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     75 >SDL_Rect</H1
     76 ><DIV
     77 CLASS="REFNAMEDIV"
     78 ><A
     79 NAME="AEN3046"
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     81 ><H2
     82 >Name</H2
     83 >SDL_Rect&nbsp;--&nbsp;Defines a rectangular area</DIV
     84 ><DIV
     85 CLASS="REFSECT1"
     86 ><A
     87 NAME="AEN3049"
     88 ></A
     89 ><H2
     90 >Structure Definition</H2
     91 ><PRE
     92 CLASS="PROGRAMLISTING"
     93 >typedef struct{
     94   Sint16 x, y;
     95   Uint16 w, h;
     96 } SDL_Rect;</PRE
     97 ></DIV
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    101 NAME="AEN3052"
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    104 >Structure Data</H2
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    122 ><I
    123 >x, y</I
    124 ></TT
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    129 >Position of the upper-left corner of the rectangle</TD
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    137 ><I
    138 >w, h</I
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    144 >The width and height of the rectangle</TD
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    157 ><H2
    158 >Description</H2
    159 ><P
    160 >A <SPAN
    161 CLASS="STRUCTNAME"
    162 >SDL_Rect</SPAN
    163 > defines a rectangular area of pixels. It is used by <A
    164 HREF="sdlblitsurface.html"
    165 ><TT
    166 CLASS="FUNCTION"
    167 >SDL_BlitSurface</TT
    168 ></A
    169 > to define blitting regions and by several other video functions.</P
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    176 ><H2
    177 >See Also</H2
    178 ><P
    179 ><A
    180 HREF="sdlblitsurface.html"
    181 ><TT
    182 CLASS="FUNCTION"
    183 >SDL_BlitSurface</TT
    184 ></A
    185 >,
    186 <A
    187 HREF="sdlupdaterect.html"
    188 ><TT
    189 CLASS="FUNCTION"
    190 >SDL_UpdateRect</TT
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