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     72 ><A
     73 NAME="SDLFILLRECT"
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     75 >SDL_FillRect</H1
     76 ><DIV
     77 CLASS="REFNAMEDIV"
     78 ><A
     79 NAME="AEN2351"
     80 ></A
     81 ><H2
     82 >Name</H2
     83 >SDL_FillRect&nbsp;--&nbsp;This function performs a fast fill of the given rectangle with some color</DIV
     84 ><DIV
     85 CLASS="REFSYNOPSISDIV"
     86 ><A
     87 NAME="AEN2354"
     88 ></A
     89 ><H2
     90 >Synopsis</H2
     91 ><DIV
     92 CLASS="FUNCSYNOPSIS"
     93 ><A
     94 NAME="AEN2355"
     95 ></A
     96 ><P
     97 ></P
     98 ><PRE
     99 CLASS="FUNCSYNOPSISINFO"
    100 >#include "SDL.h"</PRE
    101 ><P
    102 ><CODE
    103 ><CODE
    104 CLASS="FUNCDEF"
    105 >int <B
    106 CLASS="FSFUNC"
    107 >SDL_FillRect</B
    108 ></CODE
    109 >(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);</CODE
    110 ></P
    111 ><P
    112 ></P
    113 ></DIV
    114 ></DIV
    115 ><DIV
    116 CLASS="REFSECT1"
    117 ><A
    118 NAME="AEN2361"
    119 ></A
    120 ><H2
    121 >Description</H2
    122 ><P
    123 >This function performs a fast fill of the given rectangle with
    124 <TT
    125 CLASS="PARAMETER"
    126 ><I
    127 >color</I
    128 ></TT
    129 >.  If <TT
    130 CLASS="PARAMETER"
    131 ><I
    132 >dstrect</I
    133 ></TT
    134 >
    135 is <TT
    136 CLASS="LITERAL"
    137 >NULL</TT
    138 >, the whole surface will be filled with
    139 <TT
    140 CLASS="PARAMETER"
    141 ><I
    142 >color</I
    143 ></TT
    144 >.</P
    145 ><P
    146 >The color should be a pixel of the format used by the surface, and
    147 can be generated by the
    148 <A
    149 HREF="sdlmaprgb.html"
    150 >SDL_MapRGB</A
    151 > or <A
    152 HREF="sdlmaprgba.html"
    153 >SDL_MapRGBA</A
    154 >
    155 functions. If the color value contains an alpha value then the
    156 destination is simply "filled" with that alpha information, no blending
    157 takes place.</P
    158 ><P
    159 >If there is a clip rectangle set on the destination (set via
    160 <A
    161 HREF="sdlsetcliprect.html"
    162 >SDL_SetClipRect</A
    163 >) then this
    164 function will clip based on the intersection of the clip rectangle and
    165 the <TT
    166 CLASS="PARAMETER"
    167 ><I
    168 >dstrect</I
    169 ></TT
    170 > rectangle and the dstrect rectangle
    171 will be modified to represent the area actually filled.</P
    172 ></DIV
    173 ><DIV
    174 CLASS="REFSECT1"
    175 ><A
    176 NAME="AEN2374"
    177 ></A
    178 ><H2
    179 >Return Value</H2
    180 ><P
    181 >This function returns <SPAN
    182 CLASS="RETURNVALUE"
    183 >0</SPAN
    184 > on success, or
    185 <SPAN
    186 CLASS="RETURNVALUE"
    187 >-1</SPAN
    188 > on error.</P
    189 ></DIV
    190 ><DIV
    191 CLASS="REFSECT1"
    192 ><A
    193 NAME="AEN2379"
    194 ></A
    195 ><H2
    196 >See Also</H2
    197 ><P
    198 ><A
    199 HREF="sdlmaprgb.html"
    200 ><TT
    201 CLASS="FUNCTION"
    202 >SDL_MapRGB</TT
    203 ></A
    204 >,
    205 <A
    206 HREF="sdlmaprgb.html"
    207 ><TT
    208 CLASS="FUNCTION"
    209 >SDL_MapRGBA</TT
    210 ></A
    211 >,
    212 <A
    213 HREF="sdlblitsurface.html"
    214 ><TT
    215 CLASS="FUNCTION"
    216 >SDL_BlitSurface</TT
    217 ></A
    218 >,
    219 <A
    220 HREF="sdlrect.html"
    221 ><SPAN
    222 CLASS="STRUCTNAME"
    223 >SDL_Rect</SPAN
    224 ></A
    225 ></P
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