Home | History | Annotate | Download | only in Scalar
      1 //===- ConstantProp.cpp - Code to perform Simple Constant Propagation -----===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file implements constant propagation and merging:
     11 //
     12 // Specifically, this:
     13 //   * Converts instructions like "add int 1, 2" into 3
     14 //
     15 // Notice that:
     16 //   * This pass has a habit of making definitions be dead.  It is a good idea
     17 //     to run a DIE pass sometime after running this pass.
     18 //
     19 //===----------------------------------------------------------------------===//
     20 
     21 #define DEBUG_TYPE "constprop"
     22 #include "llvm/Transforms/Scalar.h"
     23 #include "llvm/ADT/Statistic.h"
     24 #include "llvm/Analysis/ConstantFolding.h"
     25 #include "llvm/IR/Constant.h"
     26 #include "llvm/IR/DataLayout.h"
     27 #include "llvm/IR/Instruction.h"
     28 #include "llvm/Pass.h"
     29 #include "llvm/Support/InstIterator.h"
     30 #include "llvm/Target/TargetLibraryInfo.h"
     31 #include <set>
     32 using namespace llvm;
     33 
     34 STATISTIC(NumInstKilled, "Number of instructions killed");
     35 
     36 namespace {
     37   struct ConstantPropagation : public FunctionPass {
     38     static char ID; // Pass identification, replacement for typeid
     39     ConstantPropagation() : FunctionPass(ID) {
     40       initializeConstantPropagationPass(*PassRegistry::getPassRegistry());
     41     }
     42 
     43     bool runOnFunction(Function &F);
     44 
     45     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
     46       AU.setPreservesCFG();
     47       AU.addRequired<TargetLibraryInfo>();
     48     }
     49   };
     50 }
     51 
     52 char ConstantPropagation::ID = 0;
     53 INITIALIZE_PASS_BEGIN(ConstantPropagation, "constprop",
     54                 "Simple constant propagation", false, false)
     55 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfo)
     56 INITIALIZE_PASS_END(ConstantPropagation, "constprop",
     57                 "Simple constant propagation", false, false)
     58 
     59 FunctionPass *llvm::createConstantPropagationPass() {
     60   return new ConstantPropagation();
     61 }
     62 
     63 bool ConstantPropagation::runOnFunction(Function &F) {
     64   // Initialize the worklist to all of the instructions ready to process...
     65   std::set<Instruction*> WorkList;
     66   for(inst_iterator i = inst_begin(F), e = inst_end(F); i != e; ++i) {
     67       WorkList.insert(&*i);
     68   }
     69   bool Changed = false;
     70   DataLayout *TD = getAnalysisIfAvailable<DataLayout>();
     71   TargetLibraryInfo *TLI = &getAnalysis<TargetLibraryInfo>();
     72 
     73   while (!WorkList.empty()) {
     74     Instruction *I = *WorkList.begin();
     75     WorkList.erase(WorkList.begin());    // Get an element from the worklist...
     76 
     77     if (!I->use_empty())                 // Don't muck with dead instructions...
     78       if (Constant *C = ConstantFoldInstruction(I, TD, TLI)) {
     79         // Add all of the users of this instruction to the worklist, they might
     80         // be constant propagatable now...
     81         for (Value::use_iterator UI = I->use_begin(), UE = I->use_end();
     82              UI != UE; ++UI)
     83           WorkList.insert(cast<Instruction>(*UI));
     84 
     85         // Replace all of the uses of a variable with uses of the constant.
     86         I->replaceAllUsesWith(C);
     87 
     88         // Remove the dead instruction.
     89         WorkList.erase(I);
     90         I->eraseFromParent();
     91 
     92         // We made a change to the function...
     93         Changed = true;
     94         ++NumInstKilled;
     95       }
     96   }
     97   return Changed;
     98 }
     99