1 //===--- Action.h - Abstract compilation steps ------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #ifndef CLANG_DRIVER_ACTION_H_ 11 #define CLANG_DRIVER_ACTION_H_ 12 13 #include "clang/Driver/Types.h" 14 #include "clang/Driver/Util.h" 15 #include "llvm/ADT/SmallVector.h" 16 17 namespace clang { 18 namespace driver { 19 class Arg; 20 21 /// Action - Represent an abstract compilation step to perform. 22 /// 23 /// An action represents an edge in the compilation graph; typically 24 /// it is a job to transform an input using some tool. 25 /// 26 /// The current driver is hard wired to expect actions which produce a 27 /// single primary output, at least in terms of controlling the 28 /// compilation. Actions can produce auxiliary files, but can only 29 /// produce a single output to feed into subsequent actions. 30 class Action { 31 public: 32 typedef ActionList::size_type size_type; 33 typedef ActionList::iterator iterator; 34 typedef ActionList::const_iterator const_iterator; 35 36 enum ActionClass { 37 InputClass = 0, 38 BindArchClass, 39 PreprocessJobClass, 40 PrecompileJobClass, 41 AnalyzeJobClass, 42 MigrateJobClass, 43 CompileJobClass, 44 AssembleJobClass, 45 LinkJobClass, 46 LipoJobClass, 47 DsymutilJobClass, 48 VerifyJobClass, 49 50 JobClassFirst=PreprocessJobClass, 51 JobClassLast=VerifyJobClass 52 }; 53 54 static const char *getClassName(ActionClass AC); 55 56 private: 57 ActionClass Kind; 58 59 /// The output type of this action. 60 types::ID Type; 61 62 ActionList Inputs; 63 64 unsigned OwnsInputs : 1; 65 66 protected: 67 Action(ActionClass _Kind, types::ID _Type) 68 : Kind(_Kind), Type(_Type), OwnsInputs(true) {} 69 Action(ActionClass _Kind, Action *Input, types::ID _Type) 70 : Kind(_Kind), Type(_Type), Inputs(&Input, &Input + 1), OwnsInputs(true) {} 71 Action(ActionClass _Kind, const ActionList &_Inputs, types::ID _Type) 72 : Kind(_Kind), Type(_Type), Inputs(_Inputs), OwnsInputs(true) {} 73 public: 74 virtual ~Action(); 75 76 const char *getClassName() const { return Action::getClassName(getKind()); } 77 78 bool getOwnsInputs() { return OwnsInputs; } 79 void setOwnsInputs(bool Value) { OwnsInputs = Value; } 80 81 ActionClass getKind() const { return Kind; } 82 types::ID getType() const { return Type; } 83 84 ActionList &getInputs() { return Inputs; } 85 const ActionList &getInputs() const { return Inputs; } 86 87 size_type size() const { return Inputs.size(); } 88 89 iterator begin() { return Inputs.begin(); } 90 iterator end() { return Inputs.end(); } 91 const_iterator begin() const { return Inputs.begin(); } 92 const_iterator end() const { return Inputs.end(); } 93 }; 94 95 class InputAction : public Action { 96 virtual void anchor(); 97 const Arg &Input; 98 public: 99 InputAction(const Arg &_Input, types::ID _Type); 100 101 const Arg &getInputArg() const { return Input; } 102 103 static bool classof(const Action *A) { 104 return A->getKind() == InputClass; 105 } 106 }; 107 108 class BindArchAction : public Action { 109 virtual void anchor(); 110 /// The architecture to bind, or 0 if the default architecture 111 /// should be bound. 112 const char *ArchName; 113 114 public: 115 BindArchAction(Action *Input, const char *_ArchName); 116 117 const char *getArchName() const { return ArchName; } 118 119 static bool classof(const Action *A) { 120 return A->getKind() == BindArchClass; 121 } 122 }; 123 124 class JobAction : public Action { 125 virtual void anchor(); 126 protected: 127 JobAction(ActionClass Kind, Action *Input, types::ID Type); 128 JobAction(ActionClass Kind, const ActionList &Inputs, types::ID Type); 129 130 public: 131 static bool classof(const Action *A) { 132 return (A->getKind() >= JobClassFirst && 133 A->getKind() <= JobClassLast); 134 } 135 }; 136 137 class PreprocessJobAction : public JobAction { 138 virtual void anchor(); 139 public: 140 PreprocessJobAction(Action *Input, types::ID OutputType); 141 142 static bool classof(const Action *A) { 143 return A->getKind() == PreprocessJobClass; 144 } 145 }; 146 147 class PrecompileJobAction : public JobAction { 148 virtual void anchor(); 149 public: 150 PrecompileJobAction(Action *Input, types::ID OutputType); 151 152 static bool classof(const Action *A) { 153 return A->getKind() == PrecompileJobClass; 154 } 155 }; 156 157 class AnalyzeJobAction : public JobAction { 158 virtual void anchor(); 159 public: 160 AnalyzeJobAction(Action *Input, types::ID OutputType); 161 162 static bool classof(const Action *A) { 163 return A->getKind() == AnalyzeJobClass; 164 } 165 }; 166 167 class MigrateJobAction : public JobAction { 168 virtual void anchor(); 169 public: 170 MigrateJobAction(Action *Input, types::ID OutputType); 171 172 static bool classof(const Action *A) { 173 return A->getKind() == MigrateJobClass; 174 } 175 }; 176 177 class CompileJobAction : public JobAction { 178 virtual void anchor(); 179 public: 180 CompileJobAction(Action *Input, types::ID OutputType); 181 182 static bool classof(const Action *A) { 183 return A->getKind() == CompileJobClass; 184 } 185 }; 186 187 class AssembleJobAction : public JobAction { 188 virtual void anchor(); 189 public: 190 AssembleJobAction(Action *Input, types::ID OutputType); 191 192 static bool classof(const Action *A) { 193 return A->getKind() == AssembleJobClass; 194 } 195 }; 196 197 class LinkJobAction : public JobAction { 198 virtual void anchor(); 199 public: 200 LinkJobAction(ActionList &Inputs, types::ID Type); 201 202 static bool classof(const Action *A) { 203 return A->getKind() == LinkJobClass; 204 } 205 }; 206 207 class LipoJobAction : public JobAction { 208 virtual void anchor(); 209 public: 210 LipoJobAction(ActionList &Inputs, types::ID Type); 211 212 static bool classof(const Action *A) { 213 return A->getKind() == LipoJobClass; 214 } 215 }; 216 217 class DsymutilJobAction : public JobAction { 218 virtual void anchor(); 219 public: 220 DsymutilJobAction(ActionList &Inputs, types::ID Type); 221 222 static bool classof(const Action *A) { 223 return A->getKind() == DsymutilJobClass; 224 } 225 }; 226 227 class VerifyJobAction : public JobAction { 228 virtual void anchor(); 229 public: 230 VerifyJobAction(ActionList &Inputs, types::ID Type); 231 static bool classof(const Action *A) { 232 return A->getKind() == VerifyJobClass; 233 } 234 }; 235 236 } // end namespace driver 237 } // end namespace clang 238 239 #endif 240