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      1 
      2 /*
      3  * Copyright 2006 The Android Open Source Project
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 #include "SkDisplayEvents.h"
     11 #include "SkAnimateMaker.h"
     12 #include "SkAnimator.h"
     13 #include "SkDisplayEvent.h"
     14 #include "SkDisplayMovie.h"
     15 #include "SkDrawable.h"
     16 #ifdef SK_DEBUG
     17 #include "SkDump.h"
     18 #endif
     19 
     20 SkEventState::SkEventState() : fCode(0), fDisable(false), fDisplayable(0), fX(0), fY(0) {
     21 }
     22 
     23 SkEvents::SkEvents() {
     24 }
     25 
     26 SkEvents::~SkEvents() {
     27 }
     28 
     29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) {
     30 /*#ifdef SK_DUMP_ENABLED
     31     if (maker.fDumpEvents) {
     32         SkDebugf("doEvent: ");
     33         SkString str;
     34         SkDump::GetEnumString(SkType_EventKind, kind, &str);
     35         SkDebugf("kind=%s ", str.c_str());
     36         if (state && state->fDisplayable)
     37             state->fDisplayable->SkDisplayable::dump(&maker);
     38         else
     39             SkDebugf("\n");
     40     }
     41 #endif*/
     42     bool handled = false;
     43     SkDisplayable** firstMovie = maker.fMovies.begin();
     44     SkDisplayable** endMovie = maker.fMovies.end();
     45     for (SkDisplayable** ptr = firstMovie; ptr < endMovie; ptr++) {
     46         SkDisplayMovie* movie = (SkDisplayMovie*) *ptr;
     47         if (kind != SkDisplayEvent::kOnload)
     48             movie->doEvent(kind, state);
     49     }
     50     SkDisplayable* displayable = state ? state->fDisplayable : NULL;
     51     int keyCode = state ? state->fCode : 0;
     52     int count = fEvents.count();
     53     for (int index = 0; index < count; index++) {
     54         SkDisplayEvent* evt = fEvents[index];
     55         if (evt->disable)
     56             continue;
     57         if (evt->kind != kind)
     58             continue;
     59         if (evt->code != (SkKey) -1) {
     60             if ((int) evt->code > keyCode || (int) (evt->fMax != (SkKey) -1 ? evt->fMax : evt->code) < keyCode)
     61                 continue;
     62             evt->fLastCode = (SkKey) keyCode;
     63         }
     64         if (evt->fTarget != NULL && evt->fTarget != displayable)
     65             continue;
     66         if (state == NULL || state->fDisable == 0) {
     67             if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) {
     68                 evt->x = state->fX;
     69                 evt->y = state->fY;
     70             }
     71             if (evt->enableEvent(maker))
     72                 fError = true;
     73         }
     74         handled = true;
     75     }
     76     return handled;
     77 }
     78 
     79 #ifdef SK_DUMP_ENABLED
     80 void SkEvents::dump(SkAnimateMaker& maker) {
     81     int index;
     82     SkTDDrawableArray& drawArray = maker.fDisplayList.fDrawList;
     83     int count = drawArray.count();
     84     for (index = 0; index < count; index++) {
     85         SkDrawable* drawable = drawArray[index];
     86         drawable->dumpEvents();
     87     }
     88     count = fEvents.count();
     89     for (index = 0; index < count; index++) {
     90         SkDisplayEvent* evt = fEvents[index];
     91         evt->dumpEvent(&maker);
     92     }
     93 }
     94 #endif
     95 
     96 // currently this only removes onLoad events
     97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
     98     int keyCode = state ? state->fCode : 0;
     99     SkDisplayable* displayable = state ? state->fDisplayable : NULL;
    100     for (SkDisplayEvent** evtPtr = fEvents.begin(); evtPtr < fEvents.end(); evtPtr++) {
    101         SkDisplayEvent* evt = *evtPtr;
    102         if (evt->kind != kind)
    103             continue;
    104         if (evt->code != (SkKey) -1) {
    105             if ((int) evt->code > keyCode || (int) (evt->fMax != (SkKey) -1 ? evt->fMax : evt->code) < keyCode)
    106                 continue;
    107         }
    108         if (evt->fTarget != NULL && evt->fTarget != displayable)
    109             continue;
    110         int index = fEvents.find(evt);
    111         fEvents.remove(index);
    112     }
    113 }
    114