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      1 ==============================================================================
      2 Using the Simple DirectMedia Layer on Atari
      3 ==============================================================================
      4 
      5 
      6     If you want to build SDL from sources to create SDL programs on Atari:
      7         see sections I - II.
      8 	
      9     If you want to create SDL programs on Atari using SDL binary build,
     10         download it from my web site (URL at end of this file).
     11 
     12     If you want to configure a program using SDL on Atari,
     13 	    see sections IV - VI.
     14 
     15 
     16 ==============================================================================
     17 I.  Building the Simple DirectMedia Layer libraries:
     18     (This step isn't necessary if you have the SDL binary distribution)
     19 
     20   Do the classic configure, with --disable-shared --enable-static and:
     21 
     22     Tos version (should run everywhere):
     23       --disable-threads
     24     Tos does not support threads.
     25 
     26     MiNT version (maybe Magic, only for multitasking OS):
     27       --disable-pthreads --enable-pth
     28     Mint and Magic may supports threads, so audio can be used with current
     29     devices, like Sun audio, or disk-writing support. Like Tos, interrupt
     30     audio without threads is more suited for Atari machines.
     31 
     32   Then you can make ; make install it.
     33 
     34 ==============================================================================
     35 II. Building the Simple DirectMedia Layer test programs:
     36 
     37   Do the classic configure, then make.
     38 
     39   Run them !
     40 
     41 ==============================================================================
     42 III.  Enjoy! :)
     43 
     44   If you have a project you'd like me to know about, or want to ask questions,
     45   go ahead and join the SDL developer's mailing list by sending e-mail to:
     46 
     47 	sdl-request (a] libsdl.org
     48 
     49   and put "subscribe" into the subject of the message. Or alternatively you
     50   can use the web interface:
     51 
     52 	http://www.libsdl.org/mailman/listinfo/sdl
     53   
     54 ==============================================================================
     55 IV.  What is supported:
     56 
     57 Keyboard (GEMDOS, BIOS, GEM, Ikbd)
     58 Mouse (XBIOS, GEM, Ikbd, /dev/mouse (non working atm, disabled))
     59 Video (XBIOS (Fullscreen), GEM (Windowed and Fullscreen))
     60 Timer (VBL vector, GNU pth library)
     61 Joysticks and joypads (Ikbd, Hardware)
     62 Audio (Hardware, XBIOS, GSXB, MCSN, STFA, /dev/audio if threads enabled)
     63 Threads (Multitasking OS only via GNU pth library)
     64 Shared object loader (using LDG library from http://ldg.atari.org/)
     65 Audio CD (MetaDOS)
     66 OpenGL (using Mesa offscreen rendering driver)
     67 
     68 - Dependent driver combinations:
     69 Video   Kbd     Mouse   Timer   Joysticks
     70 xbios   ikbd    ikbd    vbl(2)  ikbd
     71 xbios   gemdos  xbios   vbl(2)  xbios
     72 xbios   bios    xbios   vbl(2)  xbios
     73 gem     gem     gem(1)  vbl(2)  xbios
     74 
     75 Audio   O/S     Misc
     76 dma8    All     Uses MFP Timer A interrupt
     77 xbios	TOS     Uses MFP Timer A interrupt
     78 xbios   MiNT    Uses MFP Timer A interrupt
     79 xbios   Magic   Uses MFP Timer A interrupt
     80 stfa    All     Uses MFP interrupt
     81 mcsn	TOS     Uses MFP Timer A interrupt
     82 mcsn    MiNT    Uses MiNT thread
     83 mcsn    Magic   Disabled
     84 gsxb    All     Uses GSXB callback
     85 
     86 Joypad driver always uses hardware access.
     87 OpenGL driver always uses OSMesa.
     88 
     89 (1) GEM does not report relative mouse motion, so xbios mouse driver is used
     90 to report this type event.
     91 A preliminary driver for /dev/mouse device driver is present, but is disabled
     92 till it can be used with other applications simultaneously.
     93 
     94 (2) If you build SDL with threads using the GNU pth library, timers are
     95 supported via the pth library.
     96 
     97 ==============================================================================
     98 V.  Environment variables:
     99 
    100 SDL_VIDEODRIVER:
    101 	Set to 'xbios' to force xbios video driver
    102 	Set to 'gem' to force gem video driver
    103 
    104 SDL_VIDEO_GL_DRIVER:
    105 	Set to filename to load as OpenGL library, if you use SDL_GL_LoadLibrary()
    106 
    107 SDL_AUDIODRIVER:
    108 	Set to 'mint_gsxb' to force Atari GSXB audio driver
    109 	Set to 'mint_mcsn' to force Atari MCSN audio driver
    110 	Set to 'mint_stfa' to force Atari STFA audio driver
    111 	Set to 'mint_xbios' to force Atari Xbios audio driver
    112 	Set to 'mint_dma8' to force Atari 8 bits DMA audio driver
    113 	Set to 'audio' to force Sun /dev/audio audio driver
    114 	Set to 'disk' to force disk-writing audio driver
    115 
    116 SDL_ATARI_EVENTSDRIVER
    117 	Set to 'ikbd' to force IKBD 6301 keyboard driver
    118 	Set to 'gemdos' to force gemdos keyboard driver
    119 	Set to 'bios' to force bios keyboard driver
    120 
    121 SDL_JOYSTICK_ATARI:
    122 	Use any of these strings in the environment variable to enable or
    123 	disable a joystick:
    124 
    125 	'ikbd-joy1-[on|off]' for IKBD joystick on port 1 (hardware access)
    126 	'xbios-joy1-[on|off]' for IKBD joystick on port 1 (xbios access)
    127 	'porta-pad-[on|off]' for joypad and/or teamtap on port A
    128 	'porta-joy0-[on|off]' for joystick 0 on port A
    129 	'porta-joy1-[on|off]' for joystick 1 on port A
    130 	'porta-lp-[on|off]' for lightpen on port A
    131 	'porta-anpad-[on|off]' for analog paddle on port A
    132 	'portb-pad-[on|off]' for joypad and/or teamtap on port B
    133 	'portb-joy0-[on|off]' for joystick 0 on port B
    134 	'portb-joy1-[on|off]' for joystick 1 on port B
    135 	'portb-anpad-[on|off]' for analog paddle on port B
    136 
    137 	Default configuration is:
    138 		'ikbd-joy1-on' (if IKBD events driver enabled)
    139 		'xbios-joy1-on' (if gemdos/bios/gem events driver enabled)
    140 		'porta-pad-on portb-pad-on' (if available on the machine)
    141 
    142 	port[a|b]-[pad|joy?|lp|anpad]-* strings are mutually exclusives.
    143 	On such a port, you can only use a joypad OR 1 or 2 joysticks OR
    144 	a lightpen OR an analog paddle. You must disable joypad before
    145 	setting another controller.
    146 
    147 	The second joystick port on IKBD is used by the mouse, so not usable.
    148 	Another problem with the IKBD: mouse buttons and joystick fire buttons
    149 	are wired together at the hardware level, it means:
    150 		port 0                port 0           port 1
    151 		mouse left button  = joystick fire 0 = joystick fire 1
    152 		mouse right button = joystick fire 1 = joystick fire 0
    153 
    154 	Descriptions of joysticks/joypads:
    155 	- Joypads: 1 hat, 17 buttons (Atari Jaguar console-like).
    156 	- Joysticks: 1 hat, 1 button.
    157 	- Lightpen, analog paddles: 2 axis, 2 buttons. The 2 buttons are those
    158 	  affected to 1 button joysticks on the same port.
    159 
    160 ==============================================================================
    161 VI.  More informations about drivers:
    162 
    163 OpenGL:
    164 	The default is to use the Mesa offscreen driver (osmesa.ldg). If you want
    165 	to use an older OpenGL implementation, like mesa_gl.ldg or tiny_gl.ldg,
    166 	your program must use SDL_GL_LoadLibrary() to do so, and retrieve the
    167 	needed function pointers with SDL_LoadFunction(). In all cases, the OpenGL
    168 	context is taken care of by SDL itself, you just have to use gl* functions.
    169 
    170 	However, there is one OpenGL call that has a different prototype in the old
    171 	implementations: glOrtho(). In the old implementations, it has 6 float as
    172 	parameters, in the standard one, it has 6 double parameters. If you want
    173 	to compile testdyngl, or any other SDL program that loads its OpenGL
    174 	library, you must change the glOrtho() prototype used in this program. In
    175 	osmesa.ldg, you can retrieve a glOrtho() with double parameters, by
    176 	searching for the function "glOrtho6d".
    177 
    178 Xbios video:
    179 	Video chip is detected using the _VDO cookie.
    180 	Screen enhancers are not supported, but could be if you know how to
    181 	use them.
    182 
    183 	ST, STE, Mega ST, Mega STE:
    184 		320x200x4 bits, shades of grey, available only for the purpose
    185 		of testing SDL.
    186 	TT:
    187 		320x480x8 and 320x240x8 (software double-lined mode).
    188 	Falcon:
    189 		All modes supported by the current monitor (RVB or VGA).
    190 		BlowUp and Centscreen extended modes, ScreenBlaster 3 current mode.
    191 	Milan:
    192 		Experimental support
    193 	Clones and any machine with monochrome monitor:
    194 		Not supported.
    195 
    196 Gem video:
    197 	Automatically used if xbios not available.
    198 
    199 	All machines:
    200 		Only the current resolution, if 8 bits or higher depth.
    201 
    202 IKBD keyboard, mouse and joystick driver:
    203 	Available if _MCH cookie is ST, Mega ST, STE, Mega STE, TT or Falcon.
    204 
    205 	Hades has an IKBD, but xbios is not available for video, so IKBD
    206 	driver is disabled.
    207 
    208 Gemdos and bios keyboard driver:
    209 	Available on all machines.
    210 
    211 Mouse and joystick xbios driver:
    212 	Available on all machines (I think).
    213 
    214 Joypad driver:
    215 	Available if _MCH cookie is STE or Falcon. Supports teamtap.
    216 
    217 PTH timer driver:
    218 	Available with multitasking OS.
    219 
    220 VBL timer driver:
    221 	Available on all machines (I think).
    222 
    223 Audio drivers:
    224 	Cookies _SND, MCSN, STFA and GSXB used to detect supported audio
    225 	capabilities.
    226 
    227 	STE, Mega STE, TT:
    228 		8 bits DMA (hardware access)
    229 		STFA, MCSN or GSXB driver if installed
    230 	Falcon:
    231 		8 bits DMA (hardware access)
    232 		Xbios functions
    233 		STFA, MCSN or GSXB driver if installed
    234 	Other machines:
    235 		STFA, MCSN or GSXB driver if installed
    236 
    237 	STFA driver:
    238 		http://removers.free.fr/softs/stfa.html
    239 	GSXB driver:
    240 		http://assemsoft.atari.org/gsxb/
    241 	MacSound driver:
    242 		http://jf.omnis.ch/software/tos/
    243 	MagicSound driver (MCSN,GSXB compatible):
    244 		http://perso.wanadoo.fr/didierm/
    245 	X-Sound driver (GSXB compatible):
    246 		http://www.uni-ulm.de/~s_thuth/atari/xsound_e.html
    247 
    248 -- 
    249 Patrice Mandin <patmandin (a] gmail.com>
    250 http://pmandin.atari.org/
    251