1 2 /* 3 * Copyright 2012 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 #ifndef GrGLPath_DEFINED 10 #define GrGLPath_DEFINED 11 12 #include "../GrPath.h" 13 #include "gl/GrGLFunctions.h" 14 15 class GrGpuGL; 16 class SkPath; 17 18 /** 19 * Currently this represents a path built using GL_NV_path_rendering. If we 20 * support other GL path extensions then this would have to have a type enum 21 * and/or be subclassed. 22 */ 23 24 class GrGLPath : public GrPath { 25 public: 26 GrGLPath(GrGpuGL* gpu, const SkPath& path); 27 virtual ~GrGLPath(); 28 GrGLuint pathID() const { return fPathID; } 29 // TODO: Figure out how to get an approximate size of the path in Gpu 30 // memory. 31 virtual size_t sizeInBytes() const SK_OVERRIDE { return 100; } 32 33 protected: 34 virtual void onRelease() SK_OVERRIDE; 35 virtual void onAbandon() SK_OVERRIDE; 36 37 private: 38 GrGLuint fPathID; 39 40 typedef GrPath INHERITED; 41 }; 42 43 #endif 44