HomeSort by relevance Sort by last modified time
    Searched refs:glBindBuffer (Results 1 - 25 of 156) sorted by null

1 2 3 4 5 6 7

  /development/ndk/platforms/android-18/samples/gles3jni/jni/
RendererES3.cpp 95 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_INSTANCE]);
97 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_SCALEROT]);
99 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]);
105 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_INSTANCE]);
111 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_SCALEROT]);
116 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]);
140 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]);
151 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_SCALEROT]);
RendererES2.cpp 94 glBindBuffer(GL_ARRAY_BUFFER, mVB);
131 glBindBuffer(GL_ARRAY_BUFFER, mVB);
  /external/replicaisland/src/com/replica/replicaisland/
Grid.java 229 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
232 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex);
235 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex);
269 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
272 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex);
275 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex);
279 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
280 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
345 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
356 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER,
    [all...]
  /frameworks/base/media/mca/filterfw/native/core/
vertex_frame.cpp 55 glBindBuffer(GL_ARRAY_BUFFER, vbo_);
  /frameworks/native/opengl/tests/testViewport/src/com/android/test/
TestView.java 195 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
199 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
214 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
217 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
220 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
221 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
  /external/chromium/webkit/glue/
gl_bindings_skia_cmd_buffer.cc 23 glBindBuffer,
  /frameworks/base/media/mca/effect/java/android/media/effect/
EffectContext.java 128 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mOldState[GL_STATE_ARRAYBUFFER]);
  /frameworks/base/libs/hwui/
Caches.cpp 65 glBindBuffer(GL_ARRAY_BUFFER, meshBuffer);
335 glBindBuffer(GL_ARRAY_BUFFER, buffer);
344 glBindBuffer(GL_ARRAY_BUFFER, 0);
353 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer);
362 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
375 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer);
384 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 185 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVboVertices[i]);
209 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER,
396 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVboVertices[i]);
397 checkGlError("glBindBuffer Vertex");
412 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER,
422 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
423 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 0);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java 346 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
350 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
367 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
373 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
377 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
378 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
MatrixPaletteRenderer.java 190 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
194 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
210 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
220 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
225 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
226 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_ftable.h 14 {"glBindBuffer", (void*)glBindBuffer},
  /frameworks/rs/driver/
rsdVertexArray.cpp 109 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer);
rsdMeshObj.cpp 169 RSD_CALL_GL(glBindBuffer, GL_ELEMENT_ARRAY_BUFFER, drvAlloc->bufferID);
173 RSD_CALL_GL(glBindBuffer, GL_ELEMENT_ARRAY_BUFFER, 0);
  /sdk/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp 323 glBindBuffer(GL_ARRAY_BUFFER, ui32Vbo);
337 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ui32IndexVbo);
424 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
427 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ui32IndexVbo);
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 545 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mBoxCoordinates);
550 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
720 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
723 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, xyBuffer);
730 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, uvBuffer);
736 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
752 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 0);
    [all...]
GLES11Canvas.java 111 gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBoxCoords);
299 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, xyBuffer);
302 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, uvBuffer);
305 mGL.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
309 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBoxCoords);
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/cairo/
OpenGLShims.h 128 FUNCTION_TABLE_ENTRY(glBindBuffer);
225 #define glBindBuffer LOOKUP_GL_FUNCTION(glBindBuffer)
  /device/generic/goldfish/opengl/system/GLESv1_enc/
gl_ftable.h 51 {"glBindBuffer", (void*)glBindBuffer},
  /device/generic/goldfish/opengl/tests/gles_android_wrapper/
gles_ftable.h 60 {"glBindBuffer", (void *)glBindBuffer},
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.cpp 60 LOAD_GL_FUNC(glBindBuffer);
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES11.spec 1 void glBindBuffer ( GLenum target, GLuint buffer )
  /external/quake/quake/src/WinQuake/
glquake.h 324 #define glBindBuffer(...) do { glBindBuffer(__VA_ARGS__); GLCHECK("glBindBuffer");} while(0)
  /external/skia/src/gpu/gl/android/
GrGLCreateNativeInterface_android.cpp 27 interface->fBindBuffer = glBindBuffer;
  /external/skia/src/gpu/gl/iOS/
GrGLCreateNativeInterface_iOS.cpp 24 interface->fBindBuffer = glBindBuffer;

Completed in 617 milliseconds

1 2 3 4 5 6 7