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      1 // Protocol Buffers - Google's data interchange format
      2 // Copyright 2008 Google Inc.  All rights reserved.
      3 // http://code.google.com/p/protobuf/
      4 //
      5 // Redistribution and use in source and binary forms, with or without
      6 // modification, are permitted provided that the following conditions are
      7 // met:
      8 //
      9 //     * Redistributions of source code must retain the above copyright
     10 // notice, this list of conditions and the following disclaimer.
     11 //     * Redistributions in binary form must reproduce the above
     12 // copyright notice, this list of conditions and the following disclaimer
     13 // in the documentation and/or other materials provided with the
     14 // distribution.
     15 //     * Neither the name of Google Inc. nor the names of its
     16 // contributors may be used to endorse or promote products derived from
     17 // this software without specific prior written permission.
     18 //
     19 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     20 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     21 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     22 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     23 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     24 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     25 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     26 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     27 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     28 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     29 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     30 
     31 // Authors: wink (at) google.com (Wink Saville),
     32 //          kenton (at) google.com (Kenton Varda)
     33 //  Based on original Protocol Buffers design by
     34 //  Sanjay Ghemawat, Jeff Dean, and others.
     35 //
     36 // Defines MessageLite, the abstract interface implemented by all (lite
     37 // and non-lite) protocol message objects.
     38 
     39 #ifndef GOOGLE_PROTOBUF_MESSAGE_LITE_H__
     40 #define GOOGLE_PROTOBUF_MESSAGE_LITE_H__
     41 
     42 #include <google/protobuf/stubs/common.h>
     43 #include <google/protobuf/io/coded_stream.h>
     44 
     45 namespace google {
     46 namespace protobuf {
     47 
     48 // Interface to light weight protocol messages.
     49 //
     50 // This interface is implemented by all protocol message objects.  Non-lite
     51 // messages additionally implement the Message interface, which is a
     52 // subclass of MessageLite.  Use MessageLite instead when you only need
     53 // the subset of features which it supports -- namely, nothing that uses
     54 // descriptors or reflection.  You can instruct the protocol compiler
     55 // to generate classes which implement only MessageLite, not the full
     56 // Message interface, by adding the following line to the .proto file:
     57 //
     58 //   option optimize_for = LITE_RUNTIME;
     59 //
     60 // This is particularly useful on resource-constrained systems where
     61 // the full protocol buffers runtime library is too big.
     62 //
     63 // Note that on non-constrained systems (e.g. servers) when you need
     64 // to link in lots of protocol definitions, a better way to reduce
     65 // total code footprint is to use optimize_for = CODE_SIZE.  This
     66 // will make the generated code smaller while still supporting all the
     67 // same features (at the expense of speed).  optimize_for = LITE_RUNTIME
     68 // is best when you only have a small number of message types linked
     69 // into your binary, in which case the size of the protocol buffers
     70 // runtime itself is the biggest problem.
     71 class LIBPROTOBUF_EXPORT MessageLite {
     72  public:
     73   inline MessageLite() {}
     74   virtual ~MessageLite();
     75 
     76   // Basic Operations ------------------------------------------------
     77 
     78   // Get the name of this message type, e.g. "foo.bar.BazProto".
     79   virtual string GetTypeName() const = 0;
     80 
     81   // Construct a new instance of the same type.  Ownership is passed to the
     82   // caller.
     83   virtual MessageLite* New() const = 0;
     84 
     85   // Clear all fields of the message and set them to their default values.
     86   // Clear() avoids freeing memory, assuming that any memory allocated
     87   // to hold parts of the message will be needed again to hold the next
     88   // message.  If you actually want to free the memory used by a Message,
     89   // you must delete it.
     90   virtual void Clear() = 0;
     91 
     92   // Quickly check if all required fields have values set.
     93   virtual bool IsInitialized() const = 0;
     94 
     95   // This is not implemented for Lite messages -- it just returns "(cannot
     96   // determine missing fields for lite message)".  However, it is implemented
     97   // for full messages.  See message.h.
     98   virtual string InitializationErrorString() const;
     99 
    100   // If |other| is the exact same class as this, calls MergeFrom().  Otherwise,
    101   // results are undefined (probably crash).
    102   virtual void CheckTypeAndMergeFrom(const MessageLite& other) = 0;
    103 
    104   // Parsing ---------------------------------------------------------
    105   // Methods for parsing in protocol buffer format.  Most of these are
    106   // just simple wrappers around MergeFromCodedStream().
    107 
    108   // Fill the message with a protocol buffer parsed from the given input
    109   // stream.  Returns false on a read error or if the input is in the
    110   // wrong format.
    111   bool ParseFromCodedStream(io::CodedInputStream* input);
    112   // Like ParseFromCodedStream(), but accepts messages that are missing
    113   // required fields.
    114   bool ParsePartialFromCodedStream(io::CodedInputStream* input);
    115   // Read a protocol buffer from the given zero-copy input stream.  If
    116   // successful, the entire input will be consumed.
    117   bool ParseFromZeroCopyStream(io::ZeroCopyInputStream* input);
    118   // Like ParseFromZeroCopyStream(), but accepts messages that are missing
    119   // required fields.
    120   bool ParsePartialFromZeroCopyStream(io::ZeroCopyInputStream* input);
    121   // Read a protocol buffer from the given zero-copy input stream, expecting
    122   // the message to be exactly "size" bytes long.  If successful, exactly
    123   // this many bytes will have been consumed from the input.
    124   bool ParseFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input, int size);
    125   // Like ParseFromBoundedZeroCopyStream(), but accepts messages that are
    126   // missing required fields.
    127   bool ParsePartialFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input,
    128                                              int size);
    129   // Parse a protocol buffer contained in a string.
    130   bool ParseFromString(const string& data);
    131   // Like ParseFromString(), but accepts messages that are missing
    132   // required fields.
    133   bool ParsePartialFromString(const string& data);
    134   // Parse a protocol buffer contained in an array of bytes.
    135   bool ParseFromArray(const void* data, int size);
    136   // Like ParseFromArray(), but accepts messages that are missing
    137   // required fields.
    138   bool ParsePartialFromArray(const void* data, int size);
    139 
    140 
    141   // Reads a protocol buffer from the stream and merges it into this
    142   // Message.  Singular fields read from the input overwrite what is
    143   // already in the Message and repeated fields are appended to those
    144   // already present.
    145   //
    146   // It is the responsibility of the caller to call input->LastTagWas()
    147   // (for groups) or input->ConsumedEntireMessage() (for non-groups) after
    148   // this returns to verify that the message's end was delimited correctly.
    149   //
    150   // ParsefromCodedStream() is implemented as Clear() followed by
    151   // MergeFromCodedStream().
    152   bool MergeFromCodedStream(io::CodedInputStream* input);
    153 
    154   // Like MergeFromCodedStream(), but succeeds even if required fields are
    155   // missing in the input.
    156   //
    157   // MergeFromCodedStream() is just implemented as MergePartialFromCodedStream()
    158   // followed by IsInitialized().
    159   virtual bool MergePartialFromCodedStream(io::CodedInputStream* input) = 0;
    160 
    161   // Serialization ---------------------------------------------------
    162   // Methods for serializing in protocol buffer format.  Most of these
    163   // are just simple wrappers around ByteSize() and SerializeWithCachedSizes().
    164 
    165   // Write a protocol buffer of this message to the given output.  Returns
    166   // false on a write error.  If the message is missing required fields,
    167   // this may GOOGLE_CHECK-fail.
    168   bool SerializeToCodedStream(io::CodedOutputStream* output) const;
    169   // Like SerializeToCodedStream(), but allows missing required fields.
    170   bool SerializePartialToCodedStream(io::CodedOutputStream* output) const;
    171   // Write the message to the given zero-copy output stream.  All required
    172   // fields must be set.
    173   bool SerializeToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
    174   // Like SerializeToZeroCopyStream(), but allows missing required fields.
    175   bool SerializePartialToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
    176   // Serialize the message and store it in the given string.  All required
    177   // fields must be set.
    178   bool SerializeToString(string* output) const;
    179   // Like SerializeToString(), but allows missing required fields.
    180   bool SerializePartialToString(string* output) const;
    181   // Serialize the message and store it in the given byte array.  All required
    182   // fields must be set.
    183   bool SerializeToArray(void* data, int size) const;
    184   // Like SerializeToArray(), but allows missing required fields.
    185   bool SerializePartialToArray(void* data, int size) const;
    186 
    187   // Make a string encoding the message. Is equivalent to calling
    188   // SerializeToString() on a string and using that.  Returns the empty
    189   // string if SerializeToString() would have returned an error.
    190   // Note: If you intend to generate many such strings, you may
    191   // reduce heap fragmentation by instead re-using the same string
    192   // object with calls to SerializeToString().
    193   string SerializeAsString() const;
    194   // Like SerializeAsString(), but allows missing required fields.
    195   string SerializePartialAsString() const;
    196 
    197   // Like SerializeToString(), but appends to the data to the string's existing
    198   // contents.  All required fields must be set.
    199   bool AppendToString(string* output) const;
    200   // Like AppendToString(), but allows missing required fields.
    201   bool AppendPartialToString(string* output) const;
    202 
    203   // Computes the serialized size of the message.  This recursively calls
    204   // ByteSize() on all embedded messages.  If a subclass does not override
    205   // this, it MUST override SetCachedSize().
    206   virtual int ByteSize() const = 0;
    207 
    208   // Serializes the message without recomputing the size.  The message must
    209   // not have changed since the last call to ByteSize(); if it has, the results
    210   // are undefined.
    211   virtual void SerializeWithCachedSizes(
    212       io::CodedOutputStream* output) const = 0;
    213 
    214   // Like SerializeWithCachedSizes, but writes directly to *target, returning
    215   // a pointer to the byte immediately after the last byte written.  "target"
    216   // must point at a byte array of at least ByteSize() bytes.
    217   virtual uint8* SerializeWithCachedSizesToArray(uint8* target) const;
    218 
    219   // Returns the result of the last call to ByteSize().  An embedded message's
    220   // size is needed both to serialize it (because embedded messages are
    221   // length-delimited) and to compute the outer message's size.  Caching
    222   // the size avoids computing it multiple times.
    223   //
    224   // ByteSize() does not automatically use the cached size when available
    225   // because this would require invalidating it every time the message was
    226   // modified, which would be too hard and expensive.  (E.g. if a deeply-nested
    227   // sub-message is changed, all of its parents' cached sizes would need to be
    228   // invalidated, which is too much work for an otherwise inlined setter
    229   // method.)
    230   virtual int GetCachedSize() const = 0;
    231 
    232  private:
    233   GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MessageLite);
    234 };
    235 
    236 }  // namespace protobuf
    237 
    238 }  // namespace google
    239 #endif  // GOOGLE_PROTOBUF_MESSAGE_LITE_H__
    240