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     75 >SDL_GetRGBA</H1
     76 ><DIV
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     78 ><A
     79 NAME="AEN1747"
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     81 ><H2
     82 >Name</H2
     83 >SDL_GetRGBA&nbsp;--&nbsp;Get RGBA values from a pixel in the specified pixel format.</DIV
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     87 NAME="AEN1750"
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     90 >Synopsis</H2
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     98 ><PRE
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    100 >#include "SDL.h"</PRE
    101 ><P
    102 ><CODE
    103 ><CODE
    104 CLASS="FUNCDEF"
    105 >void <B
    106 CLASS="FSFUNC"
    107 >SDL_GetRGBA</B
    108 ></CODE
    109 >(Uint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);</CODE
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    121 >Description</H2
    122 ><P
    123 >Get RGBA component values from a pixel stored in the specified pixel format.</P
    124 ><P
    125 >This function uses the entire 8-bit [0..255] range when converting color
    126 components from pixel formats with less than 8-bits per RGB component
    127 (e.g., a completely white pixel in 16-bit RGB565 format would return
    128 [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).</P
    129 ><P
    130 >If the surface has no alpha component, the alpha will be returned as 0xff
    131 (100% opaque).</P
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    139 >See Also</H2
    140 ><P
    141 ><A
    142 HREF="sdlgetrgb.html"
    143 >SDL_GetRGB</A
    144 >,
    145 <A
    146 HREF="sdlmaprgb.html"
    147 >SDL_MapRGB</A
    148 >,
    149 <A
    150 HREF="sdlmaprgba.html"
    151 >SDL_MapRGBA</A
    152 >,
    153 <A
    154 HREF="sdlpixelformat.html"
    155 >SDL_PixelFormat</A
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