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    Searched refs:SkEventState (Results 1 - 18 of 18) sorted by null

  /external/skia/legacy/src/animator/
SkDrawable.h 17 struct SkEventState;
21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkDisplayEvents.h 16 struct SkEventState {
17 SkEventState();
30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
35 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
SkDrawable.cpp 12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
SkDisplayMovie.h 17 struct SkEventState;
29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkDisplayEvents.cpp 20 SkEventState::SkEventState() : fCode(0), fDisable(false), fDisplayable(0), fX(0), fY(0) {
29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) {
97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
SkDrawGroup.h 27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkDisplayMovie.cpp 67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
SkAnimator.cpp 97 struct SkEventState state;
107 struct SkEventState state;
122 struct SkEventState state;
133 struct SkEventState state;
170 struct SkEventState state;
411 SkEventState eventState;
SkDrawGroup.cpp 94 bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
  /external/skia/src/animator/
SkDrawable.h 17 struct SkEventState;
21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkDisplayEvents.h 16 struct SkEventState {
17 SkEventState();
30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
35 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
SkDrawable.cpp 12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
SkDisplayMovie.h 17 struct SkEventState;
29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkDisplayEvents.cpp 20 SkEventState::SkEventState() : fCode(0), fDisable(false), fDisplayable(0), fX(0), fY(0) {
29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) {
97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
SkDrawGroup.h 27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkDisplayMovie.cpp 67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
SkAnimator.cpp 97 struct SkEventState state;
107 struct SkEventState state;
122 struct SkEventState state;
133 struct SkEventState state;
170 struct SkEventState state;
411 SkEventState eventState;
SkDrawGroup.cpp 94 bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {

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