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    Searched refs:GrPath (Results 1 - 13 of 13) sorted by null

  /external/skia/src/gpu/
GrPath.cpp 8 #include "GrPath.h"
10 SK_DEFINE_INST_COUNT(GrPath)
GrPath.h 15 class GrPath : public GrResource {
17 SK_DECLARE_INST_COUNT(GrPath);
19 GrPath(GrGpu* gpu, bool isWrapped) : INHERITED(gpu, isWrapped) {}
GrGpu.h 22 class GrPath;
137 GrPath* createPath(const SkPath& path);
450 virtual GrPath* onCreatePath(const SkPath& path) = 0;
462 virtual void setStencilPathSettings(const GrPath&,
466 virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) = 0;
510 virtual void onStencilPath(const GrPath* path, const SkStrokeRec& stroke,
GrStencilAndCoverPathRenderer.cpp 13 #include "GrPath.h"
56 SkAutoTUnref<GrPath> p(fGpu->createPath(path));
70 SkAutoTUnref<GrPath> p(fGpu->createPath(path));
GrInOrderDrawBuffer.h 17 #include "GrPath.h"
119 SkAutoTUnref<const GrPath> fPath;
135 virtual void onStencilPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType) SK_OVERRIDE;
GrDrawTarget.h 27 class GrPath;
396 void stencilPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill);
    [all...]
GrGpu.cpp 206 GrPath* GrGpu::createPath(const SkPath& path) {
382 void GrGpu::onStencilPath(const GrPath* path, const SkStrokeRec&, SkPath::FillType fill) {
GrDrawTarget.cpp 449 void GrDrawTarget::stencilPath(const GrPath* path, const SkStrokeRec& stroke, SkPath::FillType fill) {
GrInOrderDrawBuffer.cpp 14 #include "GrPath.h"
359 void GrInOrderDrawBuffer::onStencilPath(const GrPath* path, const SkStrokeRec& stroke,
  /external/skia/src/gpu/gl/
GrGLPath.h 12 #include "../GrPath.h"
24 class GrGLPath : public GrPath {
40 typedef GrPath INHERITED;
GrGpuGL.h 70 virtual GrPath* onCreatePath(const SkPath&) SK_OVERRIDE;
101 virtual void setStencilPathSettings(const GrPath&,
105 virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
GrGpuGL.cpp     [all...]
  /external/skia/
Android.mk 366 src/gpu/GrPath.cpp \

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