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      1 /*
      2  * [The "BSD licence"]
      3  * Copyright (c) 2005-2008 Terence Parr
      4  * All rights reserved.
      5  *
      6  * Conversion to C#:
      7  * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
      8  * All rights reserved.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. The name of the author may not be used to endorse or promote products
     19  *    derived from this software without specific prior written permission.
     20  *
     21  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     22  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
     23  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
     24  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
     25  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
     26  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     30  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 namespace Antlr.Runtime.Tree {
     34     /** <summary>A stream of tree nodes, accessing nodes from a tree of some kind</summary> */
     35     public interface ITreeNodeStream : IIntStream {
     36         /** <summary>
     37          *  Get a tree node at an absolute index i; 0..n-1.
     38          *  If you don't want to buffer up nodes, then this method makes no
     39          *  sense for you.
     40          *  </summary>
     41          */
     42         object this[int i] {
     43             get;
     44         }
     45 
     46         /** <summary>
     47          *  Get tree node at current input pointer + i ahead where i=1 is next node.
     48          *  i&lt;0 indicates nodes in the past.  So LT(-1) is previous node, but
     49          *  implementations are not required to provide results for k &lt; -1.
     50          *  LT(0) is undefined.  For i&gt;=n, return null.
     51          *  Return null for LT(0) and any index that results in an absolute address
     52          *  that is negative.
     53          *  </summary>
     54          *
     55          *  <remarks>
     56          *  This is analogus to the LT() method of the TokenStream, but this
     57          *  returns a tree node instead of a token.  Makes code gen identical
     58          *  for both parser and tree grammars. :)
     59          *  </remarks>
     60          */
     61         object LT(int k);
     62 
     63         /** <summary>
     64          *  Where is this stream pulling nodes from?  This is not the name, but
     65          *  the object that provides node objects.
     66          *  </summary>
     67          */
     68         object TreeSource {
     69             get;
     70         }
     71 
     72         /** <summary>
     73          *  If the tree associated with this stream was created from a TokenStream,
     74          *  you can specify it here.  Used to do rule $text attribute in tree
     75          *  parser.  Optional unless you use tree parser rule text attribute
     76          *  or output=template and rewrite=true options.
     77          *  </summary>
     78          */
     79         ITokenStream TokenStream {
     80             get;
     81         }
     82 
     83         /** <summary>
     84          *  What adaptor can tell me how to interpret/navigate nodes and
     85          *  trees.  E.g., get text of a node.
     86          *  </summary>
     87          */
     88         ITreeAdaptor TreeAdaptor {
     89             get;
     90         }
     91 
     92         /** <summary>
     93          *  As we flatten the tree, we use UP, DOWN nodes to represent
     94          *  the tree structure.  When debugging we need unique nodes
     95          *  so we have to instantiate new ones.  When doing normal tree
     96          *  parsing, it's slow and a waste of memory to create unique
     97          *  navigation nodes.  Default should be false;
     98          *  </summary>
     99          */
    100         bool UniqueNavigationNodes {
    101             get;
    102             set;
    103         }
    104 
    105         /** <summary>
    106          *  Return the text of all nodes from start to stop, inclusive.
    107          *  If the stream does not buffer all the nodes then it can still
    108          *  walk recursively from start until stop.  You can always return
    109          *  null or "" too, but users should not access $ruleLabel.text in
    110          *  an action of course in that case.
    111          *  </summary>
    112          */
    113         string ToString(object start, object stop);
    114 
    115 
    116         #region REWRITING TREES (used by tree parser)
    117 
    118         /** <summary>
    119          *  Replace from start to stop child index of parent with t, which might
    120          *  be a list.  Number of children may be different
    121          *  after this call.  The stream is notified because it is walking the
    122          *  tree and might need to know you are monkeying with the underlying
    123          *  tree.  Also, it might be able to modify the node stream to avoid
    124          *  restreaming for future phases.
    125          *  </summary>
    126          *
    127          *  <remarks>
    128          *  If parent is null, don't do anything; must be at root of overall tree.
    129          *  Can't replace whatever points to the parent externally.  Do nothing.
    130          *  </remarks>
    131          */
    132         void ReplaceChildren(object parent, int startChildIndex, int stopChildIndex, object t);
    133 
    134         #endregion
    135 
    136     }
    137 }
    138