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      1 
      2 /*
      3  * Copyright 2012 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 #ifndef GrGLPath_DEFINED
     10 #define GrGLPath_DEFINED
     11 
     12 #include "../GrPath.h"
     13 #include "gl/GrGLFunctions.h"
     14 
     15 class GrGpuGL;
     16 class SkPath;
     17 
     18 /**
     19  * Currently this represents a path built using GL_NV_path_rendering. If we
     20  * support other GL path extensions then this would have to have a type enum
     21  * and/or be subclassed.
     22  */
     23 
     24 class GrGLPath : public GrPath {
     25 public:
     26     GrGLPath(GrGpuGL* gpu, const SkPath& path);
     27     virtual ~GrGLPath();
     28     GrGLuint pathID() const { return fPathID; }
     29     // TODO: Figure out how to get an approximate size of the path in Gpu
     30     // memory.
     31     virtual size_t sizeInBytes() const SK_OVERRIDE { return 100; }
     32 
     33 protected:
     34     virtual void onRelease() SK_OVERRIDE;
     35     virtual void onAbandon() SK_OVERRIDE;
     36 
     37 private:
     38     GrGLuint fPathID;
     39 
     40     typedef GrPath INHERITED;
     41 };
     42 
     43 #endif
     44