACED 0 189 #define FB_VMODE_INTERLACED 1 190 #define FB_VMODE_DOUBLE 2 191 #define FB_VMODE_MASK 255 192 193 #define FB_VMODE_YWRAP 256 194 #define FB_VMODE_SMOOTH_XPAN 512 195 #define FB_VMODE_CONUPDATE 512 196 197 #define FB_ROTATE_UR 0 198 #define FB_ROTATE_CW 1 199 #define FB_ROTATE_UD 2 200 #define FB_ROTATE_CCW 3 201 202 #define PICOS2KHZ(a) (1000000000UL/(a)) 203 #define KHZ2PICOS(a) (1000000000UL/(a)) 204 205 struct fb_var_screeninfo { 206 __u32 xres; 207 __u32 yres; 208 __u32 xres_virtual; 209 __u32 yres_virtual; 210 __u32 xoffset; 211 __u32 yoffset; 212 213 __u32 bits_per_pixel; 214 __u32 grayscale; 215 216 struct fb_bitfield red; 217 struct fb_bitfield green; 218 struct fb_bitfield blue; 219 struct fb_bitfield transp; 220 221 __u32 nonstd; 222 223 __u32 activate; 224 225 __u32 height; 226 __u32 width; 227 228 __u32 accel_flags; 229 230 __u32 pixclock; 231 __u32 left_margin; 232 __u32 right_margin; 233 __u32 upper_margin; 234 __u32 lower_margin; 235 __u32 hsync_len; 236 __u32 vsync_len; 237 __u32 sync; 238 __u32 vmode; 239 __u32 rotate; 240 __u32 reserved[5]; 241 }; 242 243 struct fb_cmap { 244 __u32 start; 245 __u32 len; 246 __u16 *red; 247 __u16 *green; 248 __u16 *blue; 249 __u16 *transp; 250 }; 251 252 struct fb_con2fbmap { 253 __u32 console; 254 __u32 framebuffer; 255 }; 256 257 #define VESA_NO_BLANKING 0 258 #define VESA_VSYNC_SUSPEND 1 259 #define VESA_HSYNC_SUSPEND 2 260 #define VESA_POWERDOWN 3 261 262 enum { 263 264 FB_BLANK_UNBLANK = VESA_NO_BLANKING, 265 266 FB_BLANK_NORMAL = VESA_NO_BLANKING + 1, 267 268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, 269 270 FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, 271 272 FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1 273 }; 274 275 #define FB_VBLANK_VBLANKING 0x001 276 #define FB_VBLANK_HBLANKING 0x002 277 #define FB_VBLANK_HAVE_VBLANK 0x004 278 #define FB_VBLANK_HAVE_HBLANK 0x008 279 #define FB_VBLANK_HAVE_COUNT 0x010 280 #define FB_VBLANK_HAVE_VCOUNT 0x020 281 #define FB_VBLANK_HAVE_HCOUNT 0x040 282 #define FB_VBLANK_VSYNCING 0x080 283 #define FB_VBLANK_HAVE_VSYNC 0x100 284 285 struct fb_vblank { 286 __u32 flags; 287 __u32 count; 288 __u32 vcount; 289 __u32 hcount; 290 __u32 reserved[4]; 291 }; 292 293 #define ROP_COPY 0 294 #define ROP_XOR 1 295 296 struct fb_copyarea { 297 __u32 dx; 298 __u32 dy; 299 __u32 width; 300 __u32 height; 301 __u32 sx; 302 __u32 sy; 303 }; 304 305 struct fb_fillrect { 306 __u32 dx; 307 __u32 dy; 308 __u32 width; 309 __u32 height; 310 __u32 color; 311 __u32 rop; 312 }; 313 314 struct fb_image { 315 __u32 dx; 316 __u32 dy; 317 __u32 width; 318 __u32 height; 319 __u32 fg_color; 320 __u32 bg_color; 321 __u8 depth; 322 const char *data; 323 struct fb_cmap cmap; 324 }; 325 326 #define FB_CUR_SETIMAGE 0x01 327 #define FB_CUR_SETPOS 0x02 328 #define FB_CUR_SETHOT 0x04 329 #define FB_CUR_SETCMAP 0x08 330 #define FB_CUR_SETSHAPE 0x10 331 #define FB_CUR_SETSIZE 0x20 332 #define FB_CUR_SETALL 0xFF 333 334 struct fbcurpos { 335 __u16 x, y; 336 }; 337 338 struct fb_cursor { 339 __u16 set; 340 __u16 enable; 341 __u16 rop; 342 const char *mask; 343 struct fbcurpos hot; 344 struct fb_image image; 345 }; 346 347 #endif 348