1 /** 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.internal.util; 18 19 import android.os.Handler; 20 import android.os.HandlerThread; 21 import android.os.Looper; 22 import android.os.Message; 23 import android.text.TextUtils; 24 import android.util.Log; 25 26 import java.io.FileDescriptor; 27 import java.io.PrintWriter; 28 import java.util.ArrayList; 29 import java.util.Calendar; 30 import java.util.Collection; 31 import java.util.HashMap; 32 import java.util.Vector; 33 34 /** 35 * {@hide} 36 * 37 * <p>The state machine defined here is a hierarchical state machine which processes messages 38 * and can have states arranged hierarchically.</p> 39 * 40 * <p>A state is a <code>State</code> object and must implement 41 * <code>processMessage</code> and optionally <code>enter/exit/getName</code>. 42 * The enter/exit methods are equivalent to the construction and destruction 43 * in Object Oriented programming and are used to perform initialization and 44 * cleanup of the state respectively. The <code>getName</code> method returns the 45 * name of the state the default implementation returns the class name it may be 46 * desirable to have this return the name of the state instance name instead. 47 * In particular if a particular state class has multiple instances.</p> 48 * 49 * <p>When a state machine is created <code>addState</code> is used to build the 50 * hierarchy and <code>setInitialState</code> is used to identify which of these 51 * is the initial state. After construction the programmer calls <code>start</code> 52 * which initializes and starts the state machine. The first action the StateMachine 53 * is to the invoke <code>enter</code> for all of the initial state's hierarchy, 54 * starting at its eldest parent. The calls to enter will be done in the context 55 * of the StateMachines Handler not in the context of the call to start and they 56 * will be invoked before any messages are processed. For example, given the simple 57 * state machine below mP1.enter will be invoked and then mS1.enter. Finally, 58 * messages sent to the state machine will be processed by the current state, 59 * in our simple state machine below that would initially be mS1.processMessage.</p> 60 <code> 61 mP1 62 / \ 63 mS2 mS1 ----> initial state 64 </code> 65 * <p>After the state machine is created and started, messages are sent to a state 66 * machine using <code>sendMessage</code> and the messages are created using 67 * <code>obtainMessage</code>. When the state machine receives a message the 68 * current state's <code>processMessage</code> is invoked. In the above example 69 * mS1.processMessage will be invoked first. The state may use <code>transitionTo</code> 70 * to change the current state to a new state</p> 71 * 72 * <p>Each state in the state machine may have a zero or one parent states and if 73 * a child state is unable to handle a message it may have the message processed 74 * by its parent by returning false or NOT_HANDLED. If a message is never processed 75 * <code>unhandledMessage</code> will be invoked to give one last chance for the state machine 76 * to process the message.</p> 77 * 78 * <p>When all processing is completed a state machine may choose to call 79 * <code>transitionToHaltingState</code>. When the current <code>processingMessage</code> 80 * returns the state machine will transfer to an internal <code>HaltingState</code> 81 * and invoke <code>halting</code>. Any message subsequently received by the state 82 * machine will cause <code>haltedProcessMessage</code> to be invoked.</p> 83 * 84 * <p>If it is desirable to completely stop the state machine call <code>quit</code> or 85 * <code>quitNow</code>. These will call <code>exit</code> of the current state and its parents, 86 * call <code>onQuiting</code> and then exit Thread/Loopers.</p> 87 * 88 * <p>In addition to <code>processMessage</code> each <code>State</code> has 89 * an <code>enter</code> method and <code>exit</exit> method which may be overridden.</p> 90 * 91 * <p>Since the states are arranged in a hierarchy transitioning to a new state 92 * causes current states to be exited and new states to be entered. To determine 93 * the list of states to be entered/exited the common parent closest to 94 * the current state is found. We then exit from the current state and its 95 * parent's up to but not including the common parent state and then enter all 96 * of the new states below the common parent down to the destination state. 97 * If there is no common parent all states are exited and then the new states 98 * are entered.</p> 99 * 100 * <p>Two other methods that states can use are <code>deferMessage</code> and 101 * <code>sendMessageAtFrontOfQueue</code>. The <code>sendMessageAtFrontOfQueue</code> sends 102 * a message but places it on the front of the queue rather than the back. The 103 * <code>deferMessage</code> causes the message to be saved on a list until a 104 * transition is made to a new state. At which time all of the deferred messages 105 * will be put on the front of the state machine queue with the oldest message 106 * at the front. These will then be processed by the new current state before 107 * any other messages that are on the queue or might be added later. Both of 108 * these are protected and may only be invoked from within a state machine.</p> 109 * 110 * <p>To illustrate some of these properties we'll use state machine with an 8 111 * state hierarchy:</p> 112 <code> 113 mP0 114 / \ 115 mP1 mS0 116 / \ 117 mS2 mS1 118 / \ \ 119 mS3 mS4 mS5 ---> initial state 120 </code> 121 * <p>After starting mS5 the list of active states is mP0, mP1, mS1 and mS5. 122 * So the order of calling processMessage when a message is received is mS5, 123 * mS1, mP1, mP0 assuming each processMessage indicates it can't handle this 124 * message by returning false or NOT_HANDLED.</p> 125 * 126 * <p>Now assume mS5.processMessage receives a message it can handle, and during 127 * the handling determines the machine should change states. It could call 128 * transitionTo(mS4) and return true or HANDLED. Immediately after returning from 129 * processMessage the state machine runtime will find the common parent, 130 * which is mP1. It will then call mS5.exit, mS1.exit, mS2.enter and then 131 * mS4.enter. The new list of active states is mP0, mP1, mS2 and mS4. So 132 * when the next message is received mS4.processMessage will be invoked.</p> 133 * 134 * <p>Now for some concrete examples, here is the canonical HelloWorld as a state machine. 135 * It responds with "Hello World" being printed to the log for every message.</p> 136 <code> 137 class HelloWorld extends StateMachine { 138 HelloWorld(String name) { 139 super(name); 140 addState(mState1); 141 setInitialState(mState1); 142 } 143 144 public static HelloWorld makeHelloWorld() { 145 HelloWorld hw = new HelloWorld("hw"); 146 hw.start(); 147 return hw; 148 } 149 150 class State1 extends State { 151 @Override public boolean processMessage(Message message) { 152 log("Hello World"); 153 return HANDLED; 154 } 155 } 156 State1 mState1 = new State1(); 157 } 158 159 void testHelloWorld() { 160 HelloWorld hw = makeHelloWorld(); 161 hw.sendMessage(hw.obtainMessage()); 162 } 163 </code> 164 * <p>A more interesting state machine is one with four states 165 * with two independent parent states.</p> 166 <code> 167 mP1 mP2 168 / \ 169 mS2 mS1 170 </code> 171 * <p>Here is a description of this state machine using pseudo code.</p> 172 <code> 173 state mP1 { 174 enter { log("mP1.enter"); } 175 exit { log("mP1.exit"); } 176 on msg { 177 CMD_2 { 178 send(CMD_3); 179 defer(msg); 180 transitonTo(mS2); 181 return HANDLED; 182 } 183 return NOT_HANDLED; 184 } 185 } 186 187 INITIAL 188 state mS1 parent mP1 { 189 enter { log("mS1.enter"); } 190 exit { log("mS1.exit"); } 191 on msg { 192 CMD_1 { 193 transitionTo(mS1); 194 return HANDLED; 195 } 196 return NOT_HANDLED; 197 } 198 } 199 200 state mS2 parent mP1 { 201 enter { log("mS2.enter"); } 202 exit { log("mS2.exit"); } 203 on msg { 204 CMD_2 { 205 send(CMD_4); 206 return HANDLED; 207 } 208 CMD_3 { 209 defer(msg); 210 transitionTo(mP2); 211 return HANDLED; 212 } 213 return NOT_HANDLED; 214 } 215 } 216 217 state mP2 { 218 enter { 219 log("mP2.enter"); 220 send(CMD_5); 221 } 222 exit { log("mP2.exit"); } 223 on msg { 224 CMD_3, CMD_4 { return HANDLED; } 225 CMD_5 { 226 transitionTo(HaltingState); 227 return HANDLED; 228 } 229 return NOT_HANDLED; 230 } 231 } 232 </code> 233 * <p>The implementation is below and also in StateMachineTest:</p> 234 <code> 235 class Hsm1 extends StateMachine { 236 public static final int CMD_1 = 1; 237 public static final int CMD_2 = 2; 238 public static final int CMD_3 = 3; 239 public static final int CMD_4 = 4; 240 public static final int CMD_5 = 5; 241 242 public static Hsm1 makeHsm1() { 243 log("makeHsm1 E"); 244 Hsm1 sm = new Hsm1("hsm1"); 245 sm.start(); 246 log("makeHsm1 X"); 247 return sm; 248 } 249 250 Hsm1(String name) { 251 super(name); 252 log("ctor E"); 253 254 // Add states, use indentation to show hierarchy 255 addState(mP1); 256 addState(mS1, mP1); 257 addState(mS2, mP1); 258 addState(mP2); 259 260 // Set the initial state 261 setInitialState(mS1); 262 log("ctor X"); 263 } 264 265 class P1 extends State { 266 @Override public void enter() { 267 log("mP1.enter"); 268 } 269 @Override public boolean processMessage(Message message) { 270 boolean retVal; 271 log("mP1.processMessage what=" + message.what); 272 switch(message.what) { 273 case CMD_2: 274 // CMD_2 will arrive in mS2 before CMD_3 275 sendMessage(obtainMessage(CMD_3)); 276 deferMessage(message); 277 transitionTo(mS2); 278 retVal = HANDLED; 279 break; 280 default: 281 // Any message we don't understand in this state invokes unhandledMessage 282 retVal = NOT_HANDLED; 283 break; 284 } 285 return retVal; 286 } 287 @Override public void exit() { 288 log("mP1.exit"); 289 } 290 } 291 292 class S1 extends State { 293 @Override public void enter() { 294 log("mS1.enter"); 295 } 296 @Override public boolean processMessage(Message message) { 297 log("S1.processMessage what=" + message.what); 298 if (message.what == CMD_1) { 299 // Transition to ourself to show that enter/exit is called 300 transitionTo(mS1); 301 return HANDLED; 302 } else { 303 // Let parent process all other messages 304 return NOT_HANDLED; 305 } 306 } 307 @Override public void exit() { 308 log("mS1.exit"); 309 } 310 } 311 312 class S2 extends State { 313 @Override public void enter() { 314 log("mS2.enter"); 315 } 316 @Override public boolean processMessage(Message message) { 317 boolean retVal; 318 log("mS2.processMessage what=" + message.what); 319 switch(message.what) { 320 case(CMD_2): 321 sendMessage(obtainMessage(CMD_4)); 322 retVal = HANDLED; 323 break; 324 case(CMD_3): 325 deferMessage(message); 326 transitionTo(mP2); 327 retVal = HANDLED; 328 break; 329 default: 330 retVal = NOT_HANDLED; 331 break; 332 } 333 return retVal; 334 } 335 @Override public void exit() { 336 log("mS2.exit"); 337 } 338 } 339 340 class P2 extends State { 341 @Override public void enter() { 342 log("mP2.enter"); 343 sendMessage(obtainMessage(CMD_5)); 344 } 345 @Override public boolean processMessage(Message message) { 346 log("P2.processMessage what=" + message.what); 347 switch(message.what) { 348 case(CMD_3): 349 break; 350 case(CMD_4): 351 break; 352 case(CMD_5): 353 transitionToHaltingState(); 354 break; 355 } 356 return HANDLED; 357 } 358 @Override public void exit() { 359 log("mP2.exit"); 360 } 361 } 362 363 @Override 364 void onHalting() { 365 log("halting"); 366 synchronized (this) { 367 this.notifyAll(); 368 } 369 } 370 371 P1 mP1 = new P1(); 372 S1 mS1 = new S1(); 373 S2 mS2 = new S2(); 374 P2 mP2 = new P2(); 375 } 376 </code> 377 * <p>If this is executed by sending two messages CMD_1 and CMD_2 378 * (Note the synchronize is only needed because we use hsm.wait())</p> 379 <code> 380 Hsm1 hsm = makeHsm1(); 381 synchronize(hsm) { 382 hsm.sendMessage(obtainMessage(hsm.CMD_1)); 383 hsm.sendMessage(obtainMessage(hsm.CMD_2)); 384 try { 385 // wait for the messages to be handled 386 hsm.wait(); 387 } catch (InterruptedException e) { 388 loge("exception while waiting " + e.getMessage()); 389 } 390 } 391 </code> 392 * <p>The output is:</p> 393 <code> 394 D/hsm1 ( 1999): makeHsm1 E 395 D/hsm1 ( 1999): ctor E 396 D/hsm1 ( 1999): ctor X 397 D/hsm1 ( 1999): mP1.enter 398 D/hsm1 ( 1999): mS1.enter 399 D/hsm1 ( 1999): makeHsm1 X 400 D/hsm1 ( 1999): mS1.processMessage what=1 401 D/hsm1 ( 1999): mS1.exit 402 D/hsm1 ( 1999): mS1.enter 403 D/hsm1 ( 1999): mS1.processMessage what=2 404 D/hsm1 ( 1999): mP1.processMessage what=2 405 D/hsm1 ( 1999): mS1.exit 406 D/hsm1 ( 1999): mS2.enter 407 D/hsm1 ( 1999): mS2.processMessage what=2 408 D/hsm1 ( 1999): mS2.processMessage what=3 409 D/hsm1 ( 1999): mS2.exit 410 D/hsm1 ( 1999): mP1.exit 411 D/hsm1 ( 1999): mP2.enter 412 D/hsm1 ( 1999): mP2.processMessage what=3 413 D/hsm1 ( 1999): mP2.processMessage what=4 414 D/hsm1 ( 1999): mP2.processMessage what=5 415 D/hsm1 ( 1999): mP2.exit 416 D/hsm1 ( 1999): halting 417 </code> 418 */ 419 public class StateMachine { 420 // Name of the state machine and used as logging tag 421 private String mName; 422 423 /** Message.what value when quitting */ 424 private static final int SM_QUIT_CMD = -1; 425 426 /** Message.what value when initializing */ 427 private static final int SM_INIT_CMD = -2; 428 429 /** 430 * Convenience constant that maybe returned by processMessage 431 * to indicate the the message was processed and is not to be 432 * processed by parent states 433 */ 434 public static final boolean HANDLED = true; 435 436 /** 437 * Convenience constant that maybe returned by processMessage 438 * to indicate the the message was NOT processed and is to be 439 * processed by parent states 440 */ 441 public static final boolean NOT_HANDLED = false; 442 443 /** 444 * StateMachine logging record. 445 * {@hide} 446 */ 447 public static class LogRec { 448 private StateMachine mSm; 449 private long mTime; 450 private int mWhat; 451 private String mInfo; 452 private IState mState; 453 private IState mOrgState; 454 private IState mDstState; 455 456 /** 457 * Constructor 458 * 459 * @param msg 460 * @param state the state which handled the message 461 * @param orgState is the first state the received the message but 462 * did not processes the message. 463 * @param transToState is the state that was transitioned to after the message was 464 * processed. 465 */ 466 LogRec(StateMachine sm, Message msg, String info, IState state, IState orgState, 467 IState transToState) { 468 update(sm, msg, info, state, orgState, transToState); 469 } 470 471 /** 472 * Update the information in the record. 473 * @param state that handled the message 474 * @param orgState is the first state the received the message 475 * @param dstState is the state that was the transition target when logging 476 */ 477 public void update(StateMachine sm, Message msg, String info, IState state, IState orgState, 478 IState dstState) { 479 mSm = sm; 480 mTime = System.currentTimeMillis(); 481 mWhat = (msg != null) ? msg.what : 0; 482 mInfo = info; 483 mState = state; 484 mOrgState = orgState; 485 mDstState = dstState; 486 } 487 488 /** 489 * @return time stamp 490 */ 491 public long getTime() { 492 return mTime; 493 } 494 495 /** 496 * @return msg.what 497 */ 498 public long getWhat() { 499 return mWhat; 500 } 501 502 /** 503 * @return the command that was executing 504 */ 505 public String getInfo() { 506 return mInfo; 507 } 508 509 /** 510 * @return the state that handled this message 511 */ 512 public IState getState() { 513 return mState; 514 } 515 516 /** 517 * @return the state destination state if a transition is occurring or null if none. 518 */ 519 public IState getDestState() { 520 return mDstState; 521 } 522 523 /** 524 * @return the original state that received the message. 525 */ 526 public IState getOriginalState() { 527 return mOrgState; 528 } 529 530 @Override 531 public String toString() { 532 StringBuilder sb = new StringBuilder(); 533 sb.append("time="); 534 Calendar c = Calendar.getInstance(); 535 c.setTimeInMillis(mTime); 536 sb.append(String.format("%tm-%td %tH:%tM:%tS.%tL", c, c, c, c, c, c)); 537 sb.append(" processed="); 538 sb.append(mState == null ? "<null>" : mState.getName()); 539 sb.append(" org="); 540 sb.append(mOrgState == null ? "<null>" : mOrgState.getName()); 541 sb.append(" dest="); 542 sb.append(mDstState == null ? "<null>" : mDstState.getName()); 543 sb.append(" what="); 544 String what = mSm != null ? mSm.getWhatToString(mWhat) : ""; 545 if (TextUtils.isEmpty(what)) { 546 sb.append(mWhat); 547 sb.append("(0x"); 548 sb.append(Integer.toHexString(mWhat)); 549 sb.append(")"); 550 } else { 551 sb.append(what); 552 } 553 if (!TextUtils.isEmpty(mInfo)) { 554 sb.append(" "); 555 sb.append(mInfo); 556 } 557 return sb.toString(); 558 } 559 } 560 561 /** 562 * A list of log records including messages recently processed by the state machine. 563 * 564 * The class maintains a list of log records including messages 565 * recently processed. The list is finite and may be set in the 566 * constructor or by calling setSize. The public interface also 567 * includes size which returns the number of recent records, 568 * count which is the number of records processed since the 569 * the last setSize, get which returns a record and 570 * add which adds a record. 571 */ 572 private static class LogRecords { 573 574 private static final int DEFAULT_SIZE = 20; 575 576 private Vector<LogRec> mLogRecVector = new Vector<LogRec>(); 577 private int mMaxSize = DEFAULT_SIZE; 578 private int mOldestIndex = 0; 579 private int mCount = 0; 580 private boolean mLogOnlyTransitions = false; 581 582 /** 583 * private constructor use add 584 */ 585 private LogRecords() { 586 } 587 588 /** 589 * Set size of messages to maintain and clears all current records. 590 * 591 * @param maxSize number of records to maintain at anyone time. 592 */ 593 synchronized void setSize(int maxSize) { 594 mMaxSize = maxSize; 595 mCount = 0; 596 mLogRecVector.clear(); 597 } 598 599 synchronized void setLogOnlyTransitions(boolean enable) { 600 mLogOnlyTransitions = enable; 601 } 602 603 synchronized boolean logOnlyTransitions() { 604 return mLogOnlyTransitions; 605 } 606 607 /** 608 * @return the number of recent records. 609 */ 610 synchronized int size() { 611 return mLogRecVector.size(); 612 } 613 614 /** 615 * @return the total number of records processed since size was set. 616 */ 617 synchronized int count() { 618 return mCount; 619 } 620 621 /** 622 * Clear the list of records. 623 */ 624 synchronized void cleanup() { 625 mLogRecVector.clear(); 626 } 627 628 /** 629 * @return the information on a particular record. 0 is the oldest 630 * record and size()-1 is the newest record. If the index is to 631 * large null is returned. 632 */ 633 synchronized LogRec get(int index) { 634 int nextIndex = mOldestIndex + index; 635 if (nextIndex >= mMaxSize) { 636 nextIndex -= mMaxSize; 637 } 638 if (nextIndex >= size()) { 639 return null; 640 } else { 641 return mLogRecVector.get(nextIndex); 642 } 643 } 644 645 /** 646 * Add a processed message. 647 * 648 * @param msg 649 * @param messageInfo to be stored 650 * @param state that handled the message 651 * @param orgState is the first state the received the message but 652 * did not processes the message. 653 * @param transToState is the state that was transitioned to after the message was 654 * processed. 655 * 656 */ 657 synchronized void add(StateMachine sm, Message msg, String messageInfo, IState state, 658 IState orgState, IState transToState) { 659 mCount += 1; 660 if (mLogRecVector.size() < mMaxSize) { 661 mLogRecVector.add(new LogRec(sm, msg, messageInfo, state, orgState, transToState)); 662 } else { 663 LogRec pmi = mLogRecVector.get(mOldestIndex); 664 mOldestIndex += 1; 665 if (mOldestIndex >= mMaxSize) { 666 mOldestIndex = 0; 667 } 668 pmi.update(sm, msg, messageInfo, state, orgState, transToState); 669 } 670 } 671 } 672 673 private static class SmHandler extends Handler { 674 675 /** true if StateMachine has quit */ 676 private boolean mHasQuit = false; 677 678 /** The debug flag */ 679 private boolean mDbg = false; 680 681 /** The SmHandler object, identifies that message is internal */ 682 private static final Object mSmHandlerObj = new Object(); 683 684 /** The current message */ 685 private Message mMsg; 686 687 /** A list of log records including messages this state machine has processed */ 688 private LogRecords mLogRecords = new LogRecords(); 689 690 /** true if construction of the state machine has not been completed */ 691 private boolean mIsConstructionCompleted; 692 693 /** Stack used to manage the current hierarchy of states */ 694 private StateInfo mStateStack[]; 695 696 /** Top of mStateStack */ 697 private int mStateStackTopIndex = -1; 698 699 /** A temporary stack used to manage the state stack */ 700 private StateInfo mTempStateStack[]; 701 702 /** The top of the mTempStateStack */ 703 private int mTempStateStackCount; 704 705 /** State used when state machine is halted */ 706 private HaltingState mHaltingState = new HaltingState(); 707 708 /** State used when state machine is quitting */ 709 private QuittingState mQuittingState = new QuittingState(); 710 711 /** Reference to the StateMachine */ 712 private StateMachine mSm; 713 714 /** 715 * Information about a state. 716 * Used to maintain the hierarchy. 717 */ 718 private class StateInfo { 719 /** The state */ 720 State state; 721 722 /** The parent of this state, null if there is no parent */ 723 StateInfo parentStateInfo; 724 725 /** True when the state has been entered and on the stack */ 726 boolean active; 727 728 /** 729 * Convert StateInfo to string 730 */ 731 @Override 732 public String toString() { 733 return "state=" + state.getName() + ",active=" + active + ",parent=" 734 + ((parentStateInfo == null) ? "null" : parentStateInfo.state.getName()); 735 } 736 } 737 738 /** The map of all of the states in the state machine */ 739 private HashMap<State, StateInfo> mStateInfo = new HashMap<State, StateInfo>(); 740 741 /** The initial state that will process the first message */ 742 private State mInitialState; 743 744 /** The destination state when transitionTo has been invoked */ 745 private State mDestState; 746 747 /** The list of deferred messages */ 748 private ArrayList<Message> mDeferredMessages = new ArrayList<Message>(); 749 750 /** 751 * State entered when transitionToHaltingState is called. 752 */ 753 private class HaltingState extends State { 754 @Override 755 public boolean processMessage(Message msg) { 756 mSm.haltedProcessMessage(msg); 757 return true; 758 } 759 } 760 761 /** 762 * State entered when a valid quit message is handled. 763 */ 764 private class QuittingState extends State { 765 @Override 766 public boolean processMessage(Message msg) { 767 return NOT_HANDLED; 768 } 769 } 770 771 /** 772 * Handle messages sent to the state machine by calling 773 * the current state's processMessage. It also handles 774 * the enter/exit calls and placing any deferred messages 775 * back onto the queue when transitioning to a new state. 776 */ 777 @Override 778 public final void handleMessage(Message msg) { 779 if (!mHasQuit) { 780 if (mDbg) mSm.log("handleMessage: E msg.what=" + msg.what); 781 782 /** Save the current message */ 783 mMsg = msg; 784 785 /** State that processed the message */ 786 State msgProcessedState = null; 787 if (mIsConstructionCompleted) { 788 /** Normal path */ 789 msgProcessedState = processMsg(msg); 790 } else if (!mIsConstructionCompleted && (mMsg.what == SM_INIT_CMD) 791 && (mMsg.obj == mSmHandlerObj)) { 792 /** Initial one time path. */ 793 mIsConstructionCompleted = true; 794 invokeEnterMethods(0); 795 } else { 796 throw new RuntimeException("StateMachine.handleMessage: " 797 + "The start method not called, received msg: " + msg); 798 } 799 performTransitions(msgProcessedState, msg); 800 801 // We need to check if mSm == null here as we could be quitting. 802 if (mDbg && mSm != null) mSm.log("handleMessage: X"); 803 } 804 } 805 806 /** 807 * Do any transitions 808 * @param msgProcessedState is the state that processed the message 809 */ 810 private void performTransitions(State msgProcessedState, Message msg) { 811 /** 812 * If transitionTo has been called, exit and then enter 813 * the appropriate states. We loop on this to allow 814 * enter and exit methods to use transitionTo. 815 */ 816 State orgState = mStateStack[mStateStackTopIndex].state; 817 818 /** 819 * Record whether message needs to be logged before we transition and 820 * and we won't log special messages SM_INIT_CMD or SM_QUIT_CMD which 821 * always set msg.obj to the handler. 822 */ 823 boolean recordLogMsg = mSm.recordLogRec(mMsg) && (msg.obj != mSmHandlerObj); 824 825 if (mLogRecords.logOnlyTransitions()) { 826 /** Record only if there is a transition */ 827 if (mDestState != null) { 828 mLogRecords.add(mSm, mMsg, mSm.getLogRecString(mMsg), msgProcessedState, 829 orgState, mDestState); 830 } 831 } else if (recordLogMsg) { 832 /** Record message */ 833 mLogRecords.add(mSm, mMsg, mSm.getLogRecString(mMsg), msgProcessedState, orgState, 834 mDestState); 835 } 836 837 State destState = mDestState; 838 if (destState != null) { 839 /** 840 * Process the transitions including transitions in the enter/exit methods 841 */ 842 while (true) { 843 if (mDbg) mSm.log("handleMessage: new destination call exit/enter"); 844 845 /** 846 * Determine the states to exit and enter and return the 847 * common ancestor state of the enter/exit states. Then 848 * invoke the exit methods then the enter methods. 849 */ 850 StateInfo commonStateInfo = setupTempStateStackWithStatesToEnter(destState); 851 invokeExitMethods(commonStateInfo); 852 int stateStackEnteringIndex = moveTempStateStackToStateStack(); 853 invokeEnterMethods(stateStackEnteringIndex); 854 855 /** 856 * Since we have transitioned to a new state we need to have 857 * any deferred messages moved to the front of the message queue 858 * so they will be processed before any other messages in the 859 * message queue. 860 */ 861 moveDeferredMessageAtFrontOfQueue(); 862 863 if (destState != mDestState) { 864 // A new mDestState so continue looping 865 destState = mDestState; 866 } else { 867 // No change in mDestState so we're done 868 break; 869 } 870 } 871 mDestState = null; 872 } 873 874 /** 875 * After processing all transitions check and 876 * see if the last transition was to quit or halt. 877 */ 878 if (destState != null) { 879 if (destState == mQuittingState) { 880 /** 881 * Call onQuitting to let subclasses cleanup. 882 */ 883 mSm.onQuitting(); 884 cleanupAfterQuitting(); 885 } else if (destState == mHaltingState) { 886 /** 887 * Call onHalting() if we've transitioned to the halting 888 * state. All subsequent messages will be processed in 889 * in the halting state which invokes haltedProcessMessage(msg); 890 */ 891 mSm.onHalting(); 892 } 893 } 894 } 895 896 /** 897 * Cleanup all the static variables and the looper after the SM has been quit. 898 */ 899 private final void cleanupAfterQuitting() { 900 if (mSm.mSmThread != null) { 901 // If we made the thread then quit looper which stops the thread. 902 getLooper().quit(); 903 mSm.mSmThread = null; 904 } 905 906 mSm.mSmHandler = null; 907 mSm = null; 908 mMsg = null; 909 mLogRecords.cleanup(); 910 mStateStack = null; 911 mTempStateStack = null; 912 mStateInfo.clear(); 913 mInitialState = null; 914 mDestState = null; 915 mDeferredMessages.clear(); 916 mHasQuit = true; 917 } 918 919 /** 920 * Complete the construction of the state machine. 921 */ 922 private final void completeConstruction() { 923 if (mDbg) mSm.log("completeConstruction: E"); 924 925 /** 926 * Determine the maximum depth of the state hierarchy 927 * so we can allocate the state stacks. 928 */ 929 int maxDepth = 0; 930 for (StateInfo si : mStateInfo.values()) { 931 int depth = 0; 932 for (StateInfo i = si; i != null; depth++) { 933 i = i.parentStateInfo; 934 } 935 if (maxDepth < depth) { 936 maxDepth = depth; 937 } 938 } 939 if (mDbg) mSm.log("completeConstruction: maxDepth=" + maxDepth); 940 941 mStateStack = new StateInfo[maxDepth]; 942 mTempStateStack = new StateInfo[maxDepth]; 943 setupInitialStateStack(); 944 945 /** Sending SM_INIT_CMD message to invoke enter methods asynchronously */ 946 sendMessageAtFrontOfQueue(obtainMessage(SM_INIT_CMD, mSmHandlerObj)); 947 948 if (mDbg) mSm.log("completeConstruction: X"); 949 } 950 951 /** 952 * Process the message. If the current state doesn't handle 953 * it, call the states parent and so on. If it is never handled then 954 * call the state machines unhandledMessage method. 955 * @return the state that processed the message 956 */ 957 private final State processMsg(Message msg) { 958 StateInfo curStateInfo = mStateStack[mStateStackTopIndex]; 959 if (mDbg) { 960 mSm.log("processMsg: " + curStateInfo.state.getName()); 961 } 962 963 if (isQuit(msg)) { 964 transitionTo(mQuittingState); 965 } else { 966 while (!curStateInfo.state.processMessage(msg)) { 967 /** 968 * Not processed 969 */ 970 curStateInfo = curStateInfo.parentStateInfo; 971 if (curStateInfo == null) { 972 /** 973 * No parents left so it's not handled 974 */ 975 mSm.unhandledMessage(msg); 976 break; 977 } 978 if (mDbg) { 979 mSm.log("processMsg: " + curStateInfo.state.getName()); 980 } 981 } 982 } 983 return (curStateInfo != null) ? curStateInfo.state : null; 984 } 985 986 /** 987 * Call the exit method for each state from the top of stack 988 * up to the common ancestor state. 989 */ 990 private final void invokeExitMethods(StateInfo commonStateInfo) { 991 while ((mStateStackTopIndex >= 0) 992 && (mStateStack[mStateStackTopIndex] != commonStateInfo)) { 993 State curState = mStateStack[mStateStackTopIndex].state; 994 if (mDbg) mSm.log("invokeExitMethods: " + curState.getName()); 995 curState.exit(); 996 mStateStack[mStateStackTopIndex].active = false; 997 mStateStackTopIndex -= 1; 998 } 999 } 1000 1001 /** 1002 * Invoke the enter method starting at the entering index to top of state stack 1003 */ 1004 private final void invokeEnterMethods(int stateStackEnteringIndex) { 1005 for (int i = stateStackEnteringIndex; i <= mStateStackTopIndex; i++) { 1006 if (mDbg) mSm.log("invokeEnterMethods: " + mStateStack[i].state.getName()); 1007 mStateStack[i].state.enter(); 1008 mStateStack[i].active = true; 1009 } 1010 } 1011 1012 /** 1013 * Move the deferred message to the front of the message queue. 1014 */ 1015 private final void moveDeferredMessageAtFrontOfQueue() { 1016 /** 1017 * The oldest messages on the deferred list must be at 1018 * the front of the queue so start at the back, which 1019 * as the most resent message and end with the oldest 1020 * messages at the front of the queue. 1021 */ 1022 for (int i = mDeferredMessages.size() - 1; i >= 0; i--) { 1023 Message curMsg = mDeferredMessages.get(i); 1024 if (mDbg) mSm.log("moveDeferredMessageAtFrontOfQueue; what=" + curMsg.what); 1025 sendMessageAtFrontOfQueue(curMsg); 1026 } 1027 mDeferredMessages.clear(); 1028 } 1029 1030 /** 1031 * Move the contents of the temporary stack to the state stack 1032 * reversing the order of the items on the temporary stack as 1033 * they are moved. 1034 * 1035 * @return index into mStateStack where entering needs to start 1036 */ 1037 private final int moveTempStateStackToStateStack() { 1038 int startingIndex = mStateStackTopIndex + 1; 1039 int i = mTempStateStackCount - 1; 1040 int j = startingIndex; 1041 while (i >= 0) { 1042 if (mDbg) mSm.log("moveTempStackToStateStack: i=" + i + ",j=" + j); 1043 mStateStack[j] = mTempStateStack[i]; 1044 j += 1; 1045 i -= 1; 1046 } 1047 1048 mStateStackTopIndex = j - 1; 1049 if (mDbg) { 1050 mSm.log("moveTempStackToStateStack: X mStateStackTop=" + mStateStackTopIndex 1051 + ",startingIndex=" + startingIndex + ",Top=" 1052 + mStateStack[mStateStackTopIndex].state.getName()); 1053 } 1054 return startingIndex; 1055 } 1056 1057 /** 1058 * Setup the mTempStateStack with the states we are going to enter. 1059 * 1060 * This is found by searching up the destState's ancestors for a 1061 * state that is already active i.e. StateInfo.active == true. 1062 * The destStae and all of its inactive parents will be on the 1063 * TempStateStack as the list of states to enter. 1064 * 1065 * @return StateInfo of the common ancestor for the destState and 1066 * current state or null if there is no common parent. 1067 */ 1068 private final StateInfo setupTempStateStackWithStatesToEnter(State destState) { 1069 /** 1070 * Search up the parent list of the destination state for an active 1071 * state. Use a do while() loop as the destState must always be entered 1072 * even if it is active. This can happen if we are exiting/entering 1073 * the current state. 1074 */ 1075 mTempStateStackCount = 0; 1076 StateInfo curStateInfo = mStateInfo.get(destState); 1077 do { 1078 mTempStateStack[mTempStateStackCount++] = curStateInfo; 1079 curStateInfo = curStateInfo.parentStateInfo; 1080 } while ((curStateInfo != null) && !curStateInfo.active); 1081 1082 if (mDbg) { 1083 mSm.log("setupTempStateStackWithStatesToEnter: X mTempStateStackCount=" 1084 + mTempStateStackCount + ",curStateInfo: " + curStateInfo); 1085 } 1086 return curStateInfo; 1087 } 1088 1089 /** 1090 * Initialize StateStack to mInitialState. 1091 */ 1092 private final void setupInitialStateStack() { 1093 if (mDbg) { 1094 mSm.log("setupInitialStateStack: E mInitialState=" + mInitialState.getName()); 1095 } 1096 1097 StateInfo curStateInfo = mStateInfo.get(mInitialState); 1098 for (mTempStateStackCount = 0; curStateInfo != null; mTempStateStackCount++) { 1099 mTempStateStack[mTempStateStackCount] = curStateInfo; 1100 curStateInfo = curStateInfo.parentStateInfo; 1101 } 1102 1103 // Empty the StateStack 1104 mStateStackTopIndex = -1; 1105 1106 moveTempStateStackToStateStack(); 1107 } 1108 1109 /** 1110 * @return current message 1111 */ 1112 private final Message getCurrentMessage() { 1113 return mMsg; 1114 } 1115 1116 /** 1117 * @return current state 1118 */ 1119 private final IState getCurrentState() { 1120 return mStateStack[mStateStackTopIndex].state; 1121 } 1122 1123 /** 1124 * Add a new state to the state machine. Bottom up addition 1125 * of states is allowed but the same state may only exist 1126 * in one hierarchy. 1127 * 1128 * @param state the state to add 1129 * @param parent the parent of state 1130 * @return stateInfo for this state 1131 */ 1132 private final StateInfo addState(State state, State parent) { 1133 if (mDbg) { 1134 mSm.log("addStateInternal: E state=" + state.getName() + ",parent=" 1135 + ((parent == null) ? "" : parent.getName())); 1136 } 1137 StateInfo parentStateInfo = null; 1138 if (parent != null) { 1139 parentStateInfo = mStateInfo.get(parent); 1140 if (parentStateInfo == null) { 1141 // Recursively add our parent as it's not been added yet. 1142 parentStateInfo = addState(parent, null); 1143 } 1144 } 1145 StateInfo stateInfo = mStateInfo.get(state); 1146 if (stateInfo == null) { 1147 stateInfo = new StateInfo(); 1148 mStateInfo.put(state, stateInfo); 1149 } 1150 1151 // Validate that we aren't adding the same state in two different hierarchies. 1152 if ((stateInfo.parentStateInfo != null) 1153 && (stateInfo.parentStateInfo != parentStateInfo)) { 1154 throw new RuntimeException("state already added"); 1155 } 1156 stateInfo.state = state; 1157 stateInfo.parentStateInfo = parentStateInfo; 1158 stateInfo.active = false; 1159 if (mDbg) mSm.log("addStateInternal: X stateInfo: " + stateInfo); 1160 return stateInfo; 1161 } 1162 1163 /** 1164 * Constructor 1165 * 1166 * @param looper for dispatching messages 1167 * @param sm the hierarchical state machine 1168 */ 1169 private SmHandler(Looper looper, StateMachine sm) { 1170 super(looper); 1171 mSm = sm; 1172 1173 addState(mHaltingState, null); 1174 addState(mQuittingState, null); 1175 } 1176 1177 /** @see StateMachine#setInitialState(State) */ 1178 private final void setInitialState(State initialState) { 1179 if (mDbg) mSm.log("setInitialState: initialState=" + initialState.getName()); 1180 mInitialState = initialState; 1181 } 1182 1183 /** @see StateMachine#transitionTo(IState) */ 1184 private final void transitionTo(IState destState) { 1185 mDestState = (State) destState; 1186 if (mDbg) mSm.log("transitionTo: destState=" + mDestState.getName()); 1187 } 1188 1189 /** @see StateMachine#deferMessage(Message) */ 1190 private final void deferMessage(Message msg) { 1191 if (mDbg) mSm.log("deferMessage: msg=" + msg.what); 1192 1193 /* Copy the "msg" to "newMsg" as "msg" will be recycled */ 1194 Message newMsg = obtainMessage(); 1195 newMsg.copyFrom(msg); 1196 1197 mDeferredMessages.add(newMsg); 1198 } 1199 1200 /** @see StateMachine#quit() */ 1201 private final void quit() { 1202 if (mDbg) mSm.log("quit:"); 1203 sendMessage(obtainMessage(SM_QUIT_CMD, mSmHandlerObj)); 1204 } 1205 1206 /** @see StateMachine#quitNow() */ 1207 private final void quitNow() { 1208 if (mDbg) mSm.log("quitNow:"); 1209 sendMessageAtFrontOfQueue(obtainMessage(SM_QUIT_CMD, mSmHandlerObj)); 1210 } 1211 1212 /** Validate that the message was sent by quit or quitNow. */ 1213 private final boolean isQuit(Message msg) { 1214 return (msg.what == SM_QUIT_CMD) && (msg.obj == mSmHandlerObj); 1215 } 1216 1217 /** @see StateMachine#isDbg() */ 1218 private final boolean isDbg() { 1219 return mDbg; 1220 } 1221 1222 /** @see StateMachine#setDbg(boolean) */ 1223 private final void setDbg(boolean dbg) { 1224 mDbg = dbg; 1225 } 1226 1227 } 1228 1229 private SmHandler mSmHandler; 1230 private HandlerThread mSmThread; 1231 1232 /** 1233 * Initialize. 1234 * 1235 * @param looper for this state machine 1236 * @param name of the state machine 1237 */ 1238 private void initStateMachine(String name, Looper looper) { 1239 mName = name; 1240 mSmHandler = new SmHandler(looper, this); 1241 } 1242 1243 /** 1244 * Constructor creates a StateMachine with its own thread. 1245 * 1246 * @param name of the state machine 1247 */ 1248 protected StateMachine(String name) { 1249 mSmThread = new HandlerThread(name); 1250 mSmThread.start(); 1251 Looper looper = mSmThread.getLooper(); 1252 1253 initStateMachine(name, looper); 1254 } 1255 1256 /** 1257 * Constructor creates a StateMachine using the looper. 1258 * 1259 * @param name of the state machine 1260 */ 1261 protected StateMachine(String name, Looper looper) { 1262 initStateMachine(name, looper); 1263 } 1264 1265 /** 1266 * Constructor creates a StateMachine using the handler. 1267 * 1268 * @param name of the state machine 1269 */ 1270 protected StateMachine(String name, Handler handler) { 1271 initStateMachine(name, handler.getLooper()); 1272 } 1273 1274 /** 1275 * Add a new state to the state machine 1276 * @param state the state to add 1277 * @param parent the parent of state 1278 */ 1279 protected final void addState(State state, State parent) { 1280 mSmHandler.addState(state, parent); 1281 } 1282 1283 /** 1284 * Add a new state to the state machine, parent will be null 1285 * @param state to add 1286 */ 1287 protected final void addState(State state) { 1288 mSmHandler.addState(state, null); 1289 } 1290 1291 /** 1292 * Set the initial state. This must be invoked before 1293 * and messages are sent to the state machine. 1294 * 1295 * @param initialState is the state which will receive the first message. 1296 */ 1297 protected final void setInitialState(State initialState) { 1298 mSmHandler.setInitialState(initialState); 1299 } 1300 1301 /** 1302 * @return current message 1303 */ 1304 protected final Message getCurrentMessage() { 1305 // mSmHandler can be null if the state machine has quit. 1306 SmHandler smh = mSmHandler; 1307 if (smh == null) return null; 1308 return smh.getCurrentMessage(); 1309 } 1310 1311 /** 1312 * @return current state 1313 */ 1314 protected final IState getCurrentState() { 1315 // mSmHandler can be null if the state machine has quit. 1316 SmHandler smh = mSmHandler; 1317 if (smh == null) return null; 1318 return smh.getCurrentState(); 1319 } 1320 1321 /** 1322 * transition to destination state. Upon returning 1323 * from processMessage the current state's exit will 1324 * be executed and upon the next message arriving 1325 * destState.enter will be invoked. 1326 * 1327 * this function can also be called inside the enter function of the 1328 * previous transition target, but the behavior is undefined when it is 1329 * called mid-way through a previous transition (for example, calling this 1330 * in the enter() routine of a intermediate node when the current transition 1331 * target is one of the nodes descendants). 1332 * 1333 * @param destState will be the state that receives the next message. 1334 */ 1335 protected final void transitionTo(IState destState) { 1336 mSmHandler.transitionTo(destState); 1337 } 1338 1339 /** 1340 * transition to halt state. Upon returning 1341 * from processMessage we will exit all current 1342 * states, execute the onHalting() method and then 1343 * for all subsequent messages haltedProcessMessage 1344 * will be called. 1345 */ 1346 protected final void transitionToHaltingState() { 1347 mSmHandler.transitionTo(mSmHandler.mHaltingState); 1348 } 1349 1350 /** 1351 * Defer this message until next state transition. 1352 * Upon transitioning all deferred messages will be 1353 * placed on the queue and reprocessed in the original 1354 * order. (i.e. The next state the oldest messages will 1355 * be processed first) 1356 * 1357 * @param msg is deferred until the next transition. 1358 */ 1359 protected final void deferMessage(Message msg) { 1360 mSmHandler.deferMessage(msg); 1361 } 1362 1363 /** 1364 * Called when message wasn't handled 1365 * 1366 * @param msg that couldn't be handled. 1367 */ 1368 protected void unhandledMessage(Message msg) { 1369 if (mSmHandler.mDbg) loge(" - unhandledMessage: msg.what=" + msg.what); 1370 } 1371 1372 /** 1373 * Called for any message that is received after 1374 * transitionToHalting is called. 1375 */ 1376 protected void haltedProcessMessage(Message msg) { 1377 } 1378 1379 /** 1380 * This will be called once after handling a message that called 1381 * transitionToHalting. All subsequent messages will invoke 1382 * {@link StateMachine#haltedProcessMessage(Message)} 1383 */ 1384 protected void onHalting() { 1385 } 1386 1387 /** 1388 * This will be called once after a quit message that was NOT handled by 1389 * the derived StateMachine. The StateMachine will stop and any subsequent messages will be 1390 * ignored. In addition, if this StateMachine created the thread, the thread will 1391 * be stopped after this method returns. 1392 */ 1393 protected void onQuitting() { 1394 } 1395 1396 /** 1397 * @return the name 1398 */ 1399 public final String getName() { 1400 return mName; 1401 } 1402 1403 /** 1404 * Set number of log records to maintain and clears all current records. 1405 * 1406 * @param maxSize number of messages to maintain at anyone time. 1407 */ 1408 public final void setLogRecSize(int maxSize) { 1409 mSmHandler.mLogRecords.setSize(maxSize); 1410 } 1411 1412 /** 1413 * Set to log only messages that cause a state transition 1414 * 1415 * @param enable {@code true} to enable, {@code false} to disable 1416 */ 1417 public final void setLogOnlyTransitions(boolean enable) { 1418 mSmHandler.mLogRecords.setLogOnlyTransitions(enable); 1419 } 1420 1421 /** 1422 * @return number of log records 1423 */ 1424 public final int getLogRecSize() { 1425 // mSmHandler can be null if the state machine has quit. 1426 SmHandler smh = mSmHandler; 1427 if (smh == null) return 0; 1428 return smh.mLogRecords.size(); 1429 } 1430 1431 /** 1432 * @return the total number of records processed 1433 */ 1434 public final int getLogRecCount() { 1435 // mSmHandler can be null if the state machine has quit. 1436 SmHandler smh = mSmHandler; 1437 if (smh == null) return 0; 1438 return smh.mLogRecords.count(); 1439 } 1440 1441 /** 1442 * @return a log record, or null if index is out of range 1443 */ 1444 public final LogRec getLogRec(int index) { 1445 // mSmHandler can be null if the state machine has quit. 1446 SmHandler smh = mSmHandler; 1447 if (smh == null) return null; 1448 return smh.mLogRecords.get(index); 1449 } 1450 1451 /** 1452 * @return a copy of LogRecs as a collection 1453 */ 1454 public final Collection<LogRec> copyLogRecs() { 1455 Vector<LogRec> vlr = new Vector<LogRec>(); 1456 SmHandler smh = mSmHandler; 1457 if (smh != null) { 1458 for (LogRec lr : smh.mLogRecords.mLogRecVector) { 1459 vlr.add(lr); 1460 } 1461 } 1462 return vlr; 1463 } 1464 1465 /** 1466 * Add the string to LogRecords. 1467 * 1468 * @param string 1469 */ 1470 protected void addLogRec(String string) { 1471 // mSmHandler can be null if the state machine has quit. 1472 SmHandler smh = mSmHandler; 1473 if (smh == null) return; 1474 smh.mLogRecords.add(this, smh.getCurrentMessage(), string, smh.getCurrentState(), 1475 smh.mStateStack[smh.mStateStackTopIndex].state, smh.mDestState); 1476 } 1477 1478 /** 1479 * @return true if msg should be saved in the log, default is true. 1480 */ 1481 protected boolean recordLogRec(Message msg) { 1482 return true; 1483 } 1484 1485 /** 1486 * Return a string to be logged by LogRec, default 1487 * is an empty string. Override if additional information is desired. 1488 * 1489 * @param msg that was processed 1490 * @return information to be logged as a String 1491 */ 1492 protected String getLogRecString(Message msg) { 1493 return ""; 1494 } 1495 1496 /** 1497 * @return the string for msg.what 1498 */ 1499 protected String getWhatToString(int what) { 1500 return null; 1501 } 1502 1503 /** 1504 * @return Handler, maybe null if state machine has quit. 1505 */ 1506 public final Handler getHandler() { 1507 return mSmHandler; 1508 } 1509 1510 /** 1511 * Get a message and set Message.target state machine handler. 1512 * 1513 * Note: The handler can be null if the state machine has quit, 1514 * which means target will be null and may cause a AndroidRuntimeException 1515 * in MessageQueue#enqueMessage if sent directly or if sent using 1516 * StateMachine#sendMessage the message will just be ignored. 1517 * 1518 * @return A Message object from the global pool 1519 */ 1520 public final Message obtainMessage() { 1521 return Message.obtain(mSmHandler); 1522 } 1523 1524 /** 1525 * Get a message and set Message.target state machine handler, what. 1526 * 1527 * Note: The handler can be null if the state machine has quit, 1528 * which means target will be null and may cause a AndroidRuntimeException 1529 * in MessageQueue#enqueMessage if sent directly or if sent using 1530 * StateMachine#sendMessage the message will just be ignored. 1531 * 1532 * @param what is the assigned to Message.what. 1533 * @return A Message object from the global pool 1534 */ 1535 public final Message obtainMessage(int what) { 1536 return Message.obtain(mSmHandler, what); 1537 } 1538 1539 /** 1540 * Get a message and set Message.target state machine handler, 1541 * what and obj. 1542 * 1543 * Note: The handler can be null if the state machine has quit, 1544 * which means target will be null and may cause a AndroidRuntimeException 1545 * in MessageQueue#enqueMessage if sent directly or if sent using 1546 * StateMachine#sendMessage the message will just be ignored. 1547 * 1548 * @param what is the assigned to Message.what. 1549 * @param obj is assigned to Message.obj. 1550 * @return A Message object from the global pool 1551 */ 1552 public final Message obtainMessage(int what, Object obj) { 1553 return Message.obtain(mSmHandler, what, obj); 1554 } 1555 1556 /** 1557 * Get a message and set Message.target state machine handler, 1558 * what, arg1 and arg2 1559 * 1560 * Note: The handler can be null if the state machine has quit, 1561 * which means target will be null and may cause a AndroidRuntimeException 1562 * in MessageQueue#enqueMessage if sent directly or if sent using 1563 * StateMachine#sendMessage the message will just be ignored. 1564 * 1565 * @param what is assigned to Message.what 1566 * @param arg1 is assigned to Message.arg1 1567 * @return A Message object from the global pool 1568 */ 1569 public final Message obtainMessage(int what, int arg1) { 1570 // use this obtain so we don't match the obtain(h, what, Object) method 1571 return Message.obtain(mSmHandler, what, arg1, 0); 1572 } 1573 1574 /** 1575 * Get a message and set Message.target state machine handler, 1576 * what, arg1 and arg2 1577 * 1578 * Note: The handler can be null if the state machine has quit, 1579 * which means target will be null and may cause a AndroidRuntimeException 1580 * in MessageQueue#enqueMessage if sent directly or if sent using 1581 * StateMachine#sendMessage the message will just be ignored. 1582 * 1583 * @param what is assigned to Message.what 1584 * @param arg1 is assigned to Message.arg1 1585 * @param arg2 is assigned to Message.arg2 1586 * @return A Message object from the global pool 1587 */ 1588 public final Message obtainMessage(int what, int arg1, int arg2) { 1589 return Message.obtain(mSmHandler, what, arg1, arg2); 1590 } 1591 1592 /** 1593 * Get a message and set Message.target state machine handler, 1594 * what, arg1, arg2 and obj 1595 * 1596 * Note: The handler can be null if the state machine has quit, 1597 * which means target will be null and may cause a AndroidRuntimeException 1598 * in MessageQueue#enqueMessage if sent directly or if sent using 1599 * StateMachine#sendMessage the message will just be ignored. 1600 * 1601 * @param what is assigned to Message.what 1602 * @param arg1 is assigned to Message.arg1 1603 * @param arg2 is assigned to Message.arg2 1604 * @param obj is assigned to Message.obj 1605 * @return A Message object from the global pool 1606 */ 1607 public final Message obtainMessage(int what, int arg1, int arg2, Object obj) { 1608 return Message.obtain(mSmHandler, what, arg1, arg2, obj); 1609 } 1610 1611 /** 1612 * Enqueue a message to this state machine. 1613 * 1614 * Message is ignored if state machine has quit. 1615 */ 1616 public final void sendMessage(int what) { 1617 // mSmHandler can be null if the state machine has quit. 1618 SmHandler smh = mSmHandler; 1619 if (smh == null) return; 1620 1621 smh.sendMessage(obtainMessage(what)); 1622 } 1623 1624 /** 1625 * Enqueue a message to this state machine. 1626 * 1627 * Message is ignored if state machine has quit. 1628 */ 1629 public final void sendMessage(int what, Object obj) { 1630 // mSmHandler can be null if the state machine has quit. 1631 SmHandler smh = mSmHandler; 1632 if (smh == null) return; 1633 1634 smh.sendMessage(obtainMessage(what, obj)); 1635 } 1636 1637 /** 1638 * Enqueue a message to this state machine. 1639 * 1640 * Message is ignored if state machine has quit. 1641 */ 1642 public final void sendMessage(int what, int arg1) { 1643 // mSmHandler can be null if the state machine has quit. 1644 SmHandler smh = mSmHandler; 1645 if (smh == null) return; 1646 1647 smh.sendMessage(obtainMessage(what, arg1)); 1648 } 1649 1650 /** 1651 * Enqueue a message to this state machine. 1652 * 1653 * Message is ignored if state machine has quit. 1654 */ 1655 public final void sendMessage(int what, int arg1, int arg2) { 1656 // mSmHandler can be null if the state machine has quit. 1657 SmHandler smh = mSmHandler; 1658 if (smh == null) return; 1659 1660 smh.sendMessage(obtainMessage(what, arg1, arg2)); 1661 } 1662 1663 /** 1664 * Enqueue a message to this state machine. 1665 * 1666 * Message is ignored if state machine has quit. 1667 */ 1668 public final void sendMessage(int what, int arg1, int arg2, Object obj) { 1669 // mSmHandler can be null if the state machine has quit. 1670 SmHandler smh = mSmHandler; 1671 if (smh == null) return; 1672 1673 smh.sendMessage(obtainMessage(what, arg1, arg2, obj)); 1674 } 1675 1676 /** 1677 * Enqueue a message to this state machine. 1678 * 1679 * Message is ignored if state machine has quit. 1680 */ 1681 public final void sendMessage(Message msg) { 1682 // mSmHandler can be null if the state machine has quit. 1683 SmHandler smh = mSmHandler; 1684 if (smh == null) return; 1685 1686 smh.sendMessage(msg); 1687 } 1688 1689 /** 1690 * Enqueue a message to this state machine after a delay. 1691 * 1692 * Message is ignored if state machine has quit. 1693 */ 1694 public final void sendMessageDelayed(int what, long delayMillis) { 1695 // mSmHandler can be null if the state machine has quit. 1696 SmHandler smh = mSmHandler; 1697 if (smh == null) return; 1698 1699 smh.sendMessageDelayed(obtainMessage(what), delayMillis); 1700 } 1701 1702 /** 1703 * Enqueue a message to this state machine after a delay. 1704 * 1705 * Message is ignored if state machine has quit. 1706 */ 1707 public final void sendMessageDelayed(int what, Object obj, long delayMillis) { 1708 // mSmHandler can be null if the state machine has quit. 1709 SmHandler smh = mSmHandler; 1710 if (smh == null) return; 1711 1712 smh.sendMessageDelayed(obtainMessage(what, obj), delayMillis); 1713 } 1714 1715 /** 1716 * Enqueue a message to this state machine after a delay. 1717 * 1718 * Message is ignored if state machine has quit. 1719 */ 1720 public final void sendMessageDelayed(int what, int arg1, long delayMillis) { 1721 // mSmHandler can be null if the state machine has quit. 1722 SmHandler smh = mSmHandler; 1723 if (smh == null) return; 1724 1725 smh.sendMessageDelayed(obtainMessage(what, arg1), delayMillis); 1726 } 1727 1728 /** 1729 * Enqueue a message to this state machine after a delay. 1730 * 1731 * Message is ignored if state machine has quit. 1732 */ 1733 public final void sendMessageDelayed(int what, int arg1, int arg2, long delayMillis) { 1734 // mSmHandler can be null if the state machine has quit. 1735 SmHandler smh = mSmHandler; 1736 if (smh == null) return; 1737 1738 smh.sendMessageDelayed(obtainMessage(what, arg1, arg2), delayMillis); 1739 } 1740 1741 /** 1742 * Enqueue a message to this state machine after a delay. 1743 * 1744 * Message is ignored if state machine has quit. 1745 */ 1746 public final void sendMessageDelayed(int what, int arg1, int arg2, Object obj, 1747 long delayMillis) { 1748 // mSmHandler can be null if the state machine has quit. 1749 SmHandler smh = mSmHandler; 1750 if (smh == null) return; 1751 1752 smh.sendMessageDelayed(obtainMessage(what, arg1, arg2, obj), delayMillis); 1753 } 1754 1755 /** 1756 * Enqueue a message to this state machine after a delay. 1757 * 1758 * Message is ignored if state machine has quit. 1759 */ 1760 public final void sendMessageDelayed(Message msg, long delayMillis) { 1761 // mSmHandler can be null if the state machine has quit. 1762 SmHandler smh = mSmHandler; 1763 if (smh == null) return; 1764 1765 smh.sendMessageDelayed(msg, delayMillis); 1766 } 1767 1768 /** 1769 * Enqueue a message to the front of the queue for this state machine. 1770 * Protected, may only be called by instances of StateMachine. 1771 * 1772 * Message is ignored if state machine has quit. 1773 */ 1774 protected final void sendMessageAtFrontOfQueue(int what) { 1775 // mSmHandler can be null if the state machine has quit. 1776 SmHandler smh = mSmHandler; 1777 if (smh == null) return; 1778 1779 smh.sendMessageAtFrontOfQueue(obtainMessage(what)); 1780 } 1781 1782 /** 1783 * Enqueue a message to the front of the queue for this state machine. 1784 * Protected, may only be called by instances of StateMachine. 1785 * 1786 * Message is ignored if state machine has quit. 1787 */ 1788 protected final void sendMessageAtFrontOfQueue(int what, Object obj) { 1789 // mSmHandler can be null if the state machine has quit. 1790 SmHandler smh = mSmHandler; 1791 if (smh == null) return; 1792 1793 smh.sendMessageAtFrontOfQueue(obtainMessage(what, obj)); 1794 } 1795 1796 /** 1797 * Enqueue a message to the front of the queue for this state machine. 1798 * Protected, may only be called by instances of StateMachine. 1799 * 1800 * Message is ignored if state machine has quit. 1801 */ 1802 protected final void sendMessageAtFrontOfQueue(int what, int arg1) { 1803 // mSmHandler can be null if the state machine has quit. 1804 SmHandler smh = mSmHandler; 1805 if (smh == null) return; 1806 1807 smh.sendMessageAtFrontOfQueue(obtainMessage(what, arg1)); 1808 } 1809 1810 1811 /** 1812 * Enqueue a message to the front of the queue for this state machine. 1813 * Protected, may only be called by instances of StateMachine. 1814 * 1815 * Message is ignored if state machine has quit. 1816 */ 1817 protected final void sendMessageAtFrontOfQueue(int what, int arg1, int arg2) { 1818 // mSmHandler can be null if the state machine has quit. 1819 SmHandler smh = mSmHandler; 1820 if (smh == null) return; 1821 1822 smh.sendMessageAtFrontOfQueue(obtainMessage(what, arg1, arg2)); 1823 } 1824 1825 /** 1826 * Enqueue a message to the front of the queue for this state machine. 1827 * Protected, may only be called by instances of StateMachine. 1828 * 1829 * Message is ignored if state machine has quit. 1830 */ 1831 protected final void sendMessageAtFrontOfQueue(int what, int arg1, int arg2, Object obj) { 1832 // mSmHandler can be null if the state machine has quit. 1833 SmHandler smh = mSmHandler; 1834 if (smh == null) return; 1835 1836 smh.sendMessageAtFrontOfQueue(obtainMessage(what, arg1, arg2, obj)); 1837 } 1838 1839 /** 1840 * Enqueue a message to the front of the queue for this state machine. 1841 * Protected, may only be called by instances of StateMachine. 1842 * 1843 * Message is ignored if state machine has quit. 1844 */ 1845 protected final void sendMessageAtFrontOfQueue(Message msg) { 1846 // mSmHandler can be null if the state machine has quit. 1847 SmHandler smh = mSmHandler; 1848 if (smh == null) return; 1849 1850 smh.sendMessageAtFrontOfQueue(msg); 1851 } 1852 1853 /** 1854 * Removes a message from the message queue. 1855 * Protected, may only be called by instances of StateMachine. 1856 */ 1857 protected final void removeMessages(int what) { 1858 // mSmHandler can be null if the state machine has quit. 1859 SmHandler smh = mSmHandler; 1860 if (smh == null) return; 1861 1862 smh.removeMessages(what); 1863 } 1864 1865 /** 1866 * Validate that the message was sent by 1867 * {@link StateMachine#quit} or {@link StateMachine#quitNow}. 1868 * */ 1869 protected final boolean isQuit(Message msg) { 1870 // mSmHandler can be null if the state machine has quit. 1871 SmHandler smh = mSmHandler; 1872 if (smh == null) return msg.what == SM_QUIT_CMD; 1873 1874 return smh.isQuit(msg); 1875 } 1876 1877 /** 1878 * Quit the state machine after all currently queued up messages are processed. 1879 */ 1880 protected final void quit() { 1881 // mSmHandler can be null if the state machine is already stopped. 1882 SmHandler smh = mSmHandler; 1883 if (smh == null) return; 1884 1885 smh.quit(); 1886 } 1887 1888 /** 1889 * Quit the state machine immediately all currently queued messages will be discarded. 1890 */ 1891 protected final void quitNow() { 1892 // mSmHandler can be null if the state machine is already stopped. 1893 SmHandler smh = mSmHandler; 1894 if (smh == null) return; 1895 1896 smh.quitNow(); 1897 } 1898 1899 /** 1900 * @return if debugging is enabled 1901 */ 1902 public boolean isDbg() { 1903 // mSmHandler can be null if the state machine has quit. 1904 SmHandler smh = mSmHandler; 1905 if (smh == null) return false; 1906 1907 return smh.isDbg(); 1908 } 1909 1910 /** 1911 * Set debug enable/disabled. 1912 * 1913 * @param dbg is true to enable debugging. 1914 */ 1915 public void setDbg(boolean dbg) { 1916 // mSmHandler can be null if the state machine has quit. 1917 SmHandler smh = mSmHandler; 1918 if (smh == null) return; 1919 1920 smh.setDbg(dbg); 1921 } 1922 1923 /** 1924 * Start the state machine. 1925 */ 1926 public void start() { 1927 // mSmHandler can be null if the state machine has quit. 1928 SmHandler smh = mSmHandler; 1929 if (smh == null) return; 1930 1931 /** Send the complete construction message */ 1932 smh.completeConstruction(); 1933 } 1934 1935 /** 1936 * Dump the current state. 1937 * 1938 * @param fd 1939 * @param pw 1940 * @param args 1941 */ 1942 public void dump(FileDescriptor fd, PrintWriter pw, String[] args) { 1943 pw.println(getName() + ":"); 1944 pw.println(" total records=" + getLogRecCount()); 1945 for (int i = 0; i < getLogRecSize(); i++) { 1946 pw.printf(" rec[%d]: %s\n", i, getLogRec(i).toString()); 1947 pw.flush(); 1948 } 1949 pw.println("curState=" + getCurrentState().getName()); 1950 } 1951 1952 /** 1953 * Log with debug and add to the LogRecords. 1954 * 1955 * @param s is string log 1956 */ 1957 protected void logAndAddLogRec(String s) { 1958 addLogRec(s); 1959 log(s); 1960 } 1961 1962 /** 1963 * Log with debug 1964 * 1965 * @param s is string log 1966 */ 1967 protected void log(String s) { 1968 Log.d(mName, s); 1969 } 1970 1971 /** 1972 * Log with debug attribute 1973 * 1974 * @param s is string log 1975 */ 1976 protected void logd(String s) { 1977 Log.d(mName, s); 1978 } 1979 1980 /** 1981 * Log with verbose attribute 1982 * 1983 * @param s is string log 1984 */ 1985 protected void logv(String s) { 1986 Log.v(mName, s); 1987 } 1988 1989 /** 1990 * Log with info attribute 1991 * 1992 * @param s is string log 1993 */ 1994 protected void logi(String s) { 1995 Log.i(mName, s); 1996 } 1997 1998 /** 1999 * Log with warning attribute 2000 * 2001 * @param s is string log 2002 */ 2003 protected void logw(String s) { 2004 Log.w(mName, s); 2005 } 2006 2007 /** 2008 * Log with error attribute 2009 * 2010 * @param s is string log 2011 */ 2012 protected void loge(String s) { 2013 Log.e(mName, s); 2014 } 2015 2016 /** 2017 * Log with error attribute 2018 * 2019 * @param s is string log 2020 * @param e is a Throwable which logs additional information. 2021 */ 2022 protected void loge(String s, Throwable e) { 2023 Log.e(mName, s, e); 2024 } 2025 } 2026