Home | History | Annotate | Download | only in udp
      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "net/udp/udp_server_socket.h"
      6 
      7 namespace net {
      8 
      9 UDPServerSocket::UDPServerSocket(net::NetLog* net_log,
     10                                  const net::NetLog::Source& source)
     11     : socket_(net_log, source) {
     12 }
     13 
     14 UDPServerSocket::~UDPServerSocket() {
     15 }
     16 
     17 int UDPServerSocket::Listen(const IPEndPoint& address) {
     18   return socket_.Bind(address);
     19 }
     20 
     21 int UDPServerSocket::RecvFrom(IOBuffer* buf,
     22                               int buf_len,
     23                               IPEndPoint* address,
     24                               CompletionCallback* callback) {
     25   return socket_.RecvFrom(buf, buf_len, address, callback);
     26 }
     27 
     28 int UDPServerSocket::SendTo(IOBuffer* buf,
     29                             int buf_len,
     30                             const IPEndPoint& address,
     31                             CompletionCallback* callback) {
     32   return socket_.SendTo(buf, buf_len, address, callback);
     33 }
     34 
     35 void UDPServerSocket::Close() {
     36   socket_.Close();
     37 }
     38 
     39 int UDPServerSocket::GetPeerAddress(IPEndPoint* address) const {
     40   return socket_.GetPeerAddress(address);
     41 }
     42 
     43 int UDPServerSocket::GetLocalAddress(IPEndPoint* address) const {
     44   return socket_.GetLocalAddress(address);
     45 }
     46 
     47 
     48 }  // namespace net
     49